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Azumarill

Azumarill

HP 70 water

Drizzle

colorless

If you have Water Energy cards in your hand, attach as many Water Energy cards as you like to any of your Active Pokémon.

Max Bubbles

30x

water colorless

Flip a coin for each Energy attached to all of your Active Pokémon. This attack does 30 damage times the number of heads.

Stage 1 Pokémon

Evolves from: Marill


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Sandstorm 30/100 Uncommon

Azumarill

Azumarill

HP 80 water

Water Punch

20+

water colorless

Flip a coin for each Water Energy attached to Azumarill. This attack does 20 damage plus 20 more damage for each heads.

Stage 1 Pokémon

Evolves from: Marill

Poke-power

Froth

Once during your turn, when you play Azumarill from your hand to evolve 1 of your Active Pokémon, you may use this power. Each Defending Pokémon is now Paralyzed.


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Team Rocket Returns 1/109 Rare Holo

Azumarill δ

Azumarill δ

HP 80 water metal

Bubblebeam

20

colorless colorless

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Rolling Tackle

50

water colorless colorless

Stage 1 Pokémon

Evolves from: Marill

EX Rule

This Pokémon is both Water Metal type.


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Delta Species 19/114 Rare

Azumarill

Azumarill

HP 70 water

Bubblebeam

40

water water colorless

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Stage 1 Pokémon

Evolves from: Marill

Poke-body

Thick Fat

Any damage done to Azumarill by attacks from Fire Pokémon and Water Pokémon is reduced by 30 (after applying Weakness and Resistance).


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Delta Species 114/114 Rare Holo

Azumarill

Azumarill

HP 80 water

Defense Curl

colorless

Flip a coin. If heads, prevent all damage done to Azumarill during your opponent's next turn.

Bubble Pump

40+

water water

If Azumarill has 3 or more Energy attached to it, this attack does 40 damage plus 20 more damage. If Azurill is anywhere under Azumarill, flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Stage 1 Pokémon

Evolves from: Marill


  • Weakness

    lightning +20
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl 18/130 Rare

Azumarill

Azumarill

HP 90 water

Waterfall

40

water water

Bubblebeam

60

water colorless colorless

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Stage 1 Pokémon

Evolves from: Marill


  • Weakness

    lightning x2
  • Resistance

  • Retreat Cost


Call of Legends & HGSS Series

HeartGold & SoulSilver 2/123 Rare Holo

Azumarill

Azumarill

HP 90 water

Deep Dive

colorless colorless

Flip 2 coins. For each heads, heal 40 damage from this Pokémon.

Aqua Sonic

70

water water colorless

This attack's damage isn't affected by Resistance.

Stage 1 Pokémon

Evolves from: Marill


  • Weakness

    lightning ×2
  • Resistance

  • Retreat Cost


Black & White

Black & White-Boundaries Crossed 37/149 Uncommon

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