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1-10 of 59 results

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High Pressure System

High Pressure System

This card stays in play when you play it. Discard this card if another Stadium card comes into play.

Each player pays Colorless less to retreat his or her Fire and Water Pokémon."

Trainer [Stadium]

EX

EX Dragon 85/97 Uncommon

Low Pressure System

Low Pressure System

This card stays in play when you play it. Discard this card if another Stadium card comes into play.

Each Grass and Lightning Pokémon in play (both yours and your opponent's) gets +10 HP."

Trainer [Stadium]

EX

EX Dragon 86/97 Uncommon

Team Aqua Hideout

Team Aqua Hideout

Each Pokémon that does not have Team Aqua in its name pays Colorless more to retreat."

This card stays in play when you play it. Discard this card if another Stadium card comes into play.

Trainer [Stadium]

EX

EX Team Magma vs. Team Aqua 78/95 Uncommon

Team Magma Hideout

Team Magma Hideout

Whenever any player plays a Basic Pokémon that doesn't have Team Magma in its name from his or her hand, that player puts 1 damage counter on that Pokémon.

This card stays in play when you play it. Discard this card if another Stadium card comes into play.

Trainer [Stadium]

EX

EX Team Magma vs. Team Aqua 83/95 Uncommon

Ancient Tomb

Ancient Tomb

Don't apply Weakness for all Pokémon in play (excluding Pokémon-ex and Pokémon that has an owner in its name).

This card stays in play when you play it. Discard this card if another Stadium card comes into play.

Trainer [Stadium]

EX

EX Hidden Legends 87/101 Uncommon

Desert Ruins

Desert Ruins

At any time between turns, each player puts 1 damage counter on his or her Pokémon-ex with maximum HP of at least 100.

This card stays in play when you play it. Discard this card if another Stadium card comes into play.

Trainer [Stadium]

EX

EX Hidden Legends 88/101 Uncommon

Island Cave

Island Cave

Whenever any player attaches an Energy card from his or her hand to Water Pokémon, Fighting Pokémon, or Metal Pokémon, remove any Special Conditions from that Pokémon."

This card stays in play when you play it. Discard this card if another Stadium card comes into play.

Trainer [Stadium]

EX

EX Hidden Legends 89/101 Uncommon

Magnetic Storm

Magnetic Storm

Any damage done by attacks from Psychic Pokémon and Fighting Pokémon (both yours and your opponent's) is not affected by Resistance."

This card stays in play when you play it. Discard this card if another Stadium card comes into play.

Trainer [Stadium]

EX

EX Hidden Legends 91/101 Uncommon

Mt. Moon

Mt. Moon

Any Pokémon (both yours and your opponent's) with maximum HP less than 70 can't use any Poké-Powers.

This card stays in play when you play it. Discard this card if another Stadium card comes into play.

Trainer [Stadium]

EX

EX Fire Red & Leaf Green 94/112 Uncommon

Rocket's Hideout

Rocket's Hideout

Each Pokémon with Dark or Rocket's in its name (both yours and your opponent's) gets +20 HP.

This card stays in play when you play it. Discard this card if another Stadium card comes into play.

Trainer [Stadium]

EX

EX Team Rocket Returns 87/109 Uncommon

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