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Altaria
HP
80
Dragon Dance
During your next turn, if any of your current Active Pokémon does damage to any Defending Pokémon, the attack does 40 more damage (before applying Weakness and Resistance).
Dragon Song
30
Each Defending Pokémon is now Asleep.
Stage 1 Pokémon
Evolves from: Swablu
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 2/97 Rare Holo
Flygon
HP
120
Energy Shower
Attach any number of basic Energy cards from your hand to your Pokémon in any way you like.
Rainbow Burn
30+
Does 30 damage plus 10 more damage for each type of basic Energy card attached to Flygon.
Stage 2 Pokémon
Evolves from: Vibrava
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 4/97 Rare Holo
Salamence
HP
120
Agility
20
Flip a coin. If heads, prevent all effects of an attack, including damage, done to Salamence during your opponent's next turn.
Dragon Claw
60
Stage 2 Pokémon
Evolves from: Shelgon
Poke-power
Dragon Wind
Once during your turn (before your attack), if Salamence is your Active Pokémon, you may switch 1 of your opponent's Benched Pokémon with 1 of the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch. This power can't be used if Salamence is affected by a Special Condition.
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 10/97 Rare Holo
Dragonair
HP
70
Dazzle Blast
20
Flip a coin. If heads, the Defending Pokémon is now Confused.
Healing Wave
30
Remove 1 damage counter from each of your Active Pokémon.
Stage 1 Pokémon
Evolves from: Dratini
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 14/97 Rare
Shelgon
HP
80
Scrunch
Flip a coin. If heads, prevent all damage done to Shelgon during your opponent's next turn. (Any other effects of attacks still happen.)
Rolling Attack
50
Stage 1 Pokémon
Evolves from: Bagon
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 20/97 Rare
Vibrava
HP
80
Quick Charge
Search your deck for up to 3 different types of basic Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
Dragon Spark
Flip a coin. If heads, this attack does 20 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance to Benched Pokémon.)
Stage 1 Pokémon
Evolves from: Trapinch
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 22/97 Rare
Bagon
HP
50
Paralyzing Gaze
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Combustion
20
Basic Pokémon
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 23/97 Uncommon
Dratini
HP
50
Dragon Dew
Remove 2 damage counters from 1 of your Pokémon (remove 1 if there is only 1).
Tail Slap
10
Basic Pokémon
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 26/97 Uncommon
Dragonite ex
HP
150
Dragon Wave
70
Discard a Water Energy card and a Lightning Energy card attached to Dragonite ex.
Giant Tail
120
Flip a coin. If tails, this attack does nothing.
EX Pokémon
Evolves from: Dragonair
Poke-power
Call for Power
As often as you like during your turn, you may move an Energy card attached to 1 of your Pokémon to Dragonite ex. This power can't be used if Dragonite ex is affected by a Special Condition.
EX Rule
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prizes instead of 1.
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 90/97 Rare Holo ex
Latias ex
HP
90
Hypnoblast
10
Flip a coin. If heads, the Defending Pokémon is now Asleep.
Mist Ball
100
Discard a Fire Energy and a Water Energy attached to Latias ex.
EX Pokémon
EX Rule
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prizes instead of 1.
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 93/97 Rare Holo ex