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Search Results

1-10 of 65 results

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Illumise

Illumise

HP 60 grass

Chaotic Noise

colorless

Flip a coin. If heads, the Defending Pokémon is now Confused. If tails, the Defending Pokémon is now Asleep.

Pester

20+

grass colorless

If the Defending Pokémon is affected by a Special Condition, this attack does 20 damage plus 20 more damage.

Basic Pokémon

Poke-body

Glowing Screen

As long as Volbeat is in play, any damage done to Illumise by attacks from Fire Pokémon and Dark Pokémon is reduced by 30. You can't reduce more than 30 damage even if there is more than 1 Volbeat in play.


  • Weakness

    fire
  • Resistance

  • Retreat Cost


EX

EX Sandstorm 38/100 Uncommon

Volbeat

Volbeat

HP 60 grass

Toxic Vibration

colorless

Flip a coin. If heads, the Defending Pokémon is now Poisoned. If tails, the Defending Pokémon is now Asleep.

Pester

20+

grass colorless

If the Defending Pokémon is affected by a Special Condition, this attack does 20 damage plus 20 more damage.

Basic Pokémon

Poke-body

Uplifting Glow

As long as Illumise is in play, Volbeat's Retreat Cost is 0.


  • Weakness

    fire
  • Resistance

  • Retreat Cost


EX

EX Sandstorm 53/100 Uncommon

Magneton

Magneton

HP 80 lightning

Ram

20

colorless colorless

Triple Smash

20+

lightning colorless colorless

Flip 3 coins. This attack does 20 damage plus 20 more damage for each heads.

Stage 1 Pokémon

Evolves from: Magnemite


  • Weakness

    fighting
  • Resistance

  • Retreat Cost


EX

EX Dragon 35/97 Uncommon

Magnemite

Magnemite

HP 50 lightning

Thundershock

10

lightning

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Basic Pokémon


  • Weakness

    fighting
  • Resistance

  • Retreat Cost


EX

EX Dragon 63/97 Common

Slugma

Slugma

Ram

10

colorless

Luring Flame

fire colorless

Switch 1 of your opponent's Benched Pokémon with 1 of the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch. The new Defending Pokémon is now Burned.

Basic Energy

EX

EX Dragon 72/97 Common

Taillow

Taillow

HP 50 colorless

Whirlwind

colorless

Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.

Basic Pokémon


  • Weakness

    lightning
  • Resistance

    fighting
  • Retreat Cost


EX

EX Dragon 76/97 Common

Claydol

Claydol

HP 80 psychic

Muddy Eye

10x

psychic

Does 10 damage times the number of basic Energy cards attached to Claydol and the Defending Pokémon.

Stage 1 Pokémon

Evolves from: Baltoy

Poke-body

Primal Pull

As long as Claydol is your Active Pokémon, each player's Evolved Pokémon pays Colorless more Energy to use its attacks."


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Hidden Legends 2/101 Rare Holo

Electrode

Electrode

HP 70 lightning

Swift

30

lightning

This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.

Mass Destruction

colorless colorless colorless

Both Electrode and the Defending Pokémon are now Knocked Out. If Electrode has any Special Energy cards attached to it, this attack does nothing.

Stage 1 Pokémon

Evolves from: Voltorb


  • Weakness

    fighting
  • Resistance

  • Retreat Cost


EX

EX Hidden Legends 5/101 Rare Holo

Baltoy

Baltoy

HP 50 psychic

Psyshock

10

psychic

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Basic Pokémon


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Hidden Legends 52/101 Common

Voltorb

Voltorb

HP 40 lightning

Recharge

colorless

Search your deck for a Lightning Energy card and attach it to Voltorb. Shuffle your deck afterward.

Rolling Attack

20

lightning colorless

Basic Pokémon


  • Weakness

    fighting
  • Resistance

  • Retreat Cost


EX

EX Hidden Legends 80/101 Common

1 of 7

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