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11-20 of 44 results

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Dark Arbok

Dark Arbok

HP 90 grass darkness

Swallow Up

10+

grass

Before doing damage, count the remaining HP of the Defending Pokémon and Dark Arbok. If the Defending Pokémon has fewer remaining HP than Dark Arbok's, this attack does 10 damage plus 30 more damage.

Extra Poison

30

colorless colorless

If the Defending Pokémon is Pokémon-ex, the Defending Pokémon is now Asleep and Poisoned.

Stage 1 Pokémon

Evolves from: Ekans


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Team Rocket Returns 29/109 Uncommon

Dark Golduck

Dark Golduck

HP 70 water darkness

Darkness Shield

20

water colorless

Flip a coin. If heads, prevent all effects of an attack, including damage, done to each of your Active Pokémon during your opponent's next turn.

Cold Crush

40

water colorless colorless

You may discard an Energy card attached to Dark Golduck. If you do, discard an Energy attached to the Defending Pokémon.

Stage 1 Pokémon

Evolves from: Psyduck


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Team Rocket Returns 35/109 Uncommon

Dark Gyarados

Dark Gyarados

HP 80 water darkness

Sharp Fang

30

water colorless

Dark Streak

40

water colorless colorless

Flip a coin. If heads, each Defending Pokémon is now Paralyzed.

Stage 1 Pokémon

Evolves from: Magikarp


  • Weakness

    lightning
  • Resistance

    fighting
  • Retreat Cost


EX

EX Team Rocket Returns 36/109 Uncommon

Dark Houndoom

Dark Houndoom

HP 70 fire darkness

Fire Payback

40+

fire colorless colorless

If you have less Benched Pokémon than your opponent, this attack does 40 damage plus 20 more damage.

Stage 1 Pokémon

Evolves from: Houndour

Poke-power

Fire Breath

Once during your turn (before your attack), if Dark Houndoom is your Active Pokémon, you may flip a coin. If heads, the Defending Pokémon (choose 1 if there are 2) is now Burned. This power can't be used if Dark Houndoom is affected by a Special Condition.


  • Weakness

    water
  • Resistance

  • Retreat Cost


EX

EX Team Rocket Returns 37/109 Uncommon

Dark Magcargo

Dark Magcargo

HP 80 fire darkness

Energy Press

10+

colorless

Does 10 damage plus 10 more damage for each basic Energy card attached to all of your Active Pokémon.

Linear Attack

fighting colorless colorless

Choose 1 of your opponent's Pokémon. This attack does 40 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Stage 1 Pokémon

Evolves from: Slugma


  • Weakness

    water
  • Resistance

  • Retreat Cost


EX

EX Team Rocket Returns 38/109 Uncommon

Larvitar

Larvitar

HP 50 fighting

Dig Under

0

fighting colorless

Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. This attack's damage isn't affected by Weakness or Resistance.

Basic Pokémon


  • Weakness

    grass
  • Resistance

  • Retreat Cost


EX

EX Emerald 52/106 Common

Pichu

Pichu

HP 40 lightning

Collect

colorless

Draw a card.

Basic Pokémon

Poke-power

Baby Evolution

Once during your turn (before your attack), you may put Pikachu from your hand onto Pichu (this counts as evolving Pichu) and remove all damage counters from Pichu.


  • Weakness

    fighting
  • Resistance

  • Retreat Cost


EX

EX Emerald 59/106 Common

Unown I

Unown I

HP 60 psychic

Hidden Power

psychic colorless

Switch 1 of your opponent's Benched Pokémon with 1 of the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch. The new Defending Pokémon is now Burned and Confused.

Basic Pokémon

Poke-power

Shuffle

Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Unseen Forces I Rare

Unown J

Unown J

HP 60 psychic

Hidden Power

colorless

Flip a coin. If heads, switch all damage counters on Unown with those on the Defending Pokémon. (If an effect of this attack is prevented, this attack does nothing.)

Basic Pokémon

Poke-power

Shuffle

Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Unseen Forces J Rare

Unown K

Unown K

HP 60 psychic

Hidden Power

20

psychic colorless

You may discard any Stadium card in play.

Basic Pokémon

Poke-power

Shuffle

Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Unseen Forces K Rare

2 of 5

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