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Solrock
HP
70
Cosmic Draw
If your opponent has any Evolved Pokémon in play, draw 3 cards.
Solar Blast
40
Basic Pokémon
Poke-power
Solar Eclipse
Once during your turn (before your attack), if Lunatone is in play, you may use this power. Until the end of your turn, Solrock's type is Fire. This power can't be used if Solrock is affected by a Special Condition.
-
Weakness
-
Resistance
-
Retreat Cost
EX Sandstorm 13/100 Rare Holo
Sandslash
HP
70
Sand Swirl
Does 20 damage to each Defending Pokémon. The Defending Pokémon can't retreat until the end of your opponent's next turn.
Earthquake
60
Does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Stage 1 Pokémon
Evolves from: Sandshrew
-
Weakness
-
Resistance
-
Retreat Cost
EX Sandstorm 21/100 Rare
Anorith
HP
80
Fast Evolution
Search your deck for an Evolution card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
Pierce
30
Stage 1 Pokémon
Evolves from: Claw Fossil
-
Weakness
-
Resistance
-
Retreat Cost
EX Sandstorm 27/100 Uncommon
Anorith
HP
80
Slash
20
Double Scratch
40x
Flip 2 coins. This attack does 40 damage times the number of heads.
Stage 1 Pokémon
Evolves from: Claw Fossil
-
Weakness
-
Resistance
-
Retreat Cost
EX Sandstorm 28/100 Uncommon
Baltoy
HP
50
Rapid Spin
10
Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon, if any. You switch Baltoy with 1 of your Benched Pokémon, if any.
Basic Pokémon
-
Weakness
-
Resistance
-
Retreat Cost
EX Sandstorm 32/100 Uncommon
Onix
HP
80
Bind
10
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Rage
10+
Does 10 damage plus 10 more damage for each damage counter on Onix.
Basic Pokémon
-
Weakness
-
Resistance
-
Retreat Cost
EX Sandstorm 71/100 Common
Trapinch
HP
40
Sand Pit
10
The Defending Pokémon can't retreat until the end of your opponent's next turn.
Irongrip
20
Basic Pokémon
-
Weakness
-
Resistance
-
Retreat Cost
EX Sandstorm 82/100 Common
Golem
HP
120
Rock Vengeance
20+
Does 20 damage plus 10 more damage for each damage counter on all of your Active Pokémon.
Rock Slide
60
Does 20 damage to 2 of your opponent's Benched Pokémon (1 if there is only 1). (Don't apply Weakness and Resistance for Benched Pokémon.)
Stage 2 Pokémon
Evolves from: Graveler
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 5/97 Rare Holo
Graveler
HP
80
Grind
10x
Does 10 damage times the amount of Energy attached to Graveler.
Big Explosion
Does 80 damage to each Active Pokémon (both yours and your opponent's).
Stage 1 Pokémon
Evolves from: Geodude
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 29/97 Uncommon