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11-20 of 132 results

2 of 14
Jumpluff

Jumpluff

HP 90 grass

Cottonweed Punch

grass grass

Flip 2 coins. Choose 1 of your opponent's Pokémon. For each heads, this attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Stage 2 Pokémon

Evolves from: Skiploom

Poke-body

Cotton Spore

Whenever Jumpluff would be damaged by your opponent's attack, flip a coin. If heads, prevent all damage done to Jumpluff by that attack.


  • Weakness

    fire +30
  • Resistance

    fighting -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Secret Wonders 11/132 Rare Holo

Lickilicky

Lickilicky

HP 110 colorless

Tongue Reel

colorless colorless

Choose 1 of your opponent's Pokémon. If you choose a Benched Pokémon, switch the Defending Pokémon with that Pokémon. This attack does 20 damage to the Pokémon you chose. Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Boundless Power

80

colorless colorless colorless colorless

During your next turn, Lickilicky can't attack.

Stage 1 Pokémon

Evolves from: Lickitung


  • Weakness

    fighting +30
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Secret Wonders 12/132 Rare Holo

Ludicolo

Ludicolo

HP 100 water

Nature Power

60+

water water colorless

If you have a Stadium card in play, this attack does 60 damage plus 20 more damage. If your opponent has a Stadium card in play, the Defending Pokémon is now Confused.

Stage 2 Pokémon

Evolves from: Lombre

Poke-body

Rain Dish

At any time between turns, remove 1 damage counter from Ludicolo.


  • Weakness

    lightning +30
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Secret Wonders 13/132 Rare Holo

Lugia

Lugia

HP 90 colorless

Silver Wing

20

colorless

Flip a coin. If heads, choose an Energy card attached to the Defending Pokémon and return it to your opponent's hand.

Psychic Destruction

120

psychic colorless colorless

If the Defending Pokémon has any Energy cards attached to it, this attack's base damage is 40 instead of 120.

Basic Pokémon


  • Weakness

    psychic +20
  • Resistance

    fighting -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Secret Wonders 14/132 Rare Holo

Mew

Mew

HP 60 psychic

Psychic Balance

If you have less cards in your hand than your opponent, draw cards until you have the same number of cards as your opponent. (If you have more or the same number of cards in your hand as your opponent, this attack does nothing.)

Re-creation

psychic colorless colorless

Choose an attack on 1 of your opponent's Pokémon in his or her discard pile. Re-creation copies that attack except for its Energy cost. (You must still do anything else required for that attack.) Mew performs that attack.

Basic Pokémon


  • Weakness

    psychic +20
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Secret Wonders 15/132 Rare Holo

Raikou

Raikou

HP 80 lightning

Thunder Climb

50+

lightning lightning lightning

Discard 3 cards from the top of your deck. This attack does 50 damage plus 10 more damage for each Lightning Energy card you discarded. Then, attach those Lightning Energy cards to 1 of your Pokémon.

Basic Pokémon

Poke-power

Thunder Rumble

Once during your turn (before your attack), when you attach a Lightning Energy card from your hand to Raikou, you may put 1 damage counter on 1 of your opponent's Benched Pokémon.


  • Weakness

    fighting +20
  • Resistance

    metal -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Secret Wonders 16/132 Rare Holo

Roserade

Roserade

HP 90 grass

Sleep Poison

20

grass

The Defending Pokémon is now Asleep and Poisoned.

Magical Leaf

40+

grass colorless colorless

Flip a coin. If heads, this attack does 40 damage plus 30 more damage and remove 3 damage counters from Roserade.

Stage 1 Pokémon

Evolves from: Roselia


  • Weakness

    fire +20
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Secret Wonders 17/132 Rare Holo

Salamence

Salamence

HP 140 colorless

Direct Hit

50

colorless colorless

This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.

Dragon Finish

fire fire water water

Discard 2 basic Fire Energy cards or 2 basic Water Energy cards attached to Salamence. If you discarded 2 basic Fire Energy cards, this attack does 100 damage to the Defending Pokémon. If you discarded 2 basic Water Energy cards, this attack does 100 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (If you can't discard cards, this attack does nothing.)

Stage 2 Pokémon

Evolves from: Shelgon


  • Weakness

    colorless +30
  • Resistance

    fighting -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Secret Wonders 18/132 Rare Holo

Suicune

Suicune

HP 70 water

Cure Stream

60

water water water

During your opponent's next turn, any damage done by attacks from the Defending Pokémon is reduced by 20 (before applying Weakness and Resistance).

Basic Pokémon

Poke-power

Aqua Recovery

Once during your turn, when you put Suicune from your hand onto your Bench, you may search your discard pile for up to 3 Water Pokémon, show them to your opponent, and put them into your hand.


  • Weakness

    lightning +20
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Secret Wonders 19/132 Rare Holo

Venusaur

Venusaur

HP 130 grass

Giant Bloom

60

grass grass colorless

Flip a coin. If heads, remove 4 damage counters from Venusaur.

Stage 2 Pokémon

Evolves from: Ivysaur

Poke-power

Miracle Aroma

Once during your turn (before your attack), you may flip a coin. If heads, choose either Asleep, Burned, or Poisoned. The Defending Pokémon is now affected by that Special Condition. This power can't be used if Venusaur is affected by a Special Condition.


  • Weakness

    fire +30
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Secret Wonders 20/132 Rare Holo

2 of 14

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