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Shedinja

Shedinja

HP 30 grass

Damage Curse

colorless

Put 1 damage counter, plus 1 more damage counter for each damage counter on Shedinja, on the Defending Pokémon.

Stage 1 Pokémon

Evolves from: Nincada

Poke-body

Wonder Guard

Prevent all effects of attacks, including damage, done to Shedinja by your opponent's Evolved Pokémon and Pokémon-ex.


  • Weakness

  • Resistance

  • Retreat Cost


EX

EX Dragon 11/97 Rare Holo

Ninjask

Ninjask

HP 70 grass

Quick Touch

30

colorless colorless

You may switch Ninjask with 1 of your Benched Pokémon. If you do, you may move any number of Grass Energy cards attached to Ninjask to the new Active Pokémon.

Stage 1 Pokémon

Evolves from: Nincada

Poke-power

Loose Shell

Once during your turn, when you play Ninjask from your hand to evolve 1 of your Pokémon, you may search your deck for Shedinja and put it onto your Bench. Treat the new Benched Pokémon as a Basic Pokémon. Shuffle your deck afterward.


  • Weakness

    fire
  • Resistance

  • Retreat Cost


EX

EX Dragon 18/97 Rare

Ninjask

Ninjask

HP 70 grass

Supersonic

10

colorless

Flip a coin. If heads, the Defending Pokémon is now Confused.

Sonic Wing

30

grass colorless

This attack's damage is not affected by Resistance.

Stage 1 Pokémon

Evolves from: Nincada


  • Weakness

    fire
  • Resistance

  • Retreat Cost


EX

EX Dragon 38/97 Uncommon

Ninjask

Ninjask

HP 70 grass

Swords Dance

colorless

During your next turn, Ninjask's Slash attack's base damage is 80.

Slash

30

colorless

Stage 1 Pokémon

Evolves from: Nincada

Poke-body

Fast Protection

Prevent all effects, including damage, done to Ninjask by your opponent's attacks from his or her Basic Pokémon.


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Deoxys 13/106 Rare Holo

Shedinja

Shedinja

HP 50 psychic

Extra Curse

colorless

Put 2 damage counters on the Defending Pokémon. If the Defending Pokémon is Pokémon-ex, put 4 damage counters instead.

Stage 1 Pokémon

Evolves from: Nincada

Poke-body

Empty Shell

When Shedinja is Knocked Out, your opponent doesn't take any Prize cards.

EX

EX Deoxys 14/106 Rare Holo

Shedinja

Shedinja

HP 60 grass

Curse and Deceive

colorless

Put 3 damage counters on the Defending Pokémon. If Shedinja has any damage counters on it, the Defending Pokémon is now Confused.

Stage 1 Pokémon

Evolves from: Nincada

Poke-power

Resent

Once during your opponent's turn, if Shedinja would be Knocked Out by damage from an attack, you may put 4 damage counters on the Attacking Pokémon and each of your opponent's Pokémon that has the same name as the Attacking Pokémon.

Diamond & Pearl

Diamond & Pearl—Legends Awakened 40/146 Rare

Ninjask

Ninjask

HP 80 grass

Chip Off

30

grass

If your opponent has 6 or more cards in his or her hand, discard a number of cards without looking until your opponent has 5 cards left in his or her hand.

Stage 1 Pokémon

Evolves from: Nincada

Poke-power

Cast-off Shell

Once during your turn, when you play Ninjask from your hand to evolve 1 of your Pokémon and if your Bench isn't full, you may put Shedinja onto your Bench as a Basic Pokémon from your hand or your discard pile.


  • Weakness

    fire +20
  • Resistance

    fighting -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Legends Awakened 67/146 Uncommon

Shedinja

Shedinja

HP 60 grass

Spike Wound

colorless

Choose 1 of your opponent's Pokémon that has any damage counters on it. This attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Stage 1 Pokémon

Evolves from: Nincada

Poke-body

Marvel Shell

Prevent all effects of attacks, including damage, done to Shedinja by your opponent's Pokémon that has any Poké-Powers or Poké-Bodies.


  • Weakness

    fire +20
  • Resistance

  • Retreat Cost


Platinum

Platinum—Supreme Victors 44/153 Rare

Ninjask

Ninjask

HP 80 grass

Circling Dive

colorless

This attack does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Switch Ninjask with 1 of your Benched Pokémon.

Parallel Drain

30

grass

Remove from 1 of your Pokémon the number of damage counters equal to the damage you did to the Defending Pokémon.

Stage 1 Pokémon

Evolves from: Nincada


  • Weakness

    fire +20
  • Resistance

    fighting -20
  • Retreat Cost


Platinum

Platinum—Supreme Victors 73/153 Uncommon

Ninjask

Ninjask

HP 60 grass

Night Slash

60

grass colorless

You may switch this Pokémon with 1 of your Benched Pokémon.

Stage 1 Pokémon

Evolves from: Nincada

Ability

Cast-off Shell

When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may search your deck for Shedinja and put it onto your Bench. Shuffle your deck afterward.


  • Weakness

    fire ×2
  • Resistance

  • Retreat Cost


Black & White

Black & White—Dragons Exalted 11/124 Uncommon

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