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Aggron ex
HP
150
Rend
30+
If the Defending Pokémon has any damage counters on it, this attack does 30 damage plus 30 more damage.
Metal Surge
50
Does 20 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
EX Pokémon
Evolves from: Lairon
EX Rule
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.
-
Weakness
-
Resistance
-
Retreat Cost
EX Sandstorm 95/100 Rare Holo ex
Skarmory
HP
70
Pick On
If the number of cards in your opponent's hand is at least 6, look at his or her hand. Choose a number of cards there until your opponent has 5 cards left in his or her hand and have your opponent shuffle the cards you chose into his or her deck.
Power Count
20+
Count the amount of Energy attached to all of your Pokémon and all of your opponent's Pokémon. If your Pokémon have less Energy than your opponent's, this attack does 20 damage plus 30 more damage.
Basic Pokémon
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 21/97 Rare
Forretress
HP
80
Double Metal Ball
Put 2 damage counters on each Defending Pokémon.
Backspin
40
After your attack, you may discard 1 Energy card attached to Forretress. If you do, switch Forretress with 1 of your Benched Pokémon.
Stage 1 Pokémon
Evolves from: Pineco
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 28/97 Uncommon
Jirachi
HP
70
Make a Wish
Search your deck for a card that evolves from 1 of your Pokémon and put it on that Pokémon. (This counts as evolving that Pokémon.) If you do, put 1 damage counter on Jirachi. Shuffle your deck afterward.
Mind Bend
30
Flip a coin. If heads, the Defending Pokémon is now Confused.
Basic Pokémon
-
Weakness
-
Resistance
-
Retreat Cost
EX Hidden Legends 8/101 Rare Holo
Metagross
HP
100
Squared Attack
30x
Flip 4 coins. This attack does 30 damage times the number of heads.
Stage 2 Pokémon
Evolves from: Metang
Poke-power
Metal Juncture
As often as you like during your turn (before your attack), you may move a Metal Energy card attached to 1 of your Benched Pokémon to your Active Pokémon. This power can't be used if Metagross is affected by a Special Condition.
-
Weakness
-
Resistance
-
Retreat Cost
EX Hidden Legends 11/101 Rare Holo
Metang
HP
80
Metal Load
Search your discard pile for a Metal Energy card and attach it to Metang.
Metal Claw
30
Stage 1 Pokémon
Evolves from: Beldum
-
Weakness
-
Resistance
-
Retreat Cost
EX Hidden Legends 21/101 Rare
Basic Pokémon
Poke-body
Levitate
If Beldum has any Energy attached to it, Beldum's Retreat Cost is 0.
-
Weakness
-
Resistance
-
Retreat Cost
EX Hidden Legends 28/101 Uncommon
Basic Pokémon
Poke-power
Magnetic Call
Once during your turn (before your attack), you may flip a coin. If heads, search your deck for a Water Basic Pokémon and put it onto your Bench. Shuffle your deck afterward. This power can't be used if Beldum is affected by a Special Condition."
-
Weakness
-
Resistance
-
Retreat Cost
EX Hidden Legends 29/101 Uncommon
Stage 1 Pokémon
Evolves from: Beldum
Poke-body
Levitate
If Metang has any Energy attached to it, Metang's Retreat Cost is 0.
-
Weakness
-
Resistance
-
Retreat Cost
EX Hidden Legends 44/101 Uncommon
Metagross ex
HP
150
Metal Reversal
40
Before doing damage, you may choose 1 of your opponent's Benched Pokémon and switch it with 1 of the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch. If you do, this attack does 40 damage to the new Defending Pokémon.
Extra Comet Punch
50+
During your next turn, Extra Comet Punch does 50 damage plus 50 more damage.
EX Pokémon
Evolves from: Metang
-
Weakness
-
Resistance
-
Retreat Cost
EX Hidden Legends 95/101 Rare Holo ex