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Blastoise ex

Blastoise ex

HP 150 water

Hyper Whirlpool

80

water water water colorless

Flip a coin until you get tails. For each heads, your opponent discards an Energy card attached to the Defending Pokémon.

EX Pokémon

Evolves from: Wartortle

Poke-power

Energy Rain

As often as you like during your turn (before your attack), you may attach a Water Energy card from your hand to 1 of your Pokémon. Put 1 damage counter on that Pokémon. This power can't be used if Blastoise ex is affected by a Special Condition.


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Fire Red & Leaf Green 104/112 Rare Holo ex

Blastoise δ

Blastoise δ

HP 110 fighting metal

Enraged Linear Attack

fighting colorless

Choose 1 of your opponent's Pokémon. This attack does 10 damage for each damage counter on Blastoise to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Skull Bash

60

metal colorless colorless

Stage 2 Pokémon

Evolves from: Wartortle

Poke-body

Shield Veil

Each of your Active Pokémon has no Weakness.

EX Rule

This Pokémon is both Fighting Metal type.


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Crystal Guardians 2/100 Rare Holo

Blastoise

Blastoise

HP 120 water

Hydro Pump

50+

water colorless colorless

Does 50 damage plus 20 more damage for each Water Energy attached to Blastoise but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way.

Stage 2 Pokémon

Evolves from: Wartortle

Poke-body

Water Pressure

As long as Blastoise's remaining HP is 40 or less, Blastoise does 40 more damage to the Defending Pokémon (before applying Weakness and Resistance).


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Crystal Guardians 14/100 Rare

Blastoise

Blastoise

HP 120 water

Hydro Pump

50+

water water colorless

Does 50 damage plus 20 more damage for each Water Energy attached to Blastoise but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way.

Stage 2 Pokémon

Evolves from: Wartortle

Poke-power

Waterlog

Once during your turn (before your attack), you may attach as many basic Water Energy cards from your hand to any of your Pokémon in any way you like. If you do, your turn ends. This power can't be used if Blastoise is affected by a Special Condition.


  • Weakness

    lightning +30
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Secret Wonders 2/132 Rare Holo

Blastoise

Blastoise

HP 130 water

Aqua Press

20+

water colorless

Does 20 damage plus 10 more damage for each Water Energy attached to all Pokémon (both yours and your opponent's).

Double Launcher

water water colorless colorless

Discard 2 Water Energy attached to Blastoise. Choose 2 of your opponent's Benched Pokémon. This attack does 60 damage to each of them. (Don’t apply Weakness and Resistance for Benched Pokémon.) Blastoise can't use Double Launcher during your next turn.

Stage 2 Pokémon

Evolves from: Wartortle

Poke-power

Dig Well

Once during your turn (before your attack), you may look at the top 3 cards of your deck, choose as many Water Energy cards as you like, and attach them to your Pokémon in any way you like. Discard the other cards. This power can't be used if Blastoise is affected by a Special Condition.


  • Weakness

    lightning +30
  • Resistance

  • Retreat Cost


Platinum

Platinum 2/133 Rare Holo

Blastoise

Blastoise

HP 130 water

Hydro Launcher

water water colorless colorless

Return 2 Water Energy attached to Blastoise to your hand. Choose 1 of your opponent's Pokémon. This attack does 100 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Stage 2 Pokémon

Evolves from: Wartortle

Poke-power

Wash Out

As often as you like during your turn (before your attack), you may move a Water Energy attached to 1 of your Benched Pokémon to your Active Pokémon. This power can't be used if Blastoise is affected by a Special Condition.


  • Weakness

    lightning ×2
  • Resistance

  • Retreat Cost


Call of Legends & HGSS Series

HS-Unleashed 13/96 Rare

Blastoise

Blastoise

HP 140 water

Hydro Pump

60+

colorless colorless colorless colorless

Does 10 more damage for each Water Energy attached to this Pokémon.

Stage 2 Pokémon

Evolves from: Wartortle

Ability

Deluge

As often as you like during your turn (before your attack), you may attach a Water Energy card from your hand to 1 of your Pokémon.


  • Weakness

    grass ×2
  • Resistance

  • Retreat Cost


Black & White

Black & White-Boundaries Crossed 31/149 Rare Holo

Blastoise

Blastoise

HP 120 water

Smash Turn

30

colorless colorless

After your attack, you may switch Blastoise with 1 of your Benched Pokémon.

Rocket Tackle

60

water water colorless colorless

Blastoise does 10 damage to itself. Flip a coin. If heads, prevent all damage done to Blastoise by attacks during your opponent's next turn.

Stage 2 Pokémon

Evolves from: Wartortle


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


Pokémon Organized Play

POP Series 3 1/17 Rare

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