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21-30 of 106 results

3 of 11
Lapras

Lapras

HP 80 water

Carry In

water

Search your deck for a Pokémon Tool card, a Supporter card, and a basic Energy card, show them to your opponent, and put them into your hand. Shuffle your deck afterward.

Wave Splash

20

water colorless

Basic Pokémon


  • Weakness

    lightning +20
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Great Encounters 21/106 Rare

Latias

Latias

HP 80 colorless

Miraculous Light

10

colorless

Remove 2 damage counters and all Special Conditions from Latias.

Mist Ball

80

fire water colorless

Discard a Fire Energy and a Water Energy attached to Latias.

Basic Pokémon


  • Weakness

    colorless +20
  • Resistance

    fighting -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Great Encounters 22/106 Rare

Latios

Latios

HP 90 colorless

Energy Draw

10

colorless

Flip a coin. If heads, search your deck for a basic Energy card and attach it to Latios. Shuffle your deck afterward.

Luster Purge

120

grass lightning colorless colorless

Discard 3 Energy attached to Latios.

Basic Pokémon


  • Weakness

    colorless +20
  • Resistance

    fighting -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Great Encounters 23/106 Rare

Mawile

Mawile

HP 70 metal

Pick Out

Choose 1 face-down Prize card (yours or your opponent's) and put it face up. If that card is a Supporter card, use the effect of that card as the effect of this attack. (That card remains face up for the rest of the game.)

Jaw Bite

20

metal colorless

During your next turn, if an attack does damage to the Defending Pokémon (after applying Weakness and Resistance), that attack does 20 more damage.

Basic Pokémon


  • Weakness

    fire +10
  • Resistance

    psychic -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Great Encounters 24/106 Rare

Milotic

Milotic

HP 90 water

Twister

50

water colorless colorless

Flip 2 coins. If both are tails, this attack does nothing. For each heads, discard an Energy attached to the Defending Pokémon.

Stage 1 Pokémon

Evolves from: Feebas

Poke-body

Marvel Scale

Prevent all effects of attacks, including damage, done to Milotic by your opponent's Pokémon LV.X.


  • Weakness

    lightning +20
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Great Encounters 25/106 Rare

Palkia

Palkia

HP 90 water

Spacial Rend

10

water

Search your deck for a Stadium card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. If there is any Stadium card in play, discard it.

Transback

40

water water colorless

You may flip a coin. If heads, discard all Energy attached to Palkia and put the Defending Pokémon and all cards attached to it on top of your opponent's deck. Your opponent shuffles his or her deck afterward.

Basic Pokémon


  • Weakness

    lightning +20
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Great Encounters 26/106 Rare

Primeape

Primeape

HP 90 fighting

Whump

50

fighting colorless colorless

Primeape is now Confused. Flip a coin. If heads, the Defending Pokémon can't attack during your opponent's next turn.

Stage 1 Pokémon

Evolves from: Mankey

Poke-body

Anger Point

If Primeape has any damage counters on it, Primeape's attacks do 40 more damage to the Active Pokémon (before applying Weakness and Resistance).


  • Weakness

    psychic +20
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Great Encounters 27/106 Rare

Slowking

Slowking

HP 80 psychic

Psych Up

30

psychic colorless

During your next turn, Slowking's Psych Up attack's base damage is 60.

Stage 1 Pokémon

Evolves from: Slowpoke

Poke-power

Trump Card

Once during your turn (before your attack), if any of your Pokémon were Knocked Out during your opponent's last turn, search your deck for any 1 card and put it into your hand. Shuffle your deck afterward. This power can't be used if Slowking is affected by a Special Condition.


  • Weakness

    psychic +20
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Great Encounters 28/106 Rare

Unown H

Unown H

HP 60 psychic

Hidden Power

30

psychic

Discard a card from your hand. (If you can't discard a card from your hand, this attack does nothing.)

Basic Pokémon

Poke-power

HEAL

Once during your turn (before your attack), if you have Unown H, Unown E, Unown A, and Unown L on your Bench, you may remove all Special Conditions from 1 of your Active Pokémon.


  • Weakness

    psychic +10
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Great Encounters 29/106 Rare

Wailord

Wailord

HP 200 water

Sink Deep

60

water water water colorless

If Wailord has any damage counters on it, Wailord is now Asleep.

Stage 1 Pokémon

Evolves from: Wailmer

Poke-body

Sleeping Pulse

As long as Wailord remains Asleep between turns, remove 1 damage counter from Wailord.


  • Weakness

    lightning ×2
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Great Encounters 30/106 Rare

3 of 11

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