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Ampharos

Ampharos

HP 130 lightning

Gigavolt

30+

lightning colorless

Flip a coin. If heads, this attack does 30 damage plus 30 more damage. If tails, the Defending Pokémon is now Paralyzed.

Reflect Energy

70

lightning colorless colorless

Move an Energy card attached to Ampharos to 1 of your Benched Pokémon.

Stage 2 Pokémon

Evolves from: Flaaffy

Poke-body

Damage Bind

Each Pokémon that has any damage counters on it (both yours and your opponent's) can't use any Poké-Powers.


  • Weakness

    fighting +30
  • Resistance

    metal -20
  • Retreat Cost


Platinum

Platinum 1/133 Rare Holo

Blastoise

Blastoise

HP 130 water

Aqua Press

20+

water colorless

Does 20 damage plus 10 more damage for each Water Energy attached to all Pokémon (both yours and your opponent's).

Double Launcher

water water colorless colorless

Discard 2 Water Energy attached to Blastoise. Choose 2 of your opponent's Benched Pokémon. This attack does 60 damage to each of them. (Don’t apply Weakness and Resistance for Benched Pokémon.) Blastoise can't use Double Launcher during your next turn.

Stage 2 Pokémon

Evolves from: Wartortle

Poke-power

Dig Well

Once during your turn (before your attack), you may look at the top 3 cards of your deck, choose as many Water Energy cards as you like, and attach them to your Pokémon in any way you like. Discard the other cards. This power can't be used if Blastoise is affected by a Special Condition.


  • Weakness

    lightning +30
  • Resistance

  • Retreat Cost


Platinum

Platinum 2/133 Rare Holo

Blaziken

Blaziken

HP 130 fire

Clutch

40

colorless colorless

The Defending Pokémon can't retreat during your opponent's next turn.

Fire Spin

100

fire fire colorless

Discard 2 Energy attached to Blaziken.

Stage 2 Pokémon

Evolves from: Combusken

Poke-power

Fire Breath

Once during your turn (before your attack), you may choose 1 of the Defending Pokémon. That Pokémon is now Burned. This power can't be used if Blaziken is affected by a Special Condition.


  • Weakness

    water +30
  • Resistance

  • Retreat Cost


Platinum

Platinum 3/133 Rare Holo

Delcatty

Delcatty

HP 90 colorless

Power Heal

10+

colorless

Does 10 damage plus 10 more damage for each damage counter on Delcatty. Then, remove 2 damage counters from Delcatty.

Rear Kick

60

colorless colorless colorless

Stage 1 Pokémon

Evolves from: Skitty

Poke-power

Power Circulation

Once during your turn (before your attack), you may search your discard pile for up to 2 basic Energy cards, show them to your opponent, and put them on top of your deck in any order. If you do, put 2 damage counters on Delcatty. This power can't be used if Delcatty is affected by a Special Condition.


  • Weakness

    fighting +20
  • Resistance

  • Retreat Cost


Platinum

Platinum 4/133 Rare Holo

Dialga

Dialga

HP 100 metal

Time-Space Traveling

50

metal colorless colorless

Draw cards until you have 7 cards in your hand.

Basic Pokémon

Poke-power

Reverse Time

Once during your turn, when you put Dialga from your hand onto your Bench, you may search your discard pile for up to 3 in any combination of Pokémon (excluding Pokémon LV.X) and basic Energy cards. Show them to your opponent and put them on top of your deck in any order.


  • Weakness

    fire ×2
  • Resistance

    psychic -20
  • Retreat Cost


Platinum

Platinum 5/133 Rare Holo

Dialga

Dialga

HP 100 metal

Metal Burn

100

metal metal colorless colorless

Discard all Metal Energy attached to Dialga.

Basic Pokémon

Poke-body

Time Aura

As long as Dialga is your Active Pokémon, your opponent can't play any Pokémon from his or her hand to evolve his or her Active Pokémon.


  • Weakness

    fire +20
  • Resistance

    psychic -20
  • Retreat Cost


Platinum

Platinum 6/133 Rare Holo

Dialga [G]

Dialga [G]

HP 100 metal

Deafen

10

metal colorless

Your opponent can't play any Trainer cards or Stadium cards from his or her hand during your opponent's next turn.

Second Strike

50+

metal colorless colorless

If the Defending Pokémon already has 2 or more damage counters on it, this attack does 50 damage plus 20 more damage.

Basic Pokémon


  • Weakness

    fire ×2
  • Resistance

    psychic -20
  • Retreat Cost


Platinum

Platinum 7/133 Rare Holo

Gardevoir

Gardevoir

HP 120 psychic

Energy Burst

20+

psychic

Does 20 damage plus 10 more damage for each Energy attached to Gardevoir and the Defending Pokémon.

Psychic Protection

60

psychic colorless colorless

Gardevoir has no Weakness during your opponent's next turn.

Stage 2 Pokémon

Evolves from: Kirlia

Poke-power

Psychic Connect

As often as you like during your turn (before your attack), you may move a Psychic Energy attached to 1 of your Benched Pokémon to your Active Pokémon. This power can't be used if Gardevoir is affected by a Special Condition.


  • Weakness

    psychic +30
  • Resistance

  • Retreat Cost


Platinum

Platinum 8/133 Rare Holo

Giratina

Giratina

HP 100 psychic

Earth Power

60

psychic psychic colorless

Flip 2 coins. This attack does 10 damage times the number of heads to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Basic Pokémon

Poke-power

Let Loose

Once during your turn, when you put Giratina from your hand onto your Bench, you may use this power. Each player shuffles his or her hand into his or her deck and draws up to 4 cards. (You draw your cards first.)


  • Weakness

    darkness ×2
  • Resistance

    colorless -20
  • Retreat Cost


Platinum

Platinum 9/133 Rare Holo

Giratina

Giratina

HP 100 psychic

Over Slash

colorless colorless

This attack does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Dark Wing Flaps

20

psychic psychic

Choose 1 card from your opponent's hand without looking. Look at the card you chose, then have your opponent shuffle that card into his or her deck.

Wrack Down

60

psychic colorless colorless

Basic Pokémon


  • Weakness

    darkness ×2
  • Resistance

    colorless -20
  • Retreat Cost


Platinum

Platinum 10/133 Rare Holo

1 of 14

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