Card Database
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31-40 of 101 results
Claydol
HP
80
Hyper Beam
20
Flip a coin. If heads, discard 1 Energy attached to the Defending Pokémon.
Ram
50
Stage 1 Pokémon
Evolves from: Baltoy
-
Weakness
-
Resistance
-
Retreat Cost
EX Hidden Legends 31/101 Uncommon
Corsola
HP
70
Coral Glow
Draw a number of cards up to the number of your opponent's Basic Pokémon in play. (You can't have more than 10 cards in your hand in this way.)
Surf
40
Basic Pokémon
-
Weakness
-
Resistance
-
Retreat Cost
EX Hidden Legends 32/101 Uncommon
Dodrio
HP
80
Retaliate
10x
Does 10 damage times the number of damage counters on Dodrio.
Slashing Strike
40
Flip a coin. If tails, Dodrio can't use Slashing Strike during your next turn.
Stage 1 Pokémon
Evolves from: Doduo
Poke-body
Fast Feet
Dodrio can retreat even when it is Asleep or Paralyzed.
-
Weakness
-
Resistance
-
Retreat Cost
EX Hidden Legends 33/101 Uncommon
Glalie
HP
80
Heavy Blizzard
50
Flip a coin. If heads, put 1 damage counter on each of your opponent's Benched Pokémon.
Stage 1 Pokémon
Evolves from: Snorunt
Poke-body
Ice Wall
Any damage done to Glalie by attacks from your opponent's Pokémon with any Special Energy cards attached to it is reduced by 40 (after applying Weakness and Resistance).
-
Weakness
-
Resistance
-
Retreat Cost
EX Hidden Legends 34/101 Uncommon
Gloom
HP
70
Cling
20
After your attack, remove from Gloom the number of damage counters equal to the damage you did to the Defending Pokémon. If Gloom has fewer damage counters than that, remove all of them.
Double Razor Leaf
40x
Flip 2 coins. This attack does 40 damage times the number of heads.
Stage 1 Pokémon
Evolves from: Oddish
-
Weakness
-
Resistance
-
Retreat Cost
EX Hidden Legends 35/101 Uncommon
Stage 1 Pokémon
Evolves from: Zubat
-
Weakness
-
Resistance
-
Retreat Cost
EX Hidden Legends 36/101 Uncommon
Igglybuff
HP
50
Set Song
Search your deck for a Basic Pokémon and a basic Energy card, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
Basic Pokémon
Poke-power
Baby Evolution
Once during your turn (before your attack), you may put Jigglypuff from your hand onto Igglybuff (this counts as evolving Igglybuff), and remove all damage counters from Igglybuff.
-
Weakness
-
Resistance
-
Retreat Cost
EX Hidden Legends 37/101 Uncommon
Lanturn
HP
80
Lightning Strike
50
You may discard all Lightning Energy attached to Lanturn. If you do, this attack's base damage is 90 instead of 50.
Stage 1 Pokémon
Evolves from: Chinchou
Poke-power
Energy Grounding
Once during your opponent's turn, when any of your Pokémon is Knocked Out by your opponent's attacks, you may use this power. Choose a basic Energy card discarded from the Knocked Out Pokémon and attach it to Lanturn. You can't use more than 1 Energy Grounding each turn.
-
Weakness
-
Resistance
-
Retreat Cost
EX Hidden Legends 38/101 Uncommon
Loudred
HP
80
Cracking Punch
20
Flip a coin. If heads, each Defending Pokémon is now Confused.
Light Punch
40
Stage 2 Pokémon
Evolves from: Whismur
-
Weakness
-
Resistance
-
Retreat Cost
EX Hidden Legends 39/101 Uncommon
Luvdisc
HP
60
Loving Draw
Draw cards until you have the same number of cards in your hand as your opponent has in his or her hand.
Sweet Temptation
Switch 1 of your opponent's Benched Pokémon with 1 of the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch. This attack does 10 damage to the new Defending Pokémon.
Basic Pokémon
-
Weakness
-
Resistance
-
Retreat Cost
EX Hidden Legends 40/101 Uncommon