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Golduck

Golduck

HP 70 water

Special Blow

30+

water psychic

If the Defending Pokémon has any Special Energy cards attached to it, this attack does 30 damage plus 40 more damage.

Stage 1 Pokémon

Evolves from: Psyduck

Poke-power

Chaos Flash

Once during your turn (before your attack), if Golduck is your Active Pokémon, you may flip a coin. If heads, the Defending Pokémon (choose 1 if there are 2) is now Confused. This power can't be used if Golduck is affected by a Special Condition.


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Sandstorm 17/100 Rare

Dark Golduck

Dark Golduck

HP 70 water darkness

Darkness Shield

20

water colorless

Flip a coin. If heads, prevent all effects of an attack, including damage, done to each of your Active Pokémon during your opponent's next turn.

Cold Crush

40

water colorless colorless

You may discard an Energy card attached to Dark Golduck. If you do, discard an Energy attached to the Defending Pokémon.

Stage 1 Pokémon

Evolves from: Psyduck


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Team Rocket Returns 35/109 Uncommon

Golduck δ

Golduck δ

HP 70 lightning

Mind Play

30+

lightning colorless

Choose 1 card from your opponent's hand without looking. Look at the card you chose. If that card is a Trainer card, this attack does 30 damage plus 30 more damage, and discard that card. If that card is not a Trainer card, return it to your opponent's hand.

Stage 1 Pokémon

Evolves from: Psyduck

Poke-body

Delta Block

As long as any Stadium card with Holon in its name is in play, your opponent can't play any Stadium cards from his or her hand.


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Holon Phantoms 43/111 Uncommon

Golduck

Golduck

HP 90 water

Encore

20

psychic

Choose 1 of the Defending Pokémon's attacks. That Pokémon can use only that attack during your opponent's next turn.

Break Beam

40+

water psychic

You may do 40 damage plus 20 more damage. If you do, Golduck is now Confused.

Stage 1 Pokémon

Evolves from: Psyduck


  • Weakness

    lightning +20
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Secret Wonders 28/132 Rare

Golduck

Golduck

HP 90 water

Swim

30

If your opponent has any Water Energy attached to any of his or her Pokémon, you may do 30 damage to any 1 Benched Pokémon instead. (Don't apply Weakness and Resistance for Benched Pokémon.)

Water Slide

40+

water colorless

You may move all Energy cards attached to Golduck to 1 of your Benched Pokémon. If you do, this attack does 40 damage plus 20 more damage.

Stage 1 Pokémon

Evolves from: Psyduck


  • Weakness

    lightning +20
  • Resistance

  • Retreat Cost


Platinum

Platinum 29/133 Rare

Golduck

Golduck

HP 90 water

Powerful Splash

30+

water colorless

Does 30 damage plus 10 more damage for each Water Energy attached to all of your Pokémon.

Stage 1 Pokémon

Evolves from: Psyduck

Poke-body

Natural Remedy

Whenever you attach a Water Energy card from your hand to Golduck, remove 2 damage counters from Golduck.


  • Weakness

    lightning ×2
  • Resistance

  • Retreat Cost


Call of Legends & HGSS Series

HS-Triumphant 22/103 Rare

Golduck

Golduck

HP 80 water

Confuse Ray

colorless

The Defending Pokémon is now Confused.

Water Gun

30

water colorless

Stage 1 Pokémon

Evolves from: Psyduck


  • Weakness

    lightning ×2
  • Resistance

  • Retreat Cost


Black & White

Black & White-Boundaries Crossed 34/149 Uncommon

Golduck

Golduck

HP 90 water

Amnesia

20

colorless

Choose 1 of the Defending Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.

Aquafall

90

water water

Discard all Energy attached to this Pokémon.

Stage 1 Pokémon

Evolves from: Psyduck


  • Weakness

    lightning ×2
  • Resistance

  • Retreat Cost


Black & White

Black & White-Boundaries Crossed 35/149 Rare

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