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Aggron
HP
110
Retaliate
10x
Flip a coin. If heads, this attack does 10 damage times the number of damage counters on Aggron.
Mega Punch
40
Double Lariat
70x
Flip 2 coins. This attack does 70 damage times the number of heads.
Stage 2 Pokémon
Evolves from: Lairon
-
Weakness
-
Resistance
-
Retreat Cost
EX Ruby & Sapphire 1/109 Rare Holo
Beautifly
HP
80
Stun Spore
20
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Parallel Gain
50
Remove 1 damage counter from each of your Pokémon, including Beautifly.
Stage 2 Pokémon
Evolves from: Silcoon
Poke-body
Withering Dust
As long as Beautifly is in play, do not apply Resistance for all Active Pokémon.
-
Weakness
-
Resistance
-
Retreat Cost
EX Ruby & Sapphire 2/109 Rare Holo
Blaziken
HP
100
Fire Stream
50
Discard a Fire Energy card attached to Blaziken. If you do, this attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Stage 2 Pokémon
Evolves from: Combusken
Poke-power
Firestarter
Once during your turn (before your attack), you may attach a Fire Energy card from your discard pile to 1 of your Benched Pokémon. This power can't be used if Blaziken is affected by a Special Condition.
-
Weakness
-
Resistance
-
Retreat Cost
EX Ruby & Sapphire 3/109 Rare Holo
Dustox
HP
90
Toxic
The Defending Pokémon is now Poisoned. Put 2 damage counters instead of 1 on the Defending Pokémon between turns.
Gust
50
Stage 2 Pokémon
Evolves from: Cascoon
Poke-body
Protective Dust
Prevent all effects of attacks, except damage, done to Dustox by the Attacking Pokémon.
-
Weakness
-
Resistance
-
Retreat Cost
EX Ruby & Sapphire 6/109 Rare Holo
Gardevoir
HP
100
Energy Burst
10x
Does 10 damage times the total amount of Energy attached to Gardevoir and the Defending Pokémon.
Stage 2 Pokémon
Evolves from: Kirlia
Poke-power
Psy Shadow
Once during your turn (before your attack), you may search your deck for a Psychic Energy card and attach it to 1 of your Pokémon. Put 2 damage counters on that Pokémon. Shuffle your deck afterward. This power can't be used if Gardevoir is affected by a Special Condition.
-
Weakness
-
Resistance
-
Retreat Cost
EX Ruby & Sapphire 7/109 Rare Holo
Sceptile
HP
120
Lizard Poison
20
If 1 Energy is attached to Sceptile, the Defending Pokémon is now Asleep. If 2 Energy is attached to Sceptile, the Defending Pokémon is now Poisoned. If 3 Energy is attached to Sceptile, the Defending Pokémon is now Asleep and Poisoned. If 4 or more Energy is attached to Sceptile, the Defending Pokémon is now Asleep, Burned, and Poisoned.
Solarbeam
70
Stage 2 Pokémon
Evolves from: Grovyle
-
Weakness
-
Resistance
-
Retreat Cost
EX Ruby & Sapphire 11/109 Rare Holo
Slaking
HP
120
Critical Move
100
Discard a basic Energy card attached to Slaking or this attack does nothing. Slaking can't attack during your next turn.
Stage 2 Pokémon
Evolves from: Vigoroth
Poke-body
Lazy
As long as Slaking is your Active Pokémon, your opponent's Pokémon can't use any Poké-Powers.
-
Weakness
-
Resistance
-
Retreat Cost
EX Ruby & Sapphire 12/109 Rare Holo
Stage 2 Pokémon
Evolves from: Marshtomp
Poke-power
Water Call
Once during your turn (before your attack), you may attach a Water Energy card from your hand to your Active Pokémon. This power can't be used if Swampert is affected by a Special Condition.
-
Weakness
-
Resistance
-
Retreat Cost
EX Ruby & Sapphire 13/109 Rare Holo
Blaziken
HP
110
Clutch
20
The Defending Pokémon can't retreat until the end of your opponent's next turn.
Flamethrower
80
Discard a Fire Energy card attached to Blaziken.
Stage 2 Pokémon
Evolves from: Combusken
-
Weakness
-
Resistance
-
Retreat Cost
EX Ruby & Sapphire 15/109 Rare
Stage 2 Pokémon
Evolves from: Grovyle
Poke-power
Energy Trans
As often as you like during your turn (before your attack), move a Grass Energy card attached to 1 of your Pokémon to another of your Pokémon. This power can't be used if Sceptile is affected by a Special Condition.
-
Weakness
-
Resistance
-
Retreat Cost
EX Ruby & Sapphire 20/109 Rare