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Absol
HP
70
Bad News
If the number of cards in your opponent's hand is at least 6, choose a number of cards there, without looking, until your opponent has 5 cards left. Have your opponent discard the cards you chose.
Prize Count
20+
If you have more Prize cards left than your opponent, this attack does 20 damage plus 20 more damage.
Basic Pokémon
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 1/97 Rare Holo
Altaria
HP
80
Dragon Dance
During your next turn, if any of your current Active Pokémon does damage to any Defending Pokémon, the attack does 40 more damage (before applying Weakness and Resistance).
Dragon Song
30
Each Defending Pokémon is now Asleep.
Stage 1 Pokémon
Evolves from: Swablu
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 2/97 Rare Holo
Stage 1 Pokémon
Evolves from: Corphish
Poke-body
Power Pinchers
As long as Crawdaunt is your Active Pokémon, when any of your Active Pokémon does damage to the Defending Pokémon, the attack does 10 more damage (before applying Weakness and Resistance).
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 3/97 Rare Holo
Flygon
HP
120
Energy Shower
Attach any number of basic Energy cards from your hand to your Pokémon in any way you like.
Rainbow Burn
30+
Does 30 damage plus 10 more damage for each type of basic Energy card attached to Flygon.
Stage 2 Pokémon
Evolves from: Vibrava
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 4/97 Rare Holo
Golem
HP
120
Rock Vengeance
20+
Does 20 damage plus 10 more damage for each damage counter on all of your Active Pokémon.
Rock Slide
60
Does 20 damage to 2 of your opponent's Benched Pokémon (1 if there is only 1). (Don't apply Weakness and Resistance for Benched Pokémon.)
Stage 2 Pokémon
Evolves from: Graveler
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 5/97 Rare Holo
Grumpig
HP
80
Psychic Boom
20+
Does 20 damage plus 10 more damage for each Energy attached to the Defending Pokémon.
Mind Trip
50
If Grumpig and the Defending Pokémon have the same amount of Energy attached to them, the Defending Pokémon is now Confused.
Stage 1 Pokémon
Evolves from: Spoink
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 6/97 Rare Holo
Minun
HP
50
Cheer On
Remove 1 damage counter from each of your Pokémon (including Minun).
Special Circuit
Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. If you choose Pokémon that has a Poké-Power or Poké-Body, this attack does 40 damage instead. (Don't apply Weakness and Resistance for Benched Pokémon.)
Basic Pokémon
Poke-body
Chain of Events
As long as Minun is your Active Pokémon, whenever your other Active Pokémon, if any, attacks, you may use Cheer On after the first attack (you still need the necessary Energy to use Cheer On). You can't use Cheer On more than once in this way even if your other Active Pokémon has the Chain of Events Poké-Body.
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 7/97 Rare Holo
Plusle
HP
50
Cheer On
Remove 1 damage counter from each of your Pokémon (including Plusle).
Extra Circuit
Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. If you choose Pokémon-ex, this attack does 40 damage instead. (Don't apply Weakness and Resistance for Benched Pokémon.)
Basic Pokémon
Poke-body
Chain of Events
As long as Plusle is your Active Pokémon, whenever your other Active Pokémon, if any, attacks, you may use Cheer On after the first attack (you still need the necessary Energy to use Cheer On). You can't use Cheer On more than once in this way even if your other Active Pokémon has the Chain of Events Poké-Body.
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 8/97 Rare Holo
Roselia
HP
60
Speed Growth
Attach up to 2 Grass Energy cards from your hand to your Pokémon in any way you like.
Sleep Powder
10
The Defending Pokémon is now Asleep.
Basic Pokémon
Poke-body
Thick Skin
Roselia can't be affected by any Special Conditions.
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 9/97 Rare Holo
Salamence
HP
120
Agility
20
Flip a coin. If heads, prevent all effects of an attack, including damage, done to Salamence during your opponent's next turn.
Dragon Claw
60
Stage 2 Pokémon
Evolves from: Shelgon
Poke-power
Dragon Wind
Once during your turn (before your attack), if Salamence is your Active Pokémon, you may switch 1 of your opponent's Benched Pokémon with 1 of the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch. This power can't be used if Salamence is affected by a Special Condition.
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 10/97 Rare Holo