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1-10 of 97 results

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Absol

Absol

HP 70 darkness

Bad News

darkness

If the number of cards in your opponent's hand is at least 6, choose a number of cards there, without looking, until your opponent has 5 cards left. Have your opponent discard the cards you chose.

Prize Count

20+

darkness colorless

If you have more Prize cards left than your opponent, this attack does 20 damage plus 20 more damage.

Basic Pokémon


  • Weakness

    fighting
  • Resistance

    psychic
  • Retreat Cost


EX

EX Dragon 1/97 Rare Holo

Altaria

Altaria

HP 80 colorless

Dragon Dance

colorless

During your next turn, if any of your current Active Pokémon does damage to any Defending Pokémon, the attack does 40 more damage (before applying Weakness and Resistance).

Dragon Song

30

water lightning

Each Defending Pokémon is now Asleep.

Stage 1 Pokémon

Evolves from: Swablu


  • Weakness

    colorless
  • Resistance

    grass fighting
  • Retreat Cost


EX

EX Dragon 2/97 Rare Holo

Crawdaunt

Crawdaunt

HP 80 water

Guillotine

50

water colorless colorless

Stage 1 Pokémon

Evolves from: Corphish

Poke-body

Power Pinchers

As long as Crawdaunt is your Active Pokémon, when any of your Active Pokémon does damage to the Defending Pokémon, the attack does 10 more damage (before applying Weakness and Resistance).


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Dragon 3/97 Rare Holo

Flygon

Flygon

HP 120 colorless

Energy Shower

grass lightning

Attach any number of basic Energy cards from your hand to your Pokémon in any way you like.

Rainbow Burn

30+

colorless colorless colorless

Does 30 damage plus 10 more damage for each type of basic Energy card attached to Flygon.

Stage 2 Pokémon

Evolves from: Vibrava


  • Weakness

    colorless
  • Resistance

    fire lightning
  • Retreat Cost


EX

EX Dragon 4/97 Rare Holo

Golem

Golem

HP 120 fighting

Rock Vengeance

20+

fighting colorless colorless

Does 20 damage plus 10 more damage for each damage counter on all of your Active Pokémon.

Rock Slide

60

fighting fighting colorless colorless colorless

Does 20 damage to 2 of your opponent's Benched Pokémon (1 if there is only 1). (Don't apply Weakness and Resistance for Benched Pokémon.)

Stage 2 Pokémon

Evolves from: Graveler


  • Weakness

    water
  • Resistance

  • Retreat Cost


EX

EX Dragon 5/97 Rare Holo

Grumpig

Grumpig

HP 80 psychic

Psychic Boom

20+

psychic colorless

Does 20 damage plus 10 more damage for each Energy attached to the Defending Pokémon.

Mind Trip

50

psychic colorless colorless

If Grumpig and the Defending Pokémon have the same amount of Energy attached to them, the Defending Pokémon is now Confused.

Stage 1 Pokémon

Evolves from: Spoink


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Dragon 6/97 Rare Holo

Minun

Minun

HP 50 lightning

Cheer On

colorless

Remove 1 damage counter from each of your Pokémon (including Minun).

Special Circuit

lightning colorless

Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. If you choose Pokémon that has a Poké-Power or Poké-Body, this attack does 40 damage instead. (Don't apply Weakness and Resistance for Benched Pokémon.)

Basic Pokémon

Poke-body

Chain of Events

As long as Minun is your Active Pokémon, whenever your other Active Pokémon, if any, attacks, you may use Cheer On after the first attack (you still need the necessary Energy to use Cheer On). You can't use Cheer On more than once in this way even if your other Active Pokémon has the Chain of Events Poké-Body.


  • Weakness

    fighting
  • Resistance

    metal
  • Retreat Cost


EX

EX Dragon 7/97 Rare Holo

Plusle

Plusle

HP 50 lightning

Cheer On

colorless

Remove 1 damage counter from each of your Pokémon (including Plusle).

Extra Circuit

lightning colorless

Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. If you choose Pokémon-ex, this attack does 40 damage instead. (Don't apply Weakness and Resistance for Benched Pokémon.)

Basic Pokémon

Poke-body

Chain of Events

As long as Plusle is your Active Pokémon, whenever your other Active Pokémon, if any, attacks, you may use Cheer On after the first attack (you still need the necessary Energy to use Cheer On). You can't use Cheer On more than once in this way even if your other Active Pokémon has the Chain of Events Poké-Body.


  • Weakness

    fighting
  • Resistance

    metal
  • Retreat Cost


EX

EX Dragon 8/97 Rare Holo

Roselia

Roselia

HP 60 grass

Speed Growth

colorless

Attach up to 2 Grass Energy cards from your hand to your Pokémon in any way you like.

Sleep Powder

10

grass

The Defending Pokémon is now Asleep.

Basic Pokémon

Poke-body

Thick Skin

Roselia can't be affected by any Special Conditions.


  • Weakness

    fire
  • Resistance

  • Retreat Cost


EX

EX Dragon 9/97 Rare Holo

Salamence

Salamence

HP 120 colorless

Agility

20

colorless colorless

Flip a coin. If heads, prevent all effects of an attack, including damage, done to Salamence during your opponent's next turn.

Dragon Claw

60

water fire colorless colorless

Stage 2 Pokémon

Evolves from: Shelgon

Poke-power

Dragon Wind

Once during your turn (before your attack), if Salamence is your Active Pokémon, you may switch 1 of your opponent's Benched Pokémon with 1 of the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch. This power can't be used if Salamence is affected by a Special Condition.


  • Weakness

    colorless
  • Resistance

    fighting fire
  • Retreat Cost


EX

EX Dragon 10/97 Rare Holo

1 of 10

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