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Magnezone

Magnezone

HP 120 metal

Metal Blast

50+

metal colorless colorless

Does 50 damage plus 10 more damage for each Metal Energy attached to Magnezone.

Stage 2 Pokémon

Evolves from: Magneton

Poke-body

Magnetize

If you have any Metal Energy attached to your Active Pokémon, the Retreat Cost for that Pokémon is 0.


  • Weakness

    fire +30
  • Resistance

    psychic -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl 8/130 Rare Holo

Magnezone

Magnezone

HP 120 metal

Speed Shot

lightning colorless

Choose 1 of your opponent's Pokémon. This attack does 30 damage to that Pokémon. This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on that Pokémon.

Crush Volt

80

lightning colorless colorless

Discard an Energy attached to Magnezone.

Stage 2 Pokémon

Evolves from: Magneton

Poke-power

Magnetic Search

Once during your turn (before your attack), you may search your deck for a Lightning or Metal Pokémon, show it to your opponent, and put it into your hand. Shuffle your deck afterward. This power can't be used if Magnezone is affected by a Special Condition.


  • Weakness

    fire +30
  • Resistance

    psychic -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Stormfront 5/106 Rare Holo

Magnezone

Magnezone

HP 120 lightning

Gyro Ball

60

lightning colorless colorless

You may switch Magnezone with 1 of your Benched Pokémon. If you do, your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.

Stage 2 Pokémon

Evolves from: Magneton

Poke-power

Super Connectivity

Once during your turn (before your attack), you may search your discard pile for a Lightning or Metal Energy card and attach it to your Active Pokémon. Then, put 1 damage counter on that Pokémon. This power can't be used if Magnezone is affected by a Special Condition.


  • Weakness

    fighting +30
  • Resistance

    metal -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Stormfront 6/106 Rare Holo

Magnezone

Magnezone

HP 140 lightning

Lost Burn

50×

lightning colorless

Put as many Energy cards attached to your Pokémon as you like in the Lost Zone. This attack does 50 damage times the number of Energy cards put in the Lost Zone in this way.

Stage 2 Pokémon

Evolves from: Magneton

Poke-power

Magnetic Draw

Once during your turn (before your attack), you may draw cards until you have 6 cards in your hand. This power can't be used if Magnezone is affected by a Special Condition.


  • Weakness

    fighting ×2
  • Resistance

    metal -20
  • Retreat Cost


Call of Legends & HGSS Series

HS-Triumphant 96/103 Rare Prime

Magnezone

Magnezone

HP 140 lightning

Gyro Ball

80

lightning lightning colorless

Switch this Pokémon with 1 of your Benched Pokémon. Then, your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.

Stage 2 Pokémon

Evolves from: Magneton

Ability

Dual Brains

During your turn, you may play 2 Supporter cards.


  • Weakness

    fighting ×2
  • Resistance

  • Retreat Cost


Black & White

Black & White-Plasma Storm 46/135 Rare Holo

Magnezone

Magnezone

HP 140 lightning

Double Assist

30

lightning

Attach 2 basic Energy cards from your discard pile to 1 of your Pokémon.

Tumbling Attack

70+

lightning colorless colorless

Flip a coin. If heads, this attack does 20 more damage.

Stage 2 Pokémon

Evolves from: Magneton


  • Weakness

    fighting ×2
  • Resistance

  • Retreat Cost


Black & White

Black & White-Plasma Storm 47/135 Rare

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