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Bellossom
HP
100
Miracle Powder
10
Flip a coin. If heads, choose 1 Special Condition. The Defending Pokémon is now affected by that Special Condition.
Solarbeam
50
Stage 2 Pokémon
Evolves from: Gloom
Poke-power
Heal Dance
Once during your turn (before your attack), you may remove 2 damage counters from 1 of your Pokémon. You can't use more than 1 Heal Dance Poké-Power each turn. This power can't be used if Bellossom is affected by a Special Condition.
-
Weakness
-
Resistance
-
Retreat Cost
EX Hidden Legends 16/101 Rare
Vileplume ex
HP
140
Special Formula
50
Flip a coin. If heads, the Defending Pokémon is now Asleep and Poisoned. If tails, the Defending Pokémon is now Confused.
EX Pokémon
Evolves from: Gloom
Poke-body
Block Dust
As long as Vileplume ex is your Active Pokémon, your opponent can't play any Trainer cards (except for Supporter cards) from his or her hand.
-
Weakness
-
Resistance
-
Retreat Cost
EX Hidden Legends 100/101 Rare Holo ex
Bellossom
HP
90
Green Dance
Search your deck for up to 2 Grass Pokémon, show them to your opponent, and put them into your hand. Shuffle your deck afterward. If you put any Grass Pokémon into your hand, you may switch Bellossom with 1 of your Benched Pokémon.
Full Bloom
50+
If you have at least 3 Bellossom in play, this attack does 50 damage plus 50 more damage.
Stage 2 Pokémon
Evolves from: Gloom
-
Weakness
-
Resistance
-
Retreat Cost
EX Unseen Forces 3/144 Rare Holo
Vileplume δ
HP
90
Poltergeist
30+
Look at your opponent's hand. This attack does 30 damage plus 10 more damage for each Trainer card in your opponent's hand.
Stage 2 Pokémon
Evolves from: Gloom
Poke-power
Poison Pollen
Once during your turn (before your attack), you may flip a coin. If heads, choose 1 of the Defending Pokémon. That Pokémon is now Poisoned. This power can't be used if Vileplume is affected by a Special Condition.
-
Weakness
-
Resistance
-
Retreat Cost
EX Holon Phantoms 17/111 Rare Holo
Stage 2 Pokémon
Evolves from: Gloom
Poke-body
Fellowship
Bellossom can use the attacks of all Oddish, Gloom, Vileplume, Vileplume ex, or other Bellossom you have in play as its own. (You still need the necessary Energy to use each attack.)
-
Weakness
-
Resistance
-
Retreat Cost
EX Holon Phantoms 19/111 Rare
Bellossom
HP
100
Parallel Gain
30
Remove 1 damage counter from each of your Pokémon.
Blend Pollen
40+
Does 40 damage plus 20 more damage for each Vileplume and each Bellossom you have in play. Flip a coin. If heads, the Defending Pokémon is now Burned.
Stage 2 Pokémon
Evolves from: Gloom
-
Weakness
+30
-
Resistance
-20
-
Retreat Cost
Diamond & Pearl—Legends Awakened 20/146 Rare
Vileplume
HP
120
Disturbing Pollen
60
Flip a coin. If heads, your opponent can't play any Trainer, Supporter, or Stadium cards from his or her hand during your opponent's next turn.
Stage 2 Pokémon
Evolves from: Gloom
Poke-power
Energy Reaction
Once during your turn (before your attack), when you attach a Grass or Psychic Energy card from your hand to Vileplume (excluding effects of attacks or Poké-Powers), you may use this power. If you attach a Grass Energy card, the Defending Pokémon is now Asleep. If you attach a Psychic Energy card, the Defending Pokémon is now Poisoned. This power can't be used if Vileplume is affected by a Special Condition.
-
Weakness
+30
-
Resistance
-
Retreat Cost
Diamond & Pearl—Legends Awakened 45/146 Rare
Bellossom
HP
110
Dance 'til Dawn
30×
Flip 3 coins. This attack does 30 damage times the number of heads. Bellossom is now Asleep.
Stage 2 Pokémon
Evolves from: Gloom
Poke-power
Hustle Step
Once during your turn (before your attack), you may remove 1 damage counter from each of your Pokémon. This power can't be used if Bellossom is affected by a Special Condition.
-
Weakness
×2
-
Resistance
-20
-
Retreat Cost
HS-Undaunted 1/91 Rare Holo
Vileplume
HP
120
Dazzling Pollen
50+
Flip a coin. If heads, this attack does 50 damage plus 20 more damage. If tails, the Defending Pokémon is now Confused.
Stage 2 Pokémon
Evolves from: Gloom
Poke-body
Allergy Flower
Each player can't play any Trainer cards from his or her hand.
-
Weakness
×2
-
Resistance
-
Retreat Cost
HS-Undaunted 24/91 Rare