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11-20 of 45 results

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Flygon

Flygon

HP 120 fighting

Sand Sonic

60+

fighting colorless colorless

If you attach a Fighting Energy card from your hand to Flygon during this turn, this attack does 60 damage plus 20 more damage.

Stage 2 Pokémon

Evolves from: Vibrava

Poke-body

Irritating Buzz

As long as Flygon is your Active Pokémon, put 1 damage counter on each of your opponent's Active Pokémon between turns, excluding Fighting Pokémon.


  • Weakness

    water +30
  • Resistance

    lightning -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Secret Wonders 5/132 Rare Holo

Gallade

Gallade

HP 130 fighting

Sonic Blade

fighting colorless

Put damage counters on the Defending Pokémon until it is 50 HP away from being Knocked Out. If you do, your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.

Psychic Cut

60+

psychic colorless colorless

You may choose as many of your face-down Prize cards as you like and put them face up. If you do, this attack does 60 damage plus 20 more damage for each Prize card you chose. (These cards remain face up for the rest of the game.)

Stage 2 Pokémon

Evolves from: Kirlia


  • Weakness

    psychic +30
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Secret Wonders 6/132 Rare Holo

Muk

Muk

HP 80 psychic

Panic Liquid

50

psychic psychic colorless

The Defending Pokémon is now Confused and can't retreat during your opponent's next turn.

Stage 1 Pokémon

Evolves from: Grimer

Poke-body

Toxic Sludge

At the end of each player's turn, each of your opponent's Active Pokémon that has any Grass Energy attached to it is now Poisoned. If that Pokémon is already Poisoned, Toxic Sludge Poké-Body does nothing to that Pokémon.


  • Weakness

    psychic +20
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Secret Wonders 56/132 Uncommon

Unown K

Unown K

HP 60 psychic

Hidden Power

20

psychic

Basic Pokémon

Poke-power

KIND

Once during your turn (before your attack), you may remove 2 damage counters from 1 of the Defending Pokémon.


  • Weakness

    psychic +10
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Secret Wonders 68/132 Uncommon

Unown N

Unown N

HP 50 psychic

Hidden Power

10

colorless

Flip a coin. If heads, the Defending Pokémon is now Burned.

Basic Pokémon

Poke-power

NOD

Once during your turn (before your attack), if you have Unown N, Unown O, and Unown D on your Bench, you may ask your opponent to take a Prize card. If he or she does, you take a Prize card. If he or she doesn't, draw a card.


  • Weakness

    psychic +10
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Secret Wonders 69/132 Uncommon

Unown O

Unown O

HP 50 psychic

Hidden Power

10

colorless

Flip a coin. If heads, the Defending Pokémon is now Asleep.

Basic Pokémon

Poke-power

ONE

Once during your turn (before your attack), if you have Unown O, Unown N, and Unown E on your Bench and you have 1 card left in your hand, you may draw cards until you have 7 cards in your hand.


  • Weakness

    psychic +10
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Secret Wonders 70/132 Uncommon

Rotom

Rotom

HP 70 lightning

Astonish

20

colorless colorless

Choose 1 card from your opponent's hand without looking. Look at that card you chose, then have your opponent shuffle that card into his or her deck.

Telebeam

30+

lightning lightning

Flip a coin. If heads, this attack does 30 damage plus 30 more damage and the Defending Pokémon is now Paralyzed.

Basic Pokémon


  • Weakness

    darkness +20
  • Resistance

    colorless -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Great Encounters 7/106 Rare Holo

Dialga

Dialga

HP 90 metal

Time Bellow

10

metal

Draw a card.

Flash Cannon

40

metal metal colorless

You may return all Energy cards attached to Dialga to your hand. If you do, remove the highest Stage Evolution card from the Defending Pokémon and shuffle that card into your opponent's deck.

Basic Pokémon


  • Weakness

    fire +20
  • Resistance

    psychic -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Great Encounters 16/106 Rare

Exploud

Exploud

HP 130 colorless

Ambient Noise

colorless colorless

Flip 2 coins. If the first coin is heads, this attack does 50 damage to the Defending Pokémon. If the first coin is tails, this attack does 20 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) If the second coin is heads, the Defending Pokémon is now Confused. If the second coin is tails, your opponent can't play any Trainer, Supporter, or Stadium cards from his or her hand during your opponent's next turn.

Hyper Voice

70

colorless colorless colorless colorless

Stage 2 Pokémon

Evolves from: Loudred


  • Weakness

    fighting +30
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Great Encounters 17/106 Rare

Latias

Latias

HP 80 colorless

Miraculous Light

10

colorless

Remove 2 damage counters and all Special Conditions from Latias.

Mist Ball

80

fire water colorless

Discard a Fire Energy and a Water Energy attached to Latias.

Basic Pokémon


  • Weakness

    colorless +20
  • Resistance

    fighting -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Great Encounters 22/106 Rare

2 of 5

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