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21-30 of 63 results

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Swablu

Swablu

HP 40 colorless

Peck

10

colorless

Basic Pokémon

Poke-body

Fluff

Whenever Swablu would be damaged or affected by an opponent's attack and already has at least 1 damage counter on it, flip a coin. If heads, prevent all effects of that attack, including damage, done to Swablu.


  • Weakness

    lightning
  • Resistance

    fighting
  • Retreat Cost


EX

EX Deoxys 79/106 Common

Ampharos

Ampharos

HP 120 lightning

Miraculous Thunder

50

lightning colorless colorless

You may discard all Lightning Energy attached to Ampharos. If you do, the Defending Pokémon is now Burned and Confused.

Stage 2 Pokémon

Evolves from: Flaaffy

Poke-power

Energy Connect

As often as you like during your turn (before your attack), you may move a basic Energy card attached to 1 of your Benched Pokémon to your Active Pokémon. This power can't be used if Ampharos is affected by a Special Condition.


  • Weakness

    fighting
  • Resistance

    metal
  • Retreat Cost


EX

EX Unseen Forces 1/144 Rare Holo

Flaaffy

Flaaffy

HP 80 lightning

Thunder Wave

10

colorless

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Thunder

50

lightning colorless colorless

Flaaffy does 10 damage to itself.

Stage 1 Pokémon

Evolves from: Mareep


  • Weakness

    fighting
  • Resistance

    metal
  • Retreat Cost


EX

EX Unseen Forces 56/144 Common

Mareep

Mareep

HP 50 lightning

Tackle

10

lightning

Basic Pokémon


  • Weakness

    fighting
  • Resistance

    metal
  • Retreat Cost


EX

EX Unseen Forces 62/144 Common

Banette

Banette

HP 70 psychic

Night Murmurs

30

psychic colorless

If the Defending Pokémon is a Basic Pokémon, that Pokémon is now Confused.

Stage 1 Pokémon

Evolves from: Shuppet

Poke-body

Safeguard

Prevent all effects of attacks, including damage, done to Banette by your opponent's Pokémon-ex.


  • Weakness

    darkness
  • Resistance

    fighting
  • Retreat Cost


EX

EX Crystal Guardians 1/100 Rare Holo

Luvdisc

Luvdisc

HP 60 water

Even Game

colorless

Count the number of your opponent's Pokémon. Search your deck for up to that number of Basic Pokémon and put them onto your Bench. Shuffle your deck afterward.

Stadium Play

10

colorless

If you have a Stadium card in play, remove 1 damage counter from each of your Pokémon. If your opponent has a Stadium card in play, this attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Basic Pokémon


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Crystal Guardians 7/100 Rare Holo

Gulpin

Gulpin

HP 50 grass

Amnesia

colorless

Choose 1 of the Defending Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.

Sludge Toss

40

grass colorless colorless

Basic Pokémon


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Crystal Guardians 33/100 Uncommon

Diglett

Diglett

HP 50 fighting

Mud Slap

10

colorless

Sand Pit

20

fighting colorless

The Defending Pokémon can't retreat during your opponent's next turn.

Basic Pokémon


  • Weakness

    grass
  • Resistance

  • Retreat Cost


EX

EX Crystal Guardians 50/100 Common

Kirlia δ

Kirlia δ

HP 70 fire

Flickering Flames

20

fire colorless

The Defending Pokémon is now Asleep.

Smack

40

fire colorless colorless

Stage 1 Pokémon

Evolves from: Ralts


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Dragon Frontiers 33/101 Uncommon

Shelgon δ

Shelgon δ

HP 70 water

Headbutt

20

colorless colorless

Double-edge

50

water colorless colorless

Shelgon does 10 damage to itself.

Stage 1 Pokémon

Evolves from: Bagon


  • Weakness

  • Resistance

  • Retreat Cost


EX

EX Dragon Frontiers 38/101 Uncommon

3 of 7

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