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Blaziken
HP
100
Fire Stream
50
Discard a Fire Energy card attached to Blaziken. If you do, this attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Stage 2 Pokémon
Evolves from: Combusken
Poke-power
Firestarter
Once during your turn (before your attack), you may attach a Fire Energy card from your discard pile to 1 of your Benched Pokémon. This power can't be used if Blaziken is affected by a Special Condition.
-
Weakness
-
Resistance
-
Retreat Cost
EX Ruby & Sapphire 3/109 Rare Holo
Gardevoir
HP
100
Energy Burst
10x
Does 10 damage times the total amount of Energy attached to Gardevoir and the Defending Pokémon.
Stage 2 Pokémon
Evolves from: Kirlia
Poke-power
Psy Shadow
Once during your turn (before your attack), you may search your deck for a Psychic Energy card and attach it to 1 of your Pokémon. Put 2 damage counters on that Pokémon. Shuffle your deck afterward. This power can't be used if Gardevoir is affected by a Special Condition.
-
Weakness
-
Resistance
-
Retreat Cost
EX Ruby & Sapphire 7/109 Rare Holo
Hariyama
HP
90
Super Slap Push
Does 20 damage to each Defending Pokémon.
Mega Throw
40+
If the Defending Pokémon is a Pokémon-ex, this attack does 40 damage plus 40 more damage.
Stage 1 Pokémon
Evolves from: Makuhita
-
Weakness
-
Resistance
-
Retreat Cost
EX Ruby & Sapphire 8/109 Rare Holo
Blaziken
HP
110
Clutch
20
The Defending Pokémon can't retreat until the end of your opponent's next turn.
Flamethrower
80
Discard a Fire Energy card attached to Blaziken.
Stage 2 Pokémon
Evolves from: Combusken
-
Weakness
-
Resistance
-
Retreat Cost
EX Ruby & Sapphire 15/109 Rare
Swampert
HP
100
Water Arrow
Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Waterfall
50
Stage 2 Pokémon
Evolves from: Marshtomp
Poke-body
Natural Remedy
Once during your turn (before your attack), when you attach a Water Energy from your hand to Swampert, remove 1 damage counter from Swampert.
-
Weakness
-
Resistance
-
Retreat Cost
EX Ruby & Sapphire 23/109 Rare
Weezing
HP
80
Confusion Gas
10
The Defending Pokémon is now Confused.
Poison Smog
Each Defending Pokémon is now Poisoned. Does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Stage 1 Pokémon
Evolves from: Koffing
-
Weakness
-
Resistance
-
Retreat Cost
EX Ruby & Sapphire 24/109 Rare
Stage 1 Pokémon
Evolves from: Wurmple
Poke-body
Hard Cocoon
During your opponent's turn, if Cascoon would be damaged by an opponent's attack (after applying Weakness and Resistance), flip a coin. If heads, reduce that damage by 30.
-
Weakness
-
Resistance
-
Retreat Cost
EX Ruby & Sapphire 26/109 Uncommon
Stage 1 Pokémon
Evolves from: Aron
-
Weakness
-
Resistance
-
Retreat Cost
EX Ruby & Sapphire 36/109 Uncommon
Lairon
HP
80
Magnitude
20
Does 10 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)
One-Two Strike
30+
Flip 2 coins. This attack does 30 damage plus 20 more damage for each heads.
Stage 1 Pokémon
Evolves from: Aron
-
Weakness
-
Resistance
-
Retreat Cost
EX Ruby & Sapphire 37/109 Uncommon
Silcoon
HP
60
Gooey Thread
10
The Defending Pokémon can't retreat until the end of your opponent's next turn.
Stage 1 Pokémon
Evolves from: Wurmple
Poke-body
Hard Cocoon
During your opponent's turn, if Silcoon would be damaged by an opponent's attack (after applying Weakness and Resistance), flip a coin. If heads, reduce that damage by 30.
-
Weakness
-
Resistance
-
Retreat Cost
EX Ruby & Sapphire 43/109 Uncommon