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Jirachi
HP
60
Time Hollow
Choose a number of your opponent's Stage 1 or Stage 2 Evolved Pokémon up to the amount of Energy attached to Jirachi. Remove the highest Stage Evolution card from each of those Pokémon and put those cards back into your opponent's hand.
Basic Pokémon
Poke-power
Stardust Song
Once during your turn, when you put Jirachi from your hand onto your Bench, you may flip 3 coins. For each heads, search your discard pile for a Psychic Energy card and attach it to Jirachi.
-
Weakness
×2
-
Resistance
-
Retreat Cost
HS-Unleashed 1/96 Rare Holo
Magmortar
HP
110
Hard Crush
50x
Discard the top 3 cards from your deck. This attack does 50 damage times the number of Energy cards you discarded.
Mantle Bazooka
100
Discard 2 Fire Energy attached to Magmortar.
Stage 1 Pokémon
Evolves from: Magmar
-
Weakness
×2
-
Resistance
-
Retreat Cost
HS-Unleashed 2/96 Rare Holo
Metagross
HP
130
Pulse Blast
60
Double Leg Hammer
Choose 2 of your opponent's Benched Pokémon. This attack does 40 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.)
Stage 2 Pokémon
Evolves from: Metang
Poke-body
Psychic Float
If you have any Psychic Energy attached to your Active Pokémon, the Retreat Cost for that Pokémon is 0.
-
Weakness
×2
-
Resistance
-
Retreat Cost
HS-Unleashed 4/96 Rare Holo
Mismagius
HP
90
Psychic Pulse
30
Does 10 damage to each of your opponent's Benched Pokémon that has any damage counters on it. (Don't apply Weakness and Resistance for Benched Pokémon.)
Stage 1 Pokémon
Evolves from: Misdreavus
Poke-power
Magical Trans
Once during your turn (before your attack), you may move a Psychic Energy attached to 1 of your Pokémon to another of your Pokémon. This power can't be used if Mismagius is affected by a Special Condition.
-
Weakness
×2
-
Resistance
-20
-
Retreat Cost
HS-Unleashed 5/96 Rare Holo
Octillery
HP
80
Switch Cannon
Choose 1 of your opponent's Pokémon. This attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Switch Octillery with 1 of your Benched Pokémon.
Ink Bomb
50
If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
Stage 1 Pokémon
Evolves from: Remoraid
-
Weakness
x2
-
Resistance
-
Retreat Cost
HS-Unleashed 6/96 Rare Holo
Politoed
HP
120
Big Chorus
30x
Flip a coin for each Water Pokémon you have in play. This attack does 30 damage times the number of heads.
Stage 2 Pokémon
Evolves from: Poliwhirl
Poke-power
Leap Frog
Once during your turn (before your attack), you may choose a Water Pokémon on your Bench and switch it with your Active Pokémon. This power can't be used if Politoed is affected by a Special Condition.
-
Weakness
x2
-
Resistance
-
Retreat Cost
HS-Unleashed 7/96 Rare Holo
Shaymin
HP
70
Energy Bloom
30
Remove 3 damage counters from each of your Pokémon that has any Energy attached to it.
Basic Pokémon
Poke-power
Celebration Wind
Once during your turn, when you put Shaymin from your hand onto your Bench, you may move as many Energy cards attached to your Pokémon as you like to any of your other Pokémon.
-
Weakness
×2
-
Resistance
-20
-
Retreat Cost
HS-Unleashed 8/96 Rare Holo
Sudowoodo
HP
90
Push Over
20x
Does 20 damage times the amount of Fighting Energy attached to Sudowoodo.
Rumble
40
The Defending Pokémon can't retreat during your opponent's next turn.
Basic Pokémon
-
Weakness
x2
-
Resistance
-
Retreat Cost
HS-Unleashed 9/96 Rare Holo
Torterra
HP
140
Giga Drain
40
Remove from Torterra the number of damage counters equal to the damage you did to the Defending Pokémon.
Land Crush
80
Stage 2 Pokémon
Evolves from: Grotle
-
Weakness
×2
-
Resistance
-
Retreat Cost
HS-Unleashed 10/96 Rare Holo