Card Database
Search Results
11-20 of 377 results
Raichu ex
HP
100
Dazzle Blast
20
Flip a coin. If heads, the Defending Pokémon is now Confused.
Mega Thunderbolt
120
Discard all Energy cards attached to Raichu ex.
EX Pokémon
Evolves from: Pikachu
EX Rule
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.
-
Weakness
-
Resistance
-
Retreat Cost
EX Sandstorm 98/100 Rare Holo ex
Minun
HP
50
Cheer On
Remove 1 damage counter from each of your Pokémon (including Minun).
Special Circuit
Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. If you choose Pokémon that has a Poké-Power or Poké-Body, this attack does 40 damage instead. (Don't apply Weakness and Resistance for Benched Pokémon.)
Basic Pokémon
Poke-body
Chain of Events
As long as Minun is your Active Pokémon, whenever your other Active Pokémon, if any, attacks, you may use Cheer On after the first attack (you still need the necessary Energy to use Cheer On). You can't use Cheer On more than once in this way even if your other Active Pokémon has the Chain of Events Poké-Body.
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 7/97 Rare Holo
Plusle
HP
50
Cheer On
Remove 1 damage counter from each of your Pokémon (including Plusle).
Extra Circuit
Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. If you choose Pokémon-ex, this attack does 40 damage instead. (Don't apply Weakness and Resistance for Benched Pokémon.)
Basic Pokémon
Poke-body
Chain of Events
As long as Plusle is your Active Pokémon, whenever your other Active Pokémon, if any, attacks, you may use Cheer On after the first attack (you still need the necessary Energy to use Cheer On). You can't use Cheer On more than once in this way even if your other Active Pokémon has the Chain of Events Poké-Body.
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 8/97 Rare Holo
Magneton
HP
70
Magnetic Force
10x
Does 10 damage times the amount of Energy attached to all of your Pokémon (including Magneton).
Stage 1 Pokémon
Evolves from: Magnemite
Poke-power
Magnetic Field
Once during your turn (before your attack), if you have basic Energy cards in your discard pile, you may discard any 1 card from your hand. Then search up to 2 basic Energy cards from your discard pile, show them to your opponent, and put them into your hand. You can't return the card you first discarded to your hand in this way. This power can't be used if Magneton is affected by a Special Condition.
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 17/97 Rare
Flaaffy
HP
80
Energy Recall
Attach up to 2 basic Energy cards from your discard pile to Flaaffy.
Lightning Ball
30
Stage 1 Pokémon
Evolves from: Mareep
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 27/97 Uncommon
Magneton
HP
80
Ram
20
Triple Smash
20+
Flip 3 coins. This attack does 20 damage plus 20 more damage for each heads.
Stage 1 Pokémon
Evolves from: Magnemite
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 35/97 Uncommon
Magnemite
HP
50
Random Spark
Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Basic Pokémon
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 62/97 Common