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Quagsire
HP
80
Hyper Pump
20+
Does 20 damage plus 20 more damage for each basic Energy card attached to Quagsire but not used to pay for this attack's Energy cost. You can't add more than 60 damage in this way.
Stage 1 Pokémon
Evolves from: Wooper
Poke-body
Saturation
When you attach a Water Energy card from your hand to Quagsire, remove all Special Conditions and 2 damage counters from Quagsire."
-
Weakness
-
Resistance
-
Retreat Cost
EX Team Rocket Returns 26/109 Rare
Basic Pokémon
Poke-power
Ripples
Once during your turn (before your attack), you may remove 1 damage counter from 1 of your Pokémon (excluding Mantine). This power can't be used if Mantine is affected by a Special Condition.
-
Weakness
-
Resistance
-
Retreat Cost
EX Team Rocket Returns 45/109 Uncommon
Psyduck
HP
50
Gentle Slap
10
Headache
Flip a coin. If heads, your opponent can't play a Trainer card from his or her hand until the end of your opponent's next turn.
Basic Pokémon
-
Weakness
-
Resistance
-
Retreat Cost
EX Team Rocket Returns 70/109 Common
Zubat
HP
50
Dark Streak
Flip a coin. If heads, each Defending Pokémon is now Paralyzed.
Ambush
20+
Flip a coin. If heads, this attack does 20 damage plus 10 more damage.
Basic Pokémon
-
Weakness
-
Resistance
-
Retreat Cost
EX Team Rocket Returns 82/109 Common
Tropius
HP
80
Miracle Blow
Flip a coin. If heads, choose 1 Special Condition. The Defending Pokémon is now affected by that Special Condition.
Stomp
40+
Flip a coin. If heads, this attack does 40 damage plus 20 more damage.
Basic Pokémon
Poke-body
Tropical Motion
As long as Tropius is your Active Pokémon, your opponent's Pokémon have no Resistance.
-
Weakness
-
Resistance
-
Retreat Cost
EX Deoxys 27/106 Rare
Whiscash
HP
90
Raging Tremble
Flip a coin. If heads, this attack does 10 damage for each damage counter on Whiscash to each Defending Pokémon. If tails, this attack does 10 damage for each damage counter on Whiscash to the Defending Pokémon.
Dwindling Wave
70-
Does 70 damage minus 10 damage for each damage counter on Whiscash.
Stage 1 Pokémon
Evolves from: Barboach
-
Weakness
-
Resistance
-
Retreat Cost
EX Deoxys 28/106 Rare
Barboach
HP
50
Amnesia
Choose 1 of the Defending Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.
Tackle
10
Basic Pokémon
-
Weakness
-
Resistance
-
Retreat Cost
EX Deoxys 54/106 Common
Shuckle
HP
60
Toxic
The Defending Pokémon is now Poisoned. Put 2 damage counters instead of 1 on the Defending Pokémon between turns.
Basic Pokémon
Poke-body
Extra Tight
Prevent all damage done to Shuckle by attacks from your opponent's Pokémon-ex.
-
Weakness
-
Resistance
-
Retreat Cost
EX Unseen Forces 47/144 Uncommon
Basic Pokémon
Poke-body
Energy Evolution
Whenever you attach an Energy card from your hand to Eevee, you may search your deck for a card that evolves from Eevee that is the same type as the Energy card you attached to Eevee. Put that card onto Eevee. (This counts as evolving Eevee.) Shuffle your deck afterward. This power can't be used when you attach an Energy card to Eevee as part of an attack's effect.
-
Weakness
-
Resistance
-
Retreat Cost
EX Unseen Forces 55/144 Common
Poliwhirl
HP
70
Energy Ball
30+
Does 30 damage plus 10 more damage for each Energy attached to Poliwhirl but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.
Stage 1 Pokémon
Evolves from: Poliwag
-
Weakness
-
Resistance
-
Retreat Cost
EX Unseen Forces 68/144 Common