Card Database
Search Results
1-8 of 8 results
Grumpig
HP
80
Psychic Boom
20+
Does 20 damage plus 10 more damage for each Energy attached to the Defending Pokémon.
Mind Trip
50
If Grumpig and the Defending Pokémon have the same amount of Energy attached to them, the Defending Pokémon is now Confused.
Stage 1 Pokémon
Evolves from: Spoink
-
Weakness
-
Resistance
-
Retreat Cost
EX Dragon 6/97 Rare Holo
Grumpig
HP
80
Hypnoblast
20
The Defending Pokémon is now Asleep.
Extra Ball
50+
If the Defending Pokémon is Pokémon-ex, this attack does 50 damage plus 30 more damage.
Stage 1 Pokémon
Evolves from: Spoink
Poke-body
Carefree
Grumpig can't be Confused.
-
Weakness
-
Resistance
-
Retreat Cost
EX Deoxys 32/106 Uncommon
Grumpig
HP
80
Psyshock
20
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Teleport Blast
40
After your attack, you may switch Grumpig with 1 of your Benched Pokémon.
Stage 1 Pokémon
Evolves from: Spoink
-
Weakness
-
Resistance
-
Retreat Cost
EX Emerald 29/106 Uncommon
Grumpig
HP
70
Snap Tail
10
Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Psypunch
40
Stage 1 Pokémon
Evolves from: Spoink
-
Weakness
-
Resistance
-
Retreat Cost
EX Emerald 30/106 Uncommon
Grumpig
HP
80
Circular Steps
10x
Does 10 damage times the number of Pokémon in play (both yours and your opponent's), excluding Grumpig.
Stage 1 Pokémon
Evolves from: Spoink
Poke-body
Thick Fat
Any damage done to Grumpig by attacks from Fire Pokémon and Water Pokémon is reduced by 30 (after applying Weakness and Resistance).
-
Weakness
-
Resistance
-
Retreat Cost
EX Crystal Guardians 20/100 Rare
Grumpig
HP
90
Magical Step
The Defending Pokémon is now Confused. Put 6 damage counters instead of 3 on the Confused Pokémon.
Grind
20x
Does 20 damage times the amount of Energy attached to Grumpig.
Stage 1 Pokémon
Evolves from: Spoink
-
Weakness
+20
-
Resistance
-
Retreat Cost
Diamond & Pearl—Legends Awakened 56/146 Uncommon
Grumpig
HP
90
Psychic Lock
20
Your opponent can't use any Poké-Powers on his or her Pokémon on his or her next turn.
Bench Manipulation
40×
Your opponent flips a coin for each of his or her Benched Pokémon. This attack does 40 damage times the number of tails. This attack's damage isn't affected by Weakness or Resistance.
Stage 1 Pokémon
Evolves from: Spoink
-
Weakness
×2
-
Resistance
-
Retreat Cost
HS-Triumphant 23/103 Rare
Grumpig
HP
110
Psybeam
30
The Defending Pokémon is now Confused.
Extrasensory
60+
If you have the same number of cards in your hand as your opponent, this attack does 60 more damage.
Stage 1 Pokémon
Evolves from: Spoink
-
Weakness
×2
-
Resistance
-
Retreat Cost
Black & White-Boundaries Crossed 60/149 Rare