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Potion
Remove 2 damage counters from 1 of your Pokémon (remove 1 damage counter if that Pokémon has only 1).
Trainer - Item
EX Fire Red & Leaf Green 101/112 Common
Multi Energy
Attach Multi Energy to 1 of your Pokémon. While in play, Multi Energy provides every type of Energy but provides only 1 Energy at a time. (Doesn't count as a basic Energy card when not in play.) Multi Energy provides Colorless Energy when attached to a Pokémon that already has Special Energy cards attached to it."
Trainer - Item
EX Fire Red & Leaf Green 103/112 Rare
Blastoise ex
HP
150
Hyper Whirlpool
80
Flip a coin until you get tails. For each heads, your opponent discards an Energy card attached to the Defending Pokémon.
EX Pokémon
Evolves from: Wartortle
Poke-power
Energy Rain
As often as you like during your turn (before your attack), you may attach a Water Energy card from your hand to 1 of your Pokémon. Put 1 damage counter on that Pokémon. This power can't be used if Blastoise ex is affected by a Special Condition.
-
Weakness
-
Resistance
-
Retreat Cost
EX Fire Red & Leaf Green 104/112 Rare Holo ex
Charizard ex
HP
160
Slash
50
Burn Down
200
Discard 5 Fire Energy attached to Charizard ex. This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, and any other effects on the Defending Pokémon.
EX Pokémon
Evolves from: Charmeleon
Poke-body
Energy Flame
All Energy attached to Charizard ex are Fire Energy instead of its usual type.
-
Weakness
-
Resistance
-
Retreat Cost
EX Fire Red & Leaf Green 105/112 Rare Holo ex
Clefable ex
HP
100
Metronome
Choose 1 of the Defending Pokémon's attacks. Metronome copies that attack except for its Energy cost. (You must still do anything else in order to use that attack.) (No matter what type that Pokémon is, Clefable ex's type is still Colorless.) Clefable ex performs that attack. "
Moon Impact
40
EX Pokémon
Evolves from: Clefairy
-
Weakness
-
Resistance
-
Retreat Cost
EX Fire Red & Leaf Green 106/112 Rare Holo ex
Electrode ex
HP
90
Crash and Burn
30+
You may discard as many Energy as you like attached to your Pokémon in play. If you do, this attack does 30 damage plus 20 more damage for each Energy you discarded.
EX Pokémon
Evolves from: Voltorb
Poke-power
Extra Energy Bomb
Once during your turn (before your attack), you may discard Electrode ex and all the cards attached to it (this counts as Knocking Out Electrode ex). If you do, search your discard pile for 5 Energy cards and attach them to any of your Pokémon (excluding Pokémon-ex) in any way you like. This power can't be used if Electrode ex is affected by a Special Condition.
-
Weakness
-
Resistance
-
Retreat Cost
EX Fire Red & Leaf Green 107/112 Rare Holo ex
Gengar ex
HP
150
Poltergeist
40+
Look at your opponent's hand. This attack does 40 damage plus 10 more damage for each Trainer card in your opponent's hand.
Prize Count
60+
If you have more Prize cards left than your opponent, this attack does 60 damage plus 40 more damage.
EX Pokémon
Evolves from: Haunter
-
Weakness
-
Resistance
-
Retreat Cost
EX Fire Red & Leaf Green 108/112 Rare Holo ex
Gyarados ex
HP
130
Twister
40
Flip 2 coins. For each heads, choose 1 Energy attached to the Defending Pokémon, if any, and discard it. If both are tails, this attack does nothing.
Dragon Rage
100
EX Pokémon
Evolves from: Magikarp
-
Weakness
-
Resistance
-
Retreat Cost
EX Fire Red & Leaf Green 109/112 Rare Holo ex
Mr. Mime ex
HP
80
Breakdown
Count the number of cards in your opponent's hand. Put that many damage counters on the Defending Pokémon.
EX Pokémon
Poke-body
Magic Odds
If Mr. Mime ex would be damaged by an attack, prevent that attack's damage done to Mr. Mime ex if that damage is 10, 30, 50, 70, 90, 110, 130, 150, or 170.
-
Weakness
-
Resistance
-
Retreat Cost
EX Fire Red & Leaf Green 110/112 Rare Holo ex