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Chandelure

Chandelure

HP 130 psychic

Eerie Glow

50

psychic psychic colorless

The Defending Pokémon is now Burned and Confused.

Stage 2 Pokémon

Evolves from: Lampent

Ability

Cursed Shadow

Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may put 3 damage counters on your opponent's Pokémon in any way you like.


  • Weakness

    darkness ×2
  • Resistance

  • Retreat Cost


Black & White

BW-Noble Victories 60/101 Rare

Chandelure

Chandelure

HP 120 fire

Flame Burst

30

fire

Does 30 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Inferno

80

fire colorless

Discard all Energy attached to this Pokémon. The Defending Pokémon is now Burned.

Stage 2 Pokémon

Evolves from: Lampent


  • Weakness

    water ×2
  • Resistance

  • Retreat Cost


Black & White

Black & White—Next Destinies 20/99 Rare Holo

Chandelure

Chandelure

HP 130 psychic

Eerie Glow

50

psychic psychic colorless

The Defending Pokémon is now Burned and Confused.

Stage 2 Pokémon

Evolves from: Lampent

Ability

Cursed Shadow

Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may put 3 damage counters on your opponent's Pokémon in any way you like.


  • Weakness

    darkness ×2
  • Resistance

  • Retreat Cost


Black & White

Black & White—Next Destinies 101/99 Rare Holo

Chandelure

Chandelure

HP 130 fire

Absorb Life

70

fire fire colorless

Heal 30 damage from this Pokémon.

Stage 2 Pokémon

Evolves from: Lampent

Ability

Flare Navigate

Once during your turn (before your attack), you may search your deck for a Fire Energy card and attach it to 1 of your Pokémon. If you do, put 1 damage counter on that Pokémon. Shuffle your deck afterward.


  • Weakness

    water ×2
  • Resistance

  • Retreat Cost


Black & White

Black & White—Plasma Freeze 16/116 Rare Holo

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