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11-20 of 101 results

2 of 11
Metagross

Metagross

HP 100 psychic metal

Squared Attack

30x

psychic metal colorless

Flip 4 coins. This attack does 30 damage times the number of heads.

Stage 2 Pokémon

Evolves from: Metang

Poke-power

Metal Juncture

As often as you like during your turn (before your attack), you may move a Metal Energy card attached to 1 of your Benched Pokémon to your Active Pokémon. This power can't be used if Metagross is affected by a Special Condition.


  • Weakness

    fire
  • Resistance

    psychic
  • Retreat Cost


EX

EX Hidden Legends 11/101 Rare Holo

Milotic

Milotic

HP 100 water

Wave Splash

30

water colorless

Distorted Wave

80

water water colorless colorless

Before doing damage, remove 3 damage counters from the Defending Pokémon (all if there are less than 3).

Stage 1 Pokémon

Evolves from: Feebas

Poke-power

Healing Shower

Once during your turn, when you play Milotic from your hand to evolve 1 of your Pokémon, you may remove all damage counters from all of your Pokémon and your opponent's Pokémon (excluding Pokémon-ex).


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Hidden Legends 12/101 Rare Holo

Pinsir

Pinsir

HP 70 grass

Sonicboom

30

grass colorless

This attack's damage isn't affected by Weakness or Resistance.

Basic Pokémon

Poke-body

Crust

Any damage done to Pinsir by attacks from your opponent's Basic Pokémon is reduced by 30 (after applying Weakness and Resistance).


  • Weakness

    fire
  • Resistance

  • Retreat Cost


EX

EX Hidden Legends 13/101 Rare Holo

Shiftry

Shiftry

HP 110 darkness

Push Aside

30

darkness colorless

Look at your opponent's hand and choose 1 Basic Pokémon or Evolution card you find there. Your opponent puts it at the bottom of his or her deck.

Supernatural Power

40+

colorless colorless colorless

If you have the same number of cards in your hand as your opponent, this attack does 40 damage plus 40 more damage.

Stage 2 Pokémon

Evolves from: Nuzleaf


  • Weakness

    fighting
  • Resistance

    psychic
  • Retreat Cost


EX

EX Hidden Legends 14/101 Rare Holo

Walrein

Walrein

HP 120 water

Sheer Cold

50

water water colorless

Flip a coin. If heads, each Defending Pokémon can't attack during your opponent's next turn.

Stage 2 Pokémon

Evolves from: Sealeo

Poke-power

Crush Draw

Once during your turn (before your attack), you may reveal the top card of your deck. If that card is a basic Energy card, attach it to 1 of your Pokémon. If not, put the card back on your deck. This power can't be used if Walrein is affected by a Special Condition.


  • Weakness

    metal
  • Resistance

  • Retreat Cost


EX

EX Hidden Legends 15/101 Rare Holo

Bellossom

Bellossom

HP 100 grass

Miracle Powder

10

grass

Flip a coin. If heads, choose 1 Special Condition. The Defending Pokémon is now affected by that Special Condition.

Solarbeam

50

grass colorless colorless

Stage 2 Pokémon

Evolves from: Gloom

Poke-power

Heal Dance

Once during your turn (before your attack), you may remove 2 damage counters from 1 of your Pokémon. You can't use more than 1 Heal Dance Poké-Power each turn. This power can't be used if Bellossom is affected by a Special Condition.


  • Weakness

    fire
  • Resistance

    water
  • Retreat Cost


EX

EX Hidden Legends 16/101 Rare

Chimecho

Chimecho

HP 60 psychic

Chime

colorless

Search your opponent's discard pile for a Supporter card and use the effect of that card as the effect of this attack. (The Supporter card remains in your opponent's discard pile.)

Psychic Boom

10x

psychic

Does 10 damage times the amount of Energy attached to the Defending Pokémon.

Basic Pokémon


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Hidden Legends 17/101 Rare

Gorebyss

Gorebyss

HP 70 water

Stun Needle

10

colorless

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Mystic Water

20+

water colorless

Does 20 damage plus 10 more damage for each Psychic Energy in play.

Stage 1 Pokémon

Evolves from: Clamperl


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Hidden Legends 18/101 Rare

Huntail

Huntail

HP 80 water

Bite

20

colorless colorless

Dark Splash

40+

water colorless colorless

Does 40 damage plus 10 more damage for each Darkness Pokémon in play."

Stage 1 Pokémon

Evolves from: Clamperl


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Hidden Legends 19/101 Rare

Masquerain

Masquerain

HP 70 grass

Whirlwind

20

colorless

Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.

Silver Wind

30

grass colorless

During your next turn, if an attack does damage to the Defending Pokémon (after applying Weakness and Resistance), that attack does 30 more damage.

Stage 1 Pokémon

Evolves from: Surskit


  • Weakness

    lightning
  • Resistance

    fighting
  • Retreat Cost


EX

EX Hidden Legends 20/101 Rare

2 of 11

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