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Ludicolo
HP
90
Hydro Punch
50+
Does 50 damage plus 10 more damage for each Water Energy attached to Ludicolo but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.
Stage 2 Pokémon
Evolves from: Lombre
Poke-body
Rain Dish
At any time between turns, remove 1 damage counter from Ludicolo.
-
Weakness
-
Resistance
-
Retreat Cost
EX Sandstorm 7/100 Rare Holo
Ludicolo
HP
100
Healing Steps
30
You may discard as many cards as you like from your hand. If you do, remove that many damage counters from Ludicolo.
Circular Steps
10x
Does 10 damage times the number of Pokémon in play (both yours and your opponent's), excluding Ludicolo.
Stage 2 Pokémon
Evolves from: Lombre
Poke-power
Swing Dance
Once during your turn (before your attack), you may draw a card. This power can't be used if Ludicolo is affected by a Special Condition.
-
Weakness
-
Resistance
-
Retreat Cost
EX Deoxys 10/106 Rare Holo
Ludicolo
HP
100
Water Punch
40+
Flip a coin for each Water Energy attached to Ludicolo. This attack does 40 damage plus 20 more damage for each heads.
Stage 2 Pokémon
Evolves from: Lombre
Poke-power
Happy Dance
Once during your turn (before your attack), you may remove 1 damage counter from each of your Pokémon. You can't use more than 1 Happy Dance Poké-Power each turn. This power can't be used if Ludicolo is affected by a Special Condition.
-
Weakness
-
Resistance
-
Retreat Cost
EX Deoxys 19/106 Rare
Ludicolo δ
HP
100
Knock Off
30
Choose 1 card from your opponent's hand without looking and discard it.
Fire Punch
60
Stage 2 Pokémon
Evolves from: Lombre
Poke-body
Overzealous
If your opponent has any Pokémon-ex in play, each of Ludicolo's attacks does 30 more damage to the Defending Pokémon.
-
Weakness
-
Resistance
-
Retreat Cost
EX Crystal Guardians 6/100 Rare Holo
Ludicolo
HP
100
Nature Power
60+
If you have a Stadium card in play, this attack does 60 damage plus 20 more damage. If your opponent has a Stadium card in play, the Defending Pokémon is now Confused.
Stage 2 Pokémon
Evolves from: Lombre
Poke-body
Rain Dish
At any time between turns, remove 1 damage counter from Ludicolo.
-
Weakness
+30
-
Resistance
-
Retreat Cost
Diamond & Pearl—Secret Wonders 13/132 Rare Holo
Ludicolo
HP
120
Mad Dance
20
The Defending Pokémon is now Confused.
Best Dance
60
After doing damage, remove from Ludicolo the number of damage counters equal to the damage you did to the Defending Pokémon. Ludicolo can't use Best Dance during your next turn.
Stage 2 Pokémon
Evolves from: Lombre
Poke-power
Cheerful Voice
Once during your turn (before your attack), you may use this power. If you do, your turn ends. During your next turn, each of Ludicolo's attacks does 60 more damage to the Defending Pokémon (before applying Weakness and Resistance). This power can't be used if Ludicolo is affected by a Special Condition.
-
Weakness
+30
-
Resistance
-
Retreat Cost
Platinum 34/133 Rare
Ludicolo
HP
130
Groovy Dance
70
You may discard an Energy attached to this Pokémon. If you do, the Defending Pokémon is now Confused.
Stage 2 Pokémon
Evolves from: Lombre
Ability
Rain Dish
At any time between turns, heal 20 damage from this Pokémon.
-
Weakness
×2
-
Resistance
-
Retreat Cost
Black & White-Plasma Storm 31/135 Rare