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11-20 of 302 results

2 of 31
Azurill

Azurill

HP 40 colorless

Jump Catch

colorless

Search your deck for a Trainer card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.

Basic Pokémon

Poke-power

Baby Evolution

Once during your turn (before your attack), you may put Marill from your hand onto Azurill (this counts as evolving Azurill), and remove all damage counters from Azurill.


  • Weakness

    fighting
  • Resistance

  • Retreat Cost


EX

EX Sandstorm 31/100 Uncommon

Pelipper

Pelipper

HP 70 water

Water Gun

30+

colorless colorless

Does 30 damage plus 10 more damage for each Water Energy attached to Pelipper but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.

Stage 1 Pokémon

Evolves from: Wingull


  • Weakness

    lightning
  • Resistance

    fighting
  • Retreat Cost


EX

EX Sandstorm 50/100 Uncommon

Wynaut

Wynaut

HP 50 psychic

Alluring Smile

psychic

Search your deck for a Basic Pokémon card or Evolution card for each Energy attached to Wynaut, show them to your opponent, and put them into your hand. Shuffle your deck afterward.

Basic Pokémon

Poke-power

Baby Evolution

Once during your turn (before your attack), you may put Wobbuffet from your hand onto Wynaut (this counts as evolving Wynaut), and remove all damage counters from Wynaut.


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Sandstorm 54/100 Uncommon

Skitty

Skitty

HP 50 colorless

Energy Catch

colorless

Search your discard pile for a basic Energy card, show it to your opponent, and put it into your hand.

Double-edge

30

colorless colorless

Skitty does 10 damage to itself.

Basic Pokémon


  • Weakness

    fighting
  • Resistance

  • Retreat Cost


EX

EX Sandstorm 79/100 Common

Wingull

Wingull

HP 40 water

Supersonic

colorless

Flip a coin. If heads, the Defending Pokémon is now Confused.

Basic Pokémon


  • Weakness

    lightning
  • Resistance

    fighting
  • Retreat Cost


EX

EX Sandstorm 84/100 Common

Shedinja

Shedinja

HP 30 grass

Damage Curse

colorless

Put 1 damage counter, plus 1 more damage counter for each damage counter on Shedinja, on the Defending Pokémon.

Stage 1 Pokémon

Evolves from: Nincada

Poke-body

Wonder Guard

Prevent all effects of attacks, including damage, done to Shedinja by your opponent's Evolved Pokémon and Pokémon-ex.


  • Weakness

  • Resistance

  • Retreat Cost


EX

EX Dragon 11/97 Rare Holo

Torkoal

Torkoal

HP 80 fire

Power Generation

colorless

Search your discard pile for up to 2 basic Energy cards, show them to your opponent, and put them into your hand.

Scorching Smoke

fire

The Defending Pokémon is now Burned. Flip a coin. If tails, discard a Fire Energy card attached to Torkoal.

Basic Pokémon


  • Weakness

    water
  • Resistance

  • Retreat Cost


EX

EX Dragon 12/97 Rare Holo

Crawdaunt

Crawdaunt

HP 80 water

Poison Claws

10

water

Flip a coin. If heads, the Defending Pokémon is now Poisoned.

Rend

30+

colorless colorless colorless

If the Defending Pokémon has any damage counters on it, this attack does 30 damage plus 30 more damage.

Stage 1 Pokémon

Evolves from: Corphish


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Dragon 13/97 Rare

Vibrava

Vibrava

HP 80 colorless

Quick Charge

colorless

Search your deck for up to 3 different types of basic Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward.

Dragon Spark

grass lightning

Flip a coin. If heads, this attack does 20 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance to Benched Pokémon.)

Stage 1 Pokémon

Evolves from: Trapinch


  • Weakness

    colorless
  • Resistance

    fire lightning
  • Retreat Cost


EX

EX Dragon 22/97 Rare

Corphish

Corphish

HP 50 water

Irongrip

10

colorless

Slash

20

water colorless

Basic Pokémon


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Dragon 53/97 Common

2 of 31

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