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21-30 of 526 results

3 of 53
Grumpig

Grumpig

HP 80 psychic

Psychic Boom

20+

psychic colorless

Does 20 damage plus 10 more damage for each Energy attached to the Defending Pokémon.

Mind Trip

50

psychic colorless colorless

If Grumpig and the Defending Pokémon have the same amount of Energy attached to them, the Defending Pokémon is now Confused.

Stage 1 Pokémon

Evolves from: Spoink


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Dragon 6/97 Rare Holo

Girafarig

Girafarig

HP 70 psychic

Synchronized Search

colorless

If Girafarig and the Defending Pokémon have the same amount of Energy attached to them, pick any 1 card from your deck and put it into your hand. Shuffle your deck afterward.

Breaking Impact

psychic colorless

Choose 1 of your opponent's Pokémon. This attack does 10 damage for each Colorless Energy in that Pokémon's Retreat Cost to that Pokémon (after applying effects to the Retreat Cost). (Don't apply Weakness and Resistance for Benched Pokémon.)"

Basic Pokémon


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Dragon 16/97 Rare

Shuppet

Shuppet

HP 50 psychic

Hypnosis

colorless

The Defending Pokémon is now Asleep.

Night Attack

psychic

Put 1 damage counter on 1 of your opponent's Pokémon.

Basic Pokémon


  • Weakness

    darkness
  • Resistance

    fighting
  • Retreat Cost


EX

EX Dragon 43/97 Uncommon

Spoink

Spoink

HP 50 psychic

Hop

10

colorless

Psybeam

10

psychic colorless

Flip a coin. If heads, the Defending Pokémon is now Confused.

Basic Pokémon


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Dragon 74/97 Common

Team Magma's Claydol

Team Magma's Claydol

HP 80 psychic darkness

Dark Hand

40+

psychic colorless colorless

If you have more cards in your hand than your opponent, this attack does 40 damage plus 20 more damage.

Stage 1 Pokémon

Poke-power

Magma Switch

Once during your turn (before your attack), you may move an Energy card attached to your Pokémon with Team Magma in its name to another of your Pokémon. This power can't be used if Team Magma's Claydol is affected by a Special Condition.


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Team Magma vs. Team Aqua 8/95 Rare Holo

Team Magma's Baltoy

Team Magma's Baltoy

HP 50 psychic

Psymist

colorless

Flip 2 coins. For each heads, choose 1 of your opponent's Pokémon and put 1 damage counter on that Pokémon.

Pain Amplifier

psychic colorless

Put 1 damage counter on each of your opponent's Pokémon that already has damage counters on it.

Basic Pokémon


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Team Magma vs. Team Aqua 32/95 Uncommon

Psyduck

Psyduck

HP 40 water

Bubble

10

water

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Confuse Ray

10

psychic

Flip a coin. If heads, the Defending Pokémon is now Confused.

Basic Pokémon


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Team Magma vs. Team Aqua 44/95 Common

Slowpoke

Slowpoke

HP 50 psychic

Amnesia

psychic

Choose 1 of the Defending Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.

Tail Strike

10+

colorless colorless

Flip a coin. If heads, this attack does 10 damage plus 10 more damage.

Basic Pokémon


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Team Magma vs. Team Aqua 45/95 Common

Banette

Banette

HP 70 psychic

Shadow Steal

10+

psychic

Does 10 damage plus 20 more damage for each Special Energy card in your opponent's discard pile.

Darkness Chant

psychic colorless

Count the number of Basic Pokémon or Evolution cards in your discard pile. Put that many damage counters on the Defending Pokémon. You can't put more than 6 damage counters on the Defending Pokémon in this way.

Stage 1 Pokémon

Evolves from: Shuppet


  • Weakness

    darkness
  • Resistance

    fighting
  • Retreat Cost


EX

EX Hidden Legends 1/101 Rare Holo

Claydol

Claydol

HP 80 psychic

Muddy Eye

10x

psychic

Does 10 damage times the number of basic Energy cards attached to Claydol and the Defending Pokémon.

Stage 1 Pokémon

Evolves from: Baltoy

Poke-body

Primal Pull

As long as Claydol is your Active Pokémon, each player's Evolved Pokémon pays Colorless more Energy to use its attacks."


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Hidden Legends 2/101 Rare Holo

3 of 53

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