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Gorebyss

Gorebyss

HP 70 water

Stun Needle

10

colorless

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Mystic Water

20+

water colorless

Does 20 damage plus 10 more damage for each Psychic Energy in play.

Stage 1 Pokémon

Evolves from: Clamperl


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Hidden Legends 18/101 Rare

Huntail

Huntail

HP 80 water

Bite

20

colorless colorless

Dark Splash

40+

water colorless colorless

Does 40 damage plus 10 more damage for each Darkness Pokémon in play."

Stage 1 Pokémon

Evolves from: Clamperl


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Hidden Legends 19/101 Rare

Gorebyss

Gorebyss

HP 70 water

Hydro Pump

30+

water colorless

Does 30 damage plus 20 more damage for each Water Energy attached to Gorebyss but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way.

Stage 1 Pokémon

Evolves from: Clamperl

Poke-body

Reactive Booster

Each React Energy card attached to all of your Huntail and Gorebyss provides 2 Energy of every type but has no effect other than providing Energy.


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Legend Maker 17/93 Rare

Huntail

Huntail

HP 80 water

Bite Off

40+

water colorless colorless

If the Defending Pokémon is Pokémon-ex, this attack does 40 damage plus 30 more damage.

Stage 1 Pokémon

Evolves from: Clamperl

Poke-power

Reactive Generator

Once during your turn (before your attack), if Huntail has no React Energy cards attached to it, you may search your deck for a React Energy card and attach it to Huntail. Shuffle your deck afterward. This power can't be used if Huntail is affected by a Special Condition.


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Legend Maker 18/93 Rare

Gorebyss

Gorebyss

HP 80 water

Sweet Temptation

Switch 1 of your opponent's Benched Pokémon with 1 of the Defending Pokémon. This attack does 10 damage to the new Defending Pokémon.

Psychic Snap

30+

water colorless

If Gorebyss has any Psychic Energy attached to it, this attack does 30 damage plus 20 more damage and the Defending Pokémon is now Confused.

Stage 1 Pokémon

Evolves from: Clamperl


  • Weakness

    lightning +20
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Great Encounters 38/106 Uncommon

Huntail

Huntail

HP 90 water

Scary Face

Flip a coin. If heads, the Defending Pokémon can't attack or retreat during your opponent's next turn.

Threaten and Drop

30+

water colorless

If Huntail has any Darkness Energy attached to it, this attack does 30 damage plus 20 more damage and discard a Special Energy card, if any, attached to the Defending Pokémon.

Stage 1 Pokémon

Evolves from: Clamperl


  • Weakness

    lightning +20
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Great Encounters 42/106 Uncommon

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