Sun & Moon—Team Up Deck Tips: Charizard

Sun & Moon—Team Up Deck Tips: Charizard

One of the most fun parts of the Pokémon TCG is building a deck featuring a Pokémon you really enjoy and making it shine, so this time we have a deck featuring one of the most popular Pokémon of all. Charizard from Sun & Moon—Team Up may not be a Pokémon-GX, but with a strong attack and Ability to make sure it can keep the offense burning, this version of the Flame Pokémon can be the core of a powerful deck all its own.

Charizard’s Continuous Blaze Ball attack requires you to discard all of its attached Fire Energy, but it does a bonus 50 damage for each card you discard in this way. You can help power up Charizard with its Roaring Resolve Ability, which lets you search your deck for 2 Fire Energy cards and attach them to Charizard—at the cost of putting 2 damage counters on your star.

The powerful Fire-type Pokémon can both power itself up and attack for a lot of damage quickly, so it doesn’t need too much support from other Pokémon to trade blows effectively. Instead, it’s important to fill your deck with lots of cards to help Charizard enter the battle.

  • Charizard
Pokémon
  • 4
    Charizard
    14/181
    sm9 14
  • 1
    Charmeleon
    13/181
    sm9 13
  • 4
    Charmander
    12/181
    sm9 12
  • 2
    Jirachi
    99/181
    sm9 99
  • 1
    Alolan Ninetales-GX
    132/214
    sm8 132
  • 2
    Alolan Vulpix
    21/145
    sm2 21
  • 1
    Flareon-GX
    SM171
    smp SM171
  • 1
    Eevee
    101/149
    sm1 101
  • 1
    Ditto ◇
    154/214
    sm8 154
Energy Cards
  • 11
    Fire Energy
    nrg1 27
Trainer Cards
  • 4
    Cynthia
    sm5 119
  • 2
    Erika’s Hospitality
    sm9 140
  • 2
    Guzma
    sm3 115
  • 2
    Lillie
    sm1 122
  • 4
    Rare Candy
    sm1 129
  • 4
    Ultra Ball
    sm1 135
  • 3
    Nest Ball
    sm1 123
  • 2
    Choice Band
    sm2 121
  • 2
    Energy Recycler
    sm2 123
  • 2
    Escape Board
    sm5 122
  • 2
    Switch
    sm1 132
  • 1
    Rescue Stretcher
    sm2 130
  • 1
    Heat Factory ◇
    sm8 178
  • 1
    Shrine of Punishment
    sm7 143
More Info Copy Deck List

Deck Strategy: Outside of staple cards like Cynthia and Guzma, most of the cards in this deck center around helping get Charizard into play. You’ll ideally get a few Charmander on the board in your first turn with help from your Trainer cards, then evolve at least one into Charizard on your second turn with a Rare Candy and start firing away with Continuous Blaze Ball. Alolan Vulpix can be particularly helpful if you go second—it can use its free Beacon attack to find Charizard and Alolan Ninetales-GX, which sets you up to use Mysterious Guidance and find a Rare Candy on the next turn.

Key Cards: Decks that include Fire Energy can make use of the incredible Heat Factory Prism Star Stadium card, a great means of digging through your deck for the cards you need. Between it and Charizard’s attack, you’re likely to end up with a lot of Fire Energy in the discard pile. You can retrieve some of it with Energy Recycler, or use it to your advantage with Flareon-GX’s Power Burner-GX attack, which does 20 damage for each Fire Energy card in your discard pile. Choice Band and Shrine of Punishment can add some key damage if Power Burner-GX or Continuous Blaze Ball don’t deliver quite enough to score a Knock Out. And don’t forget you can attach extra Fire Energy to Charizard to increase the damage done by Continuous Blaze Ball.

Parting Shots: Charizard shows that you don’t have to be a Pokémon-GX to put damage on the board quickly, and since it only gives up one Prize card when it’s Knocked Out, it can be a tough matchup for many decks. Have fun playing around with this combustible Pokémon, and check back to Pokemon.com/Strategy soon for more Pokémon TCG and video game tips.

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