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Golduck
HP
70
Special Blow
30+
If the Defending Pokémon has any Special Energy cards attached to it, this attack does 30 damage plus 40 more damage.
Stage 1 Pokémon
Evolves from: Psyduck
Poke-power
Chaos Flash
Once during your turn (before your attack), if Golduck is your Active Pokémon, you may flip a coin. If heads, the Defending Pokémon (choose 1 if there are 2) is now Confused. This power can't be used if Golduck is affected by a Special Condition.
-
Weakness
-
Resistance
-
Retreat Cost
EX Sandstorm 17/100 Rare
Dark Golduck
HP
70
Darkness Shield
20
Flip a coin. If heads, prevent all effects of an attack, including damage, done to each of your Active Pokémon during your opponent's next turn.
Cold Crush
40
You may discard an Energy card attached to Dark Golduck. If you do, discard an Energy attached to the Defending Pokémon.
Stage 1 Pokémon
Evolves from: Psyduck
-
Weakness
-
Resistance
-
Retreat Cost
EX Team Rocket Returns 35/109 Uncommon
Golduck δ
HP
70
Mind Play
30+
Choose 1 card from your opponent's hand without looking. Look at the card you chose. If that card is a Trainer card, this attack does 30 damage plus 30 more damage, and discard that card. If that card is not a Trainer card, return it to your opponent's hand.
Stage 1 Pokémon
Evolves from: Psyduck
Poke-body
Delta Block
As long as any Stadium card with Holon in its name is in play, your opponent can't play any Stadium cards from his or her hand.
-
Weakness
-
Resistance
-
Retreat Cost
EX Holon Phantoms 43/111 Uncommon
Golduck
HP
90
Encore
20
Choose 1 of the Defending Pokémon's attacks. That Pokémon can use only that attack during your opponent's next turn.
Break Beam
40+
You may do 40 damage plus 20 more damage. If you do, Golduck is now Confused.
Stage 1 Pokémon
Evolves from: Psyduck
-
Weakness
+20
-
Resistance
-
Retreat Cost
Diamond & Pearl—Secret Wonders 28/132 Rare
Golduck
HP
90
Swim
30
If your opponent has any Water Energy attached to any of his or her Pokémon, you may do 30 damage to any 1 Benched Pokémon instead. (Don't apply Weakness and Resistance for Benched Pokémon.)
Water Slide
40+
You may move all Energy cards attached to Golduck to 1 of your Benched Pokémon. If you do, this attack does 40 damage plus 20 more damage.
Stage 1 Pokémon
Evolves from: Psyduck
-
Weakness
+20
-
Resistance
-
Retreat Cost
Platinum 29/133 Rare
Golduck
HP
90
Powerful Splash
30+
Does 30 damage plus 10 more damage for each Water Energy attached to all of your Pokémon.
Stage 1 Pokémon
Evolves from: Psyduck
Poke-body
Natural Remedy
Whenever you attach a Water Energy card from your hand to Golduck, remove 2 damage counters from Golduck.
-
Weakness
×2
-
Resistance
-
Retreat Cost
HS-Triumphant 22/103 Rare
Stage 1 Pokémon
Evolves from: Psyduck
-
Weakness
×2
-
Resistance
-
Retreat Cost
Black & White-Boundaries Crossed 34/149 Uncommon
Golduck
HP
90
Amnesia
20
Choose 1 of the Defending Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.
Aquafall
90
Discard all Energy attached to this Pokémon.
Stage 1 Pokémon
Evolves from: Psyduck
-
Weakness
×2
-
Resistance
-
Retreat Cost
Black & White-Boundaries Crossed 35/149 Rare