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21-30 of 133 results

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Dusclops

Dusclops

HP 70 psychic

Will-o'-the-wisp

30

psychic colorless

Psychic Shield

50

psychic psychic colorless

Prevent all effects of attacks, including damage, done to Dusclops by your opponent's Pokémon-ex during your opponent's next turn.

Stage 1 Pokémon

Evolves from: Duskull

Poke-body

Cursed Glare

As long as Dusclops is your Active Pokémon, your opponent can't attach any Special Energy cards (except for Darkness and Metal Energy cards) from his or her hand to his or her Active Pokémon.


  • Weakness

    darkness
  • Resistance

    fighting
  • Retreat Cost


EX

EX Crystal Guardians 17/100 Rare

Shuppet

Shuppet

HP 40 psychic

Ascension

colorless

Search your deck for a card that evolves from Shuppet and put it onto Shuppet. (This counts as evolving Shuppet.) Shuffle your deck afterward.

Tackle

20

psychic colorless

Basic Pokémon


  • Weakness

    darkness
  • Resistance

    fighting
  • Retreat Cost


EX

EX Crystal Guardians 40/100 Uncommon

Duskull

Duskull

HP 40 psychic

Collect

colorless

Draw a card.

Super Psy Bolt

10

psychic

Basic Pokémon


  • Weakness

    darkness
  • Resistance

    fighting
  • Retreat Cost


EX

EX Crystal Guardians 51/100 Common

Banette

Banette

HP 70 psychic

Grudge

20+

psychic colorless

Does 20 damage plus 10 more damage for each Prize card your opponent has taken.

Bench Manipulation

40x

psychic psychic colorless

Your opponent flips a number of coins equal to the number of his or her Benched Pokémon. This attack does 40 damage times the number of tails. This attack's damage isn't affected by Weakness or Resistance.

Stage 1 Pokémon

Evolves from: Shuppet


  • Weakness

    darkness
  • Resistance

    fighting
  • Retreat Cost


EX

EX Power Keepers 4/108 Rare Holo

Dusclops

Dusclops

HP 80 psychic

Dark Mind

20

psychic colorless

Does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Mysterious Light

50

psychic colorless colorless

If Phoebe's Stadium is in play, the Defending Pokémon is now Confused.

Stage 1 Pokémon

Evolves from: Duskull


  • Weakness

    darkness
  • Resistance

    fighting
  • Retreat Cost


EX

EX Power Keepers 14/108 Rare

Duskull

Duskull

HP 50 psychic

Surprise Attack

30

psychic colorless

Flip a coin. If tails, this attack does nothing.

Basic Pokémon


  • Weakness

    darkness
  • Resistance

    fighting
  • Retreat Cost


EX

EX Power Keepers 50/108 Common

Shuppet

Shuppet

HP 50 psychic

Bad Dream

10

psychic

Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, the Defending Pokémon is now Confused.

Basic Pokémon


  • Weakness

    darkness
  • Resistance

    fighting
  • Retreat Cost


EX

EX Power Keepers 61/108 Common

Dusknoir

Dusknoir

HP 120 psychic

Hard Feelings

psychic psychic colorless

Put 5 damage counters on the Defending Pokémon. Then, count the number of Prize cards your opponent has taken and put that many damage counters on the Defending Pokémon.

Stage 2 Pokémon

Evolves from: Dusclops

Poke-power

Dark Palm

Once during your turn (before your attack), if your opponent has 4 or more Benched Pokémon, you may choose 1 of them and shuffle that Pokémon and all cards attached to it into his or her deck. This power can't be used if Dusknoir is affected by a Special Condition.


  • Weakness

    darkness +30
  • Resistance

    colorless -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl 2/130 Rare Holo

Mismagius

Mismagius

HP 90 psychic

Avenge

psychic

Count the number of your Pokémon that have any damage counters on them. Put that many damage counters on the Defending Pokémon.

Psywave

30+

psychic psychic colorless

Does 30 damage plus 20 more damage for each Energy attached to the Defending Pokémon.

Stage 1 Pokémon

Evolves from: Misdreavus


  • Weakness

    darkness +20
  • Resistance

    colorless -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl 10/130 Rare Holo

Drifblim

Drifblim

HP 80 psychic

Wind Wave

colorless

Search your discard pile for up to 5 in any combination of Pokémon and Supporter cards. Show them to your opponent and shuffle them into your deck.

Explosive Smoke

60

psychic psychic psychic

Does 10 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)

Stage 1 Pokémon

Evolves from: Drifloon


  • Weakness

    darkness +20
  • Resistance

    colorless -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl 24/130 Rare

3 of 14

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