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Jumpluff
HP
90
Cottonweed Punch
Flip 2 coins. Choose 1 of your opponent's Pokémon. For each heads, this attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Stage 2 Pokémon
Evolves from: Skiploom
Poke-body
Cotton Spore
Whenever Jumpluff would be damaged by your opponent's attack, flip a coin. If heads, prevent all damage done to Jumpluff by that attack.
-
Weakness
+30
-
Resistance
-20
-
Retreat Cost
Diamond & Pearl—Secret Wonders 11/132 Rare Holo
Lickilicky
HP
110
Tongue Reel
Choose 1 of your opponent's Pokémon. If you choose a Benched Pokémon, switch the Defending Pokémon with that Pokémon. This attack does 20 damage to the Pokémon you chose. Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Boundless Power
80
During your next turn, Lickilicky can't attack.
Stage 1 Pokémon
Evolves from: Lickitung
-
Weakness
+30
-
Resistance
-
Retreat Cost
Diamond & Pearl—Secret Wonders 12/132 Rare Holo
Ludicolo
HP
100
Nature Power
60+
If you have a Stadium card in play, this attack does 60 damage plus 20 more damage. If your opponent has a Stadium card in play, the Defending Pokémon is now Confused.
Stage 2 Pokémon
Evolves from: Lombre
Poke-body
Rain Dish
At any time between turns, remove 1 damage counter from Ludicolo.
-
Weakness
+30
-
Resistance
-
Retreat Cost
Diamond & Pearl—Secret Wonders 13/132 Rare Holo
Lugia
HP
90
Silver Wing
20
Flip a coin. If heads, choose an Energy card attached to the Defending Pokémon and return it to your opponent's hand.
Psychic Destruction
120
If the Defending Pokémon has any Energy cards attached to it, this attack's base damage is 40 instead of 120.
Basic Pokémon
-
Weakness
+20
-
Resistance
-20
-
Retreat Cost
Diamond & Pearl—Secret Wonders 14/132 Rare Holo
Mew
HP
60
Psychic Balance
If you have less cards in your hand than your opponent, draw cards until you have the same number of cards as your opponent. (If you have more or the same number of cards in your hand as your opponent, this attack does nothing.)
Re-creation
Choose an attack on 1 of your opponent's Pokémon in his or her discard pile. Re-creation copies that attack except for its Energy cost. (You must still do anything else required for that attack.) Mew performs that attack.
Basic Pokémon
-
Weakness
+20
-
Resistance
-
Retreat Cost
Diamond & Pearl—Secret Wonders 15/132 Rare Holo
Raikou
HP
80
Thunder Climb
50+
Discard 3 cards from the top of your deck. This attack does 50 damage plus 10 more damage for each Lightning Energy card you discarded. Then, attach those Lightning Energy cards to 1 of your Pokémon.
Basic Pokémon
Poke-power
Thunder Rumble
Once during your turn (before your attack), when you attach a Lightning Energy card from your hand to Raikou, you may put 1 damage counter on 1 of your opponent's Benched Pokémon.
-
Weakness
+20
-
Resistance
-20
-
Retreat Cost
Diamond & Pearl—Secret Wonders 16/132 Rare Holo
Roserade
HP
90
Sleep Poison
20
The Defending Pokémon is now Asleep and Poisoned.
Magical Leaf
40+
Flip a coin. If heads, this attack does 40 damage plus 30 more damage and remove 3 damage counters from Roserade.
Stage 1 Pokémon
Evolves from: Roselia
-
Weakness
+20
-
Resistance
-
Retreat Cost
Diamond & Pearl—Secret Wonders 17/132 Rare Holo
Salamence
HP
140
Direct Hit
50
This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.
Dragon Finish
Discard 2 basic Fire Energy cards or 2 basic Water Energy cards attached to Salamence. If you discarded 2 basic Fire Energy cards, this attack does 100 damage to the Defending Pokémon. If you discarded 2 basic Water Energy cards, this attack does 100 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (If you can't discard cards, this attack does nothing.)
Stage 2 Pokémon
Evolves from: Shelgon
-
Weakness
+30
-
Resistance
-20
-
Retreat Cost
Diamond & Pearl—Secret Wonders 18/132 Rare Holo
Suicune
HP
70
Cure Stream
60
During your opponent's next turn, any damage done by attacks from the Defending Pokémon is reduced by 20 (before applying Weakness and Resistance).
Basic Pokémon
Poke-power
Aqua Recovery
Once during your turn, when you put Suicune from your hand onto your Bench, you may search your discard pile for up to 3 Water Pokémon, show them to your opponent, and put them into your hand.
-
Weakness
+20
-
Resistance
-
Retreat Cost
Diamond & Pearl—Secret Wonders 19/132 Rare Holo
Stage 2 Pokémon
Evolves from: Ivysaur
Poke-power
Miracle Aroma
Once during your turn (before your attack), you may flip a coin. If heads, choose either Asleep, Burned, or Poisoned. The Defending Pokémon is now affected by that Special Condition. This power can't be used if Venusaur is affected by a Special Condition.
-
Weakness
+30
-
Resistance
-
Retreat Cost
Diamond & Pearl—Secret Wonders 20/132 Rare Holo