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Electrode
HP
70
Swift
30
This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.
Mass Destruction
Both Electrode and the Defending Pokémon are now Knocked Out. If Electrode has any Special Energy cards attached to it, this attack does nothing.
Stage 1 Pokémon
Evolves from: Voltorb
-
Weakness
-
Resistance
-
Retreat Cost
EX Hidden Legends 5/101 Rare Holo
Electrode ex
HP
90
Crash and Burn
30+
You may discard as many Energy as you like attached to your Pokémon in play. If you do, this attack does 30 damage plus 20 more damage for each Energy you discarded.
EX Pokémon
Evolves from: Voltorb
Poke-power
Extra Energy Bomb
Once during your turn (before your attack), you may discard Electrode ex and all the cards attached to it (this counts as Knocking Out Electrode ex). If you do, search your discard pile for 5 Energy cards and attach them to any of your Pokémon (excluding Pokémon-ex) in any way you like. This power can't be used if Electrode ex is affected by a Special Condition.
-
Weakness
-
Resistance
-
Retreat Cost
EX Fire Red & Leaf Green 107/112 Rare Holo ex
Dark Electrode
HP
70
Energy Bomb
30
You may move all Energy cards attached to Dark Electrode to your Benched Pokémon in any way you like.
Stage 1 Pokémon
Evolves from: Voltorb
Poke-power
Darkness Navigation
Once during your turn (before your attack), if Dark Electrode has no Energy attached to it, you may search your deck for a Darkness or Dark Metal Energy and attach it to Dark Electrode. Shuffle your deck afterward. This power can't be used if Dark Electrode is affected by a Special Condition.
-
Weakness
-
Resistance
-
Retreat Cost
EX Team Rocket Returns 4/109 Rare Holo
Electrode
HP
70
Thundershock
20
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Speed Ball
50
Stage 1 Pokémon
Evolves from: Voltorb
-
Weakness
-
Resistance
-
Retreat Cost
EX Emerald 27/106 Uncommon
Stage 1 Pokémon
Evolves from: Holon's Voltorb
EX Rule
You may attach this as an Energy card from your hand to 1 of your Pokémon that already has an Energy card attached to it. When you attach this card, return an Energy card attached to that Pokémon to your hand. While attached, this card is a Special Energy card and provides every type of Energy but 2 Energy at a time. (Has no effect other than providing Energy.)
-
Weakness
-
Resistance
-
Retreat Cost
EX Delta Species 21/114 Rare
Electrode
HP
70
Supersonic
10
The Defending Pokémon is now Confused.
Tumbling Attack
40+
Flip a coin. If heads, this attack does 40 damage plus 20 more damage.
Stage 1 Pokémon
Evolves from: Voltorb
-
Weakness
-
Resistance
-
Retreat Cost
EX Legend Maker 32/93 Uncommon
Electrode
HP
80
Ion Blast
40+
You may do 40 damage plus 60 more damage. If you do, Electrode does 100 damage to itself.
Stage 1 Pokémon
Evolves from: Voltorb
Poke-power
Energy Shift
Once during your turn, if Electrode would be Knocked Out by damage from an attack, you may use this power. Electrode isn't discarded. Instead, attach it as an Energy card to 1 of your Pokémon. While attached, this card is a Special Energy card and provides every type of Energy but provides only 1 Energy at a time. (Has no effect other than providing Energy.)
-
Weakness
+20
-
Resistance
-20
-
Retreat Cost
Diamond & Pearl—Secret Wonders 26/132 Rare
Electrode
HP
90
Low Current
30
If Electrode was damaged by an attack during your opponent's last turn, the Defending Pokémon is now Paralyzed.
Swift
60
This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.
Stage 1 Pokémon
Evolves from: Voltorb
Poke-body
Radiance
If Electrode is your Active Pokémon and is damaged by an opponent's attack (even if Electrode is Knocked Out), put 1 damage counter on each of your opponent's Pokémon.
-
Weakness
+20
-
Resistance
-20
-
Retreat Cost
Diamond & Pearl—Stormfront 36/106 Uncommon
Electrode
HP
80
Flash
20
If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
Electro Diffusion
40+
Does 40 damage plus 10 more damage for each Lightning Energy attached to Electrode. Flip a coin. If tails, discard all Lightning Energy attached to Electrode.
Stage 1 Pokémon
Evolves from: Voltorb
-
Weakness
+20
-
Resistance
-20
-
Retreat Cost
Diamond & Pearl—Stormfront 37/106 Uncommon
Electrode
HP
80
Rollout
20
Lightning Strike
40+
You may do 40 damage plus 60 more damage. If you do, discard all Lightning Energy attached to Electrode.
Stage 1 Pokémon
Evolves from: Voltorb
-
Weakness
×2
-
Resistance
-20
-
Retreat Cost
HS-Triumphant 34/103 Uncommon