February 15, 2019

Team Up for a Pokémon TCG Game Night

Get your friends together for a great game night with Pokémon TCG Build & Battle Boxes.

Looking for a quick and easy way to play the Pokémon Trading Card Game with your friends? Pokémon TCG Build & Battle Boxes are the answer. Each box contains enough Pokémon and Trainer cards for you to have a blast while testing your deck-building and battling skills, and it's a great way to start building your collection of Sun & Moon—Team Up cards.

Each Build & Battle Box contains a 23-card Evolution pack, which includes an exclusive foil promo card and is designed to give you a strong foundation for building a new deck so you can get going right away. Each box also includes four 10-card booster packs from Sun & Moon—Team Up. From this pool of cards and some of your own Energy cards, you'll construct a 40-card deck. Try to include Pokémon of types that have a lot of cards in your pool, and finish up using your Trainer and Energy cards. If you're short on Energy cards, look for the Pokémon TCG: Basic Energy Box where Pokémon TCG products are sold—it contains 450 assorted basic Energy cards, which should be more than enough to energize all of your group's decks. With a variety of Evolution packs and four booster packs, you'll get to come up with a creative new deck each time you open a Build & Battle Box.

Check out some ideas on how to approach building your deck based on each of the promo cards you'll find in Sun & Moon—Team Up Build & Battle Boxes.


Charizard (SM158)

The longtime fan favorite Charizard returns with the Roaring Resolve Ability, which is sure to make it a powerful force in Sun & Moon—Team Up Build & Battle Boxes. The Ability lets you search your deck for up to 2 Fire Energy cards and attach them to Charizard, at the cost of putting 2 damage counters on Charizard. Then, you can attack with Continuous Blaze Ball, which makes you discard all that Fire Energy and does 30 damage plus 50 more for each discard.

You'll get the most out of this Charizard by having other Pokémon battle first so you can keep your Charmander and Charmeleon safe on your Bench until they can evolve. Charizard has to damage itself to power up with Roaring Resolve, so it's crucial to keep it from taking unnecessary damage before it's ready to battle. Also, keep an eye on your deck when using this Ability—searching up Energy with Roaring Resolve thins out your deck so it's easier to draw your important Trainer cards, but you can lose by running out of cards if you aren't careful!


Zapdos (SM159)

Zapdos may have arrived just a little too late to get on the Lightning-type bandwagon of Sun & Moon—Lost Thunder, but sometimes good things come to those who wait. This Legendary Pokémon has 110 HP and a single attack, Thunderous Assault. For a cost of just 1 Lightning Energy, Zapdos can do 80 damage, but only if it moved up from your Bench during the same turn. This effect makes Zapdos a surprisingly high-value card in the Standard format, but it's trickier to use when you don't have a lot of control over which cards you can include in your deck.

There's no real value to Zapdos if it's only doing 10 damage, so the key is to get it off the Bench right before it attacks. You probably won't have many fancy Trainer cards to help you pull this off; instead, you'll need to pair Zapdos with Pokémon that already have low Retreat Costs. Fortunately, many Lightning types fit the bill, so you shouldn't have too much trouble getting Zapdos rolling. Try to spread your once-per-turn Energy attachments around so you can always retreat your Active Pokémon when you need to.


Nidoqueen (SM160)

Your Build & Battle Box usually includes only one or two copies of key cards, so you're sure to enjoy the consistency that Nidoqueen's Ability provides. Once each turn, Nidoqueen can use Queen's Call to search your deck for a Pokémon that isn't a Pokémon-GX and add it to your hand. Queen's Call is a great way to seek out the missing pieces of your other Evolution lines, or just to thin out your deck and make it easier to draw your other cards.

Nidoqueen's Power Lariat attack takes advantage of those completed Evolution lines by doing 50 more damage for each Evolution Pokémon on your Bench. It'll only do a paltry 10 damage for 3 Colorless Energy if your Bench is empty, but it's a great way to level your foes once it's powered up. Try including many different Evolution lines in your deck to give Nidoqueen one-hit-KO potential. Both Nidoran ♀ and Nidorina have attacks that can help you get Pokémon into play, so you can be a little more aggressive with these helpful Pokémon than with Charmander and Charmeleon.


Jirachi (SM161)

Jirachi isn't the sort of Pokémon who's adept at jumping into battle and unleashing powerful attacks, but don't let the smaller numbers on this card fool you into thinking it isn't powerful. Jirachi's strength is its Stellar Wish Ability, which can be used only while it's your Active Pokémon. Rather than damage your foes, it allows you to look at the top 5 cards of your deck, reveal a Trainer card you find there, and put it into your hand. Jirachi falls Asleep after you use its Ability. You're likely to have only a handful of Trainer cards in your deck, so Jirachi's Ability to seek them out can be impactful.

If it weren't for the quick snooze, the best way to take advantage of this card would be some wish-and-run tactics with Jirachi's manageable Retreat Cost. Instead, you'll find Jirachi is most effective early in games, where it can use Stellar Wish to help you snag Trainer cards to set up your strategy. If you're lucky enough to get a Cobalion-GX, things change a bit—its Metal Symbol Ability turns off Special Conditions for any of your Pokémon with Metal Energy attached, so you can use Jirachi's Ability and then retreat to bring up a more effective attacker.





Each Build & Battle Box is a little different, so you'll have to improvise to make a deck that can come out on top against your friends. Get creative and have fun!

Sun & Moon—Team Up
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