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1-10 of 76 results

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Shelgon

Shelgon

HP 70 colorless

Rollout

20

colorless colorless

Stage 1 Pokémon

Evolves from: Bagon

Poke-body

Energy Guard

As long as Shelgon has any basic Energy cards attached to it, damage done to Shelgon by an opponent's attack is reduced by 10 (after applying Weakness and Resistance).


  • Weakness

  • Resistance

  • Retreat Cost


EX

EX Dragon 41/97 Uncommon

Grimer

Grimer

HP 50 grass

Pound

10

colorless

Poison Spurt

grass

Discard a Grass Energy card attached to Grimer. The Defending Pokémon is now Poisoned.

Basic Pokémon


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Dragon 57/97 Common

Numel

Numel

HP 40 fire

Firebreathing

10+

fire

Flip a coin. If heads, this attack does 10 damage plus 10 more damage.

Tackle

20

colorless colorless

Basic Pokémon


  • Weakness

    water
  • Resistance

  • Retreat Cost


EX

EX Dragon 69/97 Common

Trapinch

Trapinch

HP 50 fighting

Dig

10

colorless

Basic Pokémon


  • Weakness

    grass
  • Resistance

  • Retreat Cost


EX

EX Dragon 78/97 Common

Bellossom

Bellossom

HP 100 grass

Miracle Powder

10

grass

Flip a coin. If heads, choose 1 Special Condition. The Defending Pokémon is now affected by that Special Condition.

Solarbeam

50

grass colorless colorless

Stage 2 Pokémon

Evolves from: Gloom

Poke-power

Heal Dance

Once during your turn (before your attack), you may remove 2 damage counters from 1 of your Pokémon. You can't use more than 1 Heal Dance Poké-Power each turn. This power can't be used if Bellossom is affected by a Special Condition.


  • Weakness

    fire
  • Resistance

    water
  • Retreat Cost


EX

EX Hidden Legends 16/101 Rare

Gloom

Gloom

HP 70 grass

Cling

20

grass colorless

After your attack, remove from Gloom the number of damage counters equal to the damage you did to the Defending Pokémon. If Gloom has fewer damage counters than that, remove all of them.

Double Razor Leaf

40x

grass colorless colorless

Flip 2 coins. This attack does 40 damage times the number of heads.

Stage 1 Pokémon

Evolves from: Oddish


  • Weakness

    fighting
  • Resistance

  • Retreat Cost


EX

EX Hidden Legends 35/101 Uncommon

Swalot

Swalot

HP 80 grass

Amnesia

10

colorless

Choose 1 of the Defending Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.

Swallow Up

50+

grass colorless colorless

Before doing damage, count the remaining HP of the Defending Pokémon and Swalot. If the Defending Pokémon has fewer remaining HP than Swalot's, this attack does 50 damage plus 30 more damage.

Stage 1 Pokémon

Evolves from: Gulpin


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Hidden Legends 50/101 Uncommon

Gulpin

Gulpin

HP 50 grass

Yawn

colorless

The Defending Pokémon is now Asleep.

Spit Poison

grass

The Defending Pokémon is now Poisoned.

Basic Pokémon


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Hidden Legends 62/101 Common

Oddish

Oddish

HP 50 grass

Poisonpowder

colorless

Flip a coin. If heads, the Defending Pokémon is now Poisoned.

Razor Leaf

10

grass

Basic Pokémon


  • Weakness

    fire
  • Resistance

  • Retreat Cost


EX

EX Hidden Legends 68/101 Common

Slowbro

Slowbro

HP 60 psychic

Psyshock

30

psychic colorless

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Stage 1 Pokémon

Evolves from: Slowpoke

Poke-power

Strange Behavior

As often as you like during your turn (before your attack), you may move 1 damage counter from 1 of your Pokémon to Slowbro as long as you don't Knock Out Slowbro. This power can't be used if Slowbro is affected by a Special Condition.


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Fire Red & Leaf Green 14/112 Rare Holo

1 of 8

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