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1-10 of 45 results

1 of 5
Bronzong

Bronzong

HP 90 metal

Shady Stamp

50

metal metal colorless

The Defending Pokémon is now Confused.

Stage 1 Pokémon

Evolves from: Bronzor

Poke-power

Miracle Oracle

Once during your turn (before your attack), you may draw a card. Then, discard a card from your hand. If you discard an Energy card, draw 1 more card. This power can't be used if Bronzong is affected by a Special Condition.


  • Weakness

    fire +30
  • Resistance

    psychic -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Mysterious Treasures 6/124 Rare Holo

Meganium

Meganium

HP 130 grass

Ultra Powder

20

grass

Flip 3 coins. If the first coin is heads, the Defending Pokémon is now Poisoned. If the second coin is heads, the Defending Pokémon is now Burned. If the third coin is heads, the Defending Pokémon is now Paralyzed.

Fire Counterattack

60+

grass grass colorless

If your opponent has any Fire Pokémon in play, this attack does 60 damage plus 30 more damage.

Stage 2 Pokémon

Evolves from: Bayleef


  • Weakness

    fire +30
  • Resistance

    water -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Mysterious Treasures 13/124 Rare Holo

Raichu

Raichu

HP 90 lightning

Electromagnetic Induction

Search your deck for up to 2 Lightning Energy cards and attach them to 1 of your Pokémon. Shuffle your deck afterward.

Explosive Thunder

30x

lightning colorless

Discard all basic Lightning Energy cards attached to Raichu. This attack does 30 damage times the number of Lightning Energy cards you discarded.

Stage 1 Pokémon

Evolves from: Pikachu


  • Weakness

    fighting +20
  • Resistance

    metal -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Mysterious Treasures 15/124 Rare Holo

Chimecho

Chimecho

HP 70 psychic

Call In

colorless

Draw a card. If Chingling is anywhere under Chimecho, draw 2 more cards.

Strange Bell

20

psychic

If the Defending Pokémon is a Basic Pokémon, that Pokémon is now Confused.

Basic Pokémon


  • Weakness

    psychic +20
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Mysterious Treasures 22/124 Rare

Toxicroak

Toxicroak

HP 90 psychic

Knuckle Claws

30

psychic colorless

The Defending Pokémon is now Poisoned.

Stage 1 Pokémon

Evolves from: Croagunk

Poke-body

Poison Sacs

Your opponent can't remove the Special Condition Poisoned by evolving or devolving his or her Poisoned Pokémon. (This also includes putting a Pokémon Level-Up card onto the Poisoned Pokémon.)


  • Weakness

    psychic +20
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Mysterious Treasures 36/124 Rare

Unown I

Unown I

HP 50 psychic

Hidden Power

colorless

Choose an Energy card attached to the Defending Pokémon and put it face down. Treat that card as a Special Energy card that provides Colorless Energy and doesn't have any effect other than providing Energy. Put that card face up at the end of your opponent's next turn.

Basic Pokémon

Poke-power

ITEM

Once during your turn (before your attack), if you have Unown I, Unown T, Unown E, and Unown M on your Bench, you may search your deck for a Trainer card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. You can't use more than 1 ITEM Poké-Power each turn.


  • Weakness

    psychic +10
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Mysterious Treasures 37/124 Rare

Whiscash

Whiscash

HP 90 water

Fury

20x

water colorless colorless

Does 20 damage times the number of damage counters on Whiscash.

Magnitude

60

fighting colorless colorless colorless

Does 20 damage to each Benched Pokémon (both yours and your opponent’s). (Don’t apply Weakness and Resistance for Benched Pokémon.)

Stage 1 Pokémon

Evolves from: Barboach


  • Weakness

    grass +30
  • Resistance

    lightning -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Mysterious Treasures 40/124 Rare

Unown E

Unown E

HP 50 psychic

Hidden Power

colorless colorless

During your opponent's next turn, whenever your opponent flips a coin, treat it as tails.

Basic Pokémon

Poke-power

EQUIP

Once during your turn (before your attack), if Unown E is on your Bench, you may discard all cards attached to Unown E and attach Unown E to 1 of your Pokémon as a Pokémon Tool card. As long as Unown E is attached to a Pokémon, that Pokémon gets +10 HP.


  • Weakness

    psychic +10
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Mysterious Treasures 65/124 Uncommon

Blastoise

Blastoise

HP 120 water

Hydro Pump

50+

water water colorless

Does 50 damage plus 20 more damage for each Water Energy attached to Blastoise but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way.

Stage 2 Pokémon

Evolves from: Wartortle

Poke-power

Waterlog

Once during your turn (before your attack), you may attach as many basic Water Energy cards from your hand to any of your Pokémon in any way you like. If you do, your turn ends. This power can't be used if Blastoise is affected by a Special Condition.


  • Weakness

    lightning +30
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Secret Wonders 2/132 Rare Holo

Charizard

Charizard

HP 130 fire

Blast Burn

120

fire fire fire colorless

Flip a coin. If heads, discard 2 Energy cards attached to Charizard. If tails, discard 4 Energy cards attached to Charizard. (If you can't, this attack does nothing.)

Stage 2 Pokémon

Evolves from: Charmeleon

Poke-body

Fury Blaze

If your opponent has 3 or less Prize cards left, each of Charizard's attacks does 50 more damage to the Active Pokémon (before applying Weakness and Resistance).


  • Weakness

    water +40
  • Resistance

    fighting -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Secret Wonders 3/132 Rare Holo

1 of 5

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