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1-10 of 868 results

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Blaziken

Blaziken

HP 110 fire

Clutch

20

colorless colorless

The Defending Pokémon can't retreat until the end of your opponent's next turn.

Flamethrower

80

fire colorless colorless colorless

Discard a Fire Energy card attached to Blaziken.

Stage 2 Pokémon

Evolves from: Combusken


  • Weakness

    water
  • Resistance

  • Retreat Cost


EX

EX Ruby & Sapphire 15/109 Rare

Breloom

Breloom

HP 70 grass

Headbutt

20

colorless colorless

Battle Blast

40+

grass colorless colorless

Does 40 damage plus 10 more damage for each Fighting Energy attached to Breloom."

Stage 1 Pokémon

Evolves from: Shroomish


  • Weakness

    fire
  • Resistance

  • Retreat Cost


EX

EX Ruby & Sapphire 16/109 Rare

Donphan

Donphan

HP 80 fighting

Rend

20+

fighting colorless

If the Defending Pokémon has any damage counters on it, this attack does 20 damage plus 20 more damage.

Double Spin

60x

fighting colorless colorless colorless

Flip 2 coins. This attack does 60 damage times the number of heads.

Stage 1 Pokémon

Evolves from: Phanpy


  • Weakness

    grass
  • Resistance

  • Retreat Cost


EX

EX Ruby & Sapphire 17/109 Rare

Nosepass

Nosepass

HP 60 fighting

Invisible Hand

colorless

If any of your opponent's Active Pokémon are Evolved Pokémon, search your deck for any 1 card and put it into your hand. Shuffle your deck afterward.

Repulsion

colorless colorless

Flip a coin. If heads, your opponent returns the Defending Pokémon and all cards attached to it to his or her hand. (If your opponent doesn't have any Benched Pokémon or other Active Pokémon, this attack does nothing.)

Basic Pokémon


  • Weakness

    water
  • Resistance

  • Retreat Cost


EX

EX Ruby & Sapphire 18/109 Rare

Pelipper

Pelipper

HP 70 water

Stockpile

colorless

During your next turn, Spit Up's base damage is 70 instead of 30, and Swallow's base damage is 60 instead of 20.

Spit Up

30

water colorless

Swallow

20

water colorless colorless

After your attack, remove from Pelipper the number of damage counters equal to the damage you did to the Defending Pokémon. If Pelipper has fewer damage counters than that, remove all of them.

Stage 1 Pokémon

Evolves from: Wingull


  • Weakness

    lightning
  • Resistance

    fighting
  • Retreat Cost


EX

EX Ruby & Sapphire 19/109 Rare

Sceptile

Sceptile

HP 100 grass

Tail Rap

50x

grass colorless colorless

Flip 2 coins. This attack does 50 damage times the number of heads.

Stage 2 Pokémon

Evolves from: Grovyle

Poke-power

Energy Trans

As often as you like during your turn (before your attack), move a Grass Energy card attached to 1 of your Pokémon to another of your Pokémon. This power can't be used if Sceptile is affected by a Special Condition.


  • Weakness

    fire
  • Resistance

    water
  • Retreat Cost


EX

EX Ruby & Sapphire 20/109 Rare

Seaking

Seaking

HP 70 water

Water Arrow

water

Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Fast Stream

30

colorless colorless

Move 1 Energy card attached to the Defending Pokémon to the other Defending Pokémon. (Ignore this effect if your opponent has only 1 Defending Pokémon.)

Stage 1 Pokémon

Evolves from: Goldeen


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Ruby & Sapphire 21/109 Rare

Sharpedo

Sharpedo

HP 70 water

Dark Slash

40+

water colorless colorless

You may discard a Darkness Energy card attached to Sharpedo. If you do, this attack does 40 damage plus 30 more damage.

Stage 1 Pokémon

Evolves from: Carvanha

Poke-body

Rough Skin

If Sharpedo is your Active Pokémon and is damaged by an opponent's attack (even if Sharpedo is Knocked Out), put 2 damage counters on the Attacking Pokémon.


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Ruby & Sapphire 22/109 Rare

Swampert

Swampert

HP 100 water

Water Arrow

water

Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Waterfall

50

water colorless colorless

Stage 2 Pokémon

Evolves from: Marshtomp

Poke-body

Natural Remedy

Once during your turn (before your attack), when you attach a Water Energy from your hand to Swampert, remove 1 damage counter from Swampert.


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Ruby & Sapphire 23/109 Rare

Weezing

Weezing

HP 80 grass

Confusion Gas

10

grass

The Defending Pokémon is now Confused.

Poison Smog

grass colorless

Each Defending Pokémon is now Poisoned. Does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Stage 1 Pokémon

Evolves from: Koffing


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Ruby & Sapphire 24/109 Rare

1 of 87

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