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91-100 of 103 results

10 of 11
Absol

Absol

HP 80 darkness

Vicious Claw

70

darkness colorless

Choose 1 Pokémon from your hand and put it in the Lost Zone. (If you can't put a Pokémon in the Lost Zone, this attack does nothing.)

Basic Pokémon

Poke-body

Eye of Disaster

As long as Absol is your Active Pokémon, whenever your opponent puts a Basic Pokémon from his or her hand onto his or her Bench, put 2 damage counters on that Pokémon.


  • Weakness

    fighting ×2
  • Resistance

    psychic -20
  • Retreat Cost


Call of Legends & HGSS Series

HS-Triumphant 91/103 Rare Prime

Celebi

Celebi

HP 60 grass

Time Circle

30

grass psychic colorless

During your opponent's next turn, prevent all damage done to Celebi by attacks from your opponent's Stage 1 or Stage 2 Pokémon.

Basic Pokémon

Poke-power

Forest Breath

Once during your turn (before your attack), if Celebi is your Active Pokémon, you may attach a Grass Energy card from your hand to 1 of your Pokémon. This power can't be used if Celebi is affected by a Special Condition.


  • Weakness

    fire ×2
  • Resistance

  • Retreat Cost


Call of Legends & HGSS Series

HS-Triumphant 92/103 Rare Prime

Electrode

Electrode

HP 90 lightning

Gigashock

30

lightning colorless

Does 10 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Stage 1 Pokémon

Evolves from: Voltorb

Poke-power

Energymite

Once during your turn (before your attack), you may use this power. If you do, Electrode is Knocked Out. Look at the top 7 cards of your deck. Choose as many Energy cards as you like and attach them to your Pokémon in any way you like. Discard the other cards. This power can't be used if Electrode is affected by a Special Condition.


  • Weakness

    fighting ×2
  • Resistance

    metal -20
  • Retreat Cost


Call of Legends & HGSS Series

HS-Triumphant 93/103 Rare Prime

Gengar

Gengar

HP 130 psychic

Hurl into Darkness

psychic

Look at your opponent's hand and choose a number of Pokémon you find there up to the number of Psychic Energy attached to Gengar. Put the Pokémon you chose in the Lost Zone.

Cursed Drop

psychic colorless

Put 4 damage counters on your opponent's Pokémon in any way you like.

Stage 2 Pokémon

Evolves from: Haunter

Poke-body

Catastrophe

As long as Gengar is your Active Pokémon, if any of your opponent's Pokémon would be Knocked Out, put that Pokémon in the Lost Zone instead of discarding it. (Discard all cards attached to that Pokémon.)


  • Weakness

    darkness ×2
  • Resistance

    colorless -20
  • Retreat Cost


Call of Legends & HGSS Series

HS-Triumphant 94/103 Rare Prime

Machamp

Machamp

HP 150 fighting

Crushing Punch

60

fighting colorless colorless

Discard a Special Energy card attached to the Defending Pokémon.

Champ Buster

100+

fighting fighting colorless colorless

Does 100 damage plus 10 more damage for each of your Benched Pokémon that has any damage counters on it.

Stage 2 Pokémon

Evolves from: Machoke

Poke-power

Fighting Tag

Once during your turn (before your attack), if Machamp is on your Bench, you may move all Fighting Energy attached to your Active Pokémon to Machamp. If you do, switch Machamp with your Active Pokémon.


  • Weakness

    psychic ×2
  • Resistance

  • Retreat Cost


Call of Legends & HGSS Series

HS-Triumphant 95/103 Rare Prime

Magnezone

Magnezone

HP 140 lightning

Lost Burn

50×

lightning colorless

Put as many Energy cards attached to your Pokémon as you like in the Lost Zone. This attack does 50 damage times the number of Energy cards put in the Lost Zone in this way.

Stage 2 Pokémon

Evolves from: Magneton

Poke-power

Magnetic Draw

Once during your turn (before your attack), you may draw cards until you have 6 cards in your hand. This power can't be used if Magnezone is affected by a Special Condition.


  • Weakness

    fighting ×2
  • Resistance

    metal -20
  • Retreat Cost


Call of Legends & HGSS Series

HS-Triumphant 96/103 Rare Prime

Mew

Mew

HP 60 psychic

See Off

psychic

Search your deck for 1 Pokémon and put it in the Lost Zone. Shuffle your deck afterward.

Basic Pokémon

Poke-body

Lost Link

Mew can use the attacks of all of the Pokémon in the Lost Zone (both yours and your opponent's). (You still need the necessary Energy to use each attack.)


  • Weakness

    psychic ×2
  • Resistance

  • Retreat Cost


Call of Legends & HGSS Series

HS-Triumphant 97/103 Rare Prime

Yanmega

Yanmega

HP 110 grass

Linear Attack

grass colorless

Choose 1 of your opponent's Pokémon. This attack does 40 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Sonicboom

70

grass grass colorless

This attack's damage isn't affected by Weakness or Resistance.

Stage 1 Pokémon

Evolves from: Yanma

Poke-body

Insight

If you have the same number of cards in your hand as your opponent the attack cost of each of Yanmega's attacks is 0.


  • Weakness

    lightning ×2
  • Resistance

    fighting -20
  • Retreat Cost


Call of Legends & HGSS Series

HS-Triumphant 98/103 Rare Prime

Darkrai & Cresselia LEGEND

Pokémon LEGEND

LV Rule

Put this card from your hand onto your Bench only with the other half of Darkrai & Cresselia LEGEND.

Call of Legends & HGSS Series

HS-Triumphant 99/103 LEGEND

Darkrai & Cresselia LEGEND

Darkrai & Cresselia LEGEND

darkness psychic

Lost Crisis

100

darkness darkness colorless colorless

Choose 2 Energy attached to Darkrai & Cresselia LEGEND and put them in the Lost Zone. If any of your opponent's Pokémon would be Knocked Out by damage from this attack, put that Pokémon and all cards attached to it in the Lost Zone instead of discarding it.

Moon's Invite

psychic

Move as many damage counters on your opponent's Pokémon as you like to any of your opponent's other Pokémon in any way you like.

Pokémon LEGEND

LV Rule

Put this card from your hand onto your Bench only with the other half of Darkrai & Cresselia LEGEND.

LV Rule

When this Pokémon has been Knocked Out, your opponent takes 2 Prize cards.


  • Weakness

    fighting psychic ×2
  • Resistance

  • Retreat Cost


Call of Legends & HGSS Series

HS-Triumphant 100/103 LEGEND

10 of 11

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