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11-20 of 106 results

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Torterra

Torterra

HP 140 fighting

Crash Impact

60

colorless colorless

Torterra does 20 damage to itself. Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon, if any.

Land Shake

80

grass grass colorless colorless

During your opponent's next turn, when your opponent puts a Basic Pokémon from his or her hand onto his or her Bench, put 2 damage counters on that Pokémon.

Stage 2 Pokémon

Evolves from: Grotle

Poke-power

Sunshine Song

Once during your turn (before your attack), when you play Torterra from your hand to evolve 1 of your Pokémon, you may choose as many of your Grass Pokémon in play as you like. For each Grass Pokémon you choose, search your deck for an Evolution card that evolves from that Pokémon and evolve it. Shuffle your deck afterward.


  • Weakness

    water +30
  • Resistance

    lightning -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Stormfront 11/106 Rare Holo

Abomasnow

Abomasnow

HP 100 water

Snow Play

20

colorless colorless

Does 20 damage to each of your opponent's Benched Pokémon, excluding Grass Pokémon and Water Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Below Zero

60

water colorless colorless

If Abomasnow evolved from Snover during this turn, the Defending Pokémon is now Paralyzed.

Stage 1 Pokémon

Evolves from: Snover

Poke-body

Snow Veil

As long as Abomasnow is your Active Pokémon, any damage done to your Pokémon by an opponent's attack is reduced by 20 (after applying Weakness and Resistance).


  • Weakness

    fire +30
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Stormfront 12/106 Rare

Bronzong

Bronzong

HP 90 psychic

Strange Spin

20+

psychic colorless

If you have the same number of cards in your hand as your opponent, this attack does 20 damage plus 40 more damage and the Defending Pokémon is now Confused.

Heavy Potential

psychic colorless colorless

Put a number of damage counters on each of your opponent's Pokémon equal to the number of Colorless Energy in that Pokémon's Retreat Cost (after applying effects to the Retreat Cost).

Stage 1 Pokémon

Evolves from: Bronzor

Poke-power

Cycler

Once during your turn (before your attack), you may choose a card from your hand and put it on top of your deck. Then, search your deck for up to 2 basic Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward. This power can't be used if Bronzong is affected by a Special Condition.


  • Weakness

    psychic +20
  • Resistance

    fire -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Stormfront 13/106 Rare

Cherrim

Cherrim

HP 80 grass

Salty-sweet Pollen

20

Remove 2 damage counters from 1 of your Pokémon.

Solarbeam

50

grass colorless colorless

Stage 1 Pokémon

Evolves from: Cherubi

Poke-body

Sunny Day

Each of your Grass Pokémon and Fire Pokémon's attacks does 10 more damage to the Defending Pokémon (before applying Weakness and Resistance).


  • Weakness

    fire +20
  • Resistance

    water -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Stormfront 14/106 Rare

Drapion

Drapion

HP 110 darkness

Scorpion Grapple

10

Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, the Defending Pokémon can't retreat during your opponent's next turn.

Cross Poison

20x

colorless colorless

Flip 4 coins. This attack does 20 damage times the number of heads. If 2 or more of them are heads, the Defending Pokémon is now Poisoned.

Derail

60

darkness darkness colorless

Discard all Special Energy cards attached to the Defending Pokémon.

Stage 1 Pokémon

Evolves from: Skorupi


  • Weakness

    psychic +20
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Stormfront 15/106 Rare

Drifblim

Drifblim

HP 90 psychic

Delivery

Put any 1 card from your discard pile into your hand.

Lifting

Search your deck for up to 2 Basic Pokémon and put them onto your Bench. For each Basic Pokémon you put onto your Bench, you may search your deck for a basic Energy card and attach it to that Pokémon. Shuffle your deck afterward.

Ominous Wind

40

psychic colorless

Flip a coin. If heads, the Defending Pokémon is now Confused and can't retreat during your opponent's next turn.

Stage 1 Pokémon

Evolves from: Drifloon


  • Weakness

    darkness +20
  • Resistance

    colorless -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Stormfront 16/106 Rare

Dusknoir

Dusknoir

HP 120 psychic

Darkness Mist

60+

psychic colorless colorless

If the Defending Pokémon already has 2 or more damage counters on it, this attack does 60 damage plus 20 more damage.

Stage 2 Pokémon

Evolves from: Dusclops

Poke-body

Spirit Pulse

As long as Dusknoir is your Active Pokémon, put 1 damage counter on each of your opponent's Pokémon that has any Energy attached to it between turns.


  • Weakness

    darkness +30
  • Resistance

    colorless -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Stormfront 17/106 Rare

Gengar

Gengar

HP 110 psychic

Shadow Room

psychic

Put 3 damage counters on 1 of your opponent's Pokémon. If that Pokémon has any Poké-Powers, put 6 damage counters on that Pokémon instead.

Poltergeist

30x

psychic colorless

Look at your opponent's hand. This attack does 30 damage times the number of Trainer, Supporter, and Stadium cards in your opponent's hand.

Stage 2 Pokémon

Evolves from: Haunter

Poke-power

Fainting Spell

Once during your opponent's turn, if Gengar would be Knocked Out by damage from an attack, you may flip a coin. If heads, the Defending Pokémon is Knocked Out.


  • Weakness

    darkness +30
  • Resistance

    colorless -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Stormfront 18/106 Rare

Gyarados

Gyarados

HP 130 water

Tail Revenge

30x

Does 30 damage times the number of Magikarp in your discard pile.

Wreak Havoc

40

water colorless

Flip a coin until you get tails. For each heads, discard the top card from your opponent's deck.

Dragon Beat

100

water water colorless colorless colorless

Flip a coin. If heads, discard an Energy card from each of your opponent's Pokémon.

Stage 1 Pokémon

Evolves from: Magikarp


  • Weakness

    lightning +30
  • Resistance

    fighting -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Stormfront 19/106 Rare

Machamp

Machamp

HP 130 fighting

Take Out

40

fighting

If the Defending Pokémon isn't an Evolved Pokémon, that Pokémon is Knocked Out instead of damaged by this attack.

Hurricane Punch

30x

colorless colorless

Flip 4 coins. This attack does 30 damage times the number of heads.

Rage

60+

fighting fighting colorless colorless

Does 60 damage plus 10 more damage for each damage counter on Machamp.

Stage 2 Pokémon

Evolves from: Machoke


  • Weakness

    psychic +30
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Stormfront 20/106 Rare

2 of 11

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