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1-10 of 11 results

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Bellossom

Bellossom

HP 100 grass

Miracle Powder

10

grass

Flip a coin. If heads, choose 1 Special Condition. The Defending Pokémon is now affected by that Special Condition.

Solarbeam

50

grass colorless colorless

Stage 2 Pokémon

Evolves from: Gloom

Poke-power

Heal Dance

Once during your turn (before your attack), you may remove 2 damage counters from 1 of your Pokémon. You can't use more than 1 Heal Dance Poké-Power each turn. This power can't be used if Bellossom is affected by a Special Condition.


  • Weakness

    fire
  • Resistance

    water
  • Retreat Cost


EX

EX Hidden Legends 16/101 Rare

Vileplume ex

Vileplume ex

HP 140 grass

Special Formula

50

grass colorless colorless

Flip a coin. If heads, the Defending Pokémon is now Asleep and Poisoned. If tails, the Defending Pokémon is now Confused.

EX Pokémon

Evolves from: Gloom

Poke-body

Block Dust

As long as Vileplume ex is your Active Pokémon, your opponent can't play any Trainer cards (except for Supporter cards) from his or her hand.


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Hidden Legends 100/101 Rare Holo ex

Bellossom

Bellossom

HP 90 grass

Green Dance

grass

Search your deck for up to 2 Grass Pokémon, show them to your opponent, and put them into your hand. Shuffle your deck afterward. If you put any Grass Pokémon into your hand, you may switch Bellossom with 1 of your Benched Pokémon.

Full Bloom

50+

colorless colorless colorless

If you have at least 3 Bellossom in play, this attack does 50 damage plus 50 more damage.

Stage 2 Pokémon

Evolves from: Gloom


  • Weakness

    fire
  • Resistance

    water
  • Retreat Cost


EX

EX Unseen Forces 3/144 Rare Holo

Vileplume δ

Vileplume δ

HP 90 psychic metal

Poltergeist

30+

psychic metal

Look at your opponent's hand. This attack does 30 damage plus 10 more damage for each Trainer card in your opponent's hand.

Stage 2 Pokémon

Evolves from: Gloom

Poke-power

Poison Pollen

Once during your turn (before your attack), you may flip a coin. If heads, choose 1 of the Defending Pokémon. That Pokémon is now Poisoned. This power can't be used if Vileplume is affected by a Special Condition.


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Holon Phantoms 17/111 Rare Holo

Bellossom δ

Bellossom δ

HP 100 water

Aqua Flower

40

water colorless

During your opponent's next turn, Bellossom has no Weakness.

Stage 2 Pokémon

Evolves from: Gloom

Poke-body

Fellowship

Bellossom can use the attacks of all Oddish, Gloom, Vileplume, Vileplume ex, or other Bellossom you have in play as its own. (You still need the necessary Energy to use each attack.)


  • Weakness

    fire
  • Resistance

    water
  • Retreat Cost


EX

EX Holon Phantoms 19/111 Rare

Bellossom

Bellossom

HP 100 grass

Parallel Gain

30

grass

Remove 1 damage counter from each of your Pokémon.

Blend Pollen

40+

grass colorless

Does 40 damage plus 20 more damage for each Vileplume and each Bellossom you have in play. Flip a coin. If heads, the Defending Pokémon is now Burned.

Stage 2 Pokémon

Evolves from: Gloom


  • Weakness

    fire +30
  • Resistance

    water -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Legends Awakened 20/146 Rare

Vileplume

Vileplume

HP 120 grass

Disturbing Pollen

60

psychic colorless colorless

Flip a coin. If heads, your opponent can't play any Trainer, Supporter, or Stadium cards from his or her hand during your opponent's next turn.

Stage 2 Pokémon

Evolves from: Gloom

Poke-power

Energy Reaction

Once during your turn (before your attack), when you attach a Grass or Psychic Energy card from your hand to Vileplume (excluding effects of attacks or Poké-Powers), you may use this power. If you attach a Grass Energy card, the Defending Pokémon is now Asleep. If you attach a Psychic Energy card, the Defending Pokémon is now Poisoned. This power can't be used if Vileplume is affected by a Special Condition.


  • Weakness

    psychic +30
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Legends Awakened 45/146 Rare

Bellossom

Bellossom

HP 110 grass

Dance 'til Dawn

30×

grass colorless

Flip 3 coins. This attack does 30 damage times the number of heads. Bellossom is now Asleep.

Stage 2 Pokémon

Evolves from: Gloom

Poke-power

Hustle Step

Once during your turn (before your attack), you may remove 1 damage counter from each of your Pokémon. This power can't be used if Bellossom is affected by a Special Condition.


  • Weakness

    fire ×2
  • Resistance

    water -20
  • Retreat Cost


Call of Legends & HGSS Series

HS-Undaunted 1/91 Rare Holo

Vileplume

Vileplume

HP 120 grass

Dazzling Pollen

50+

grass grass colorless

Flip a coin. If heads, this attack does 50 damage plus 20 more damage. If tails, the Defending Pokémon is now Confused.

Stage 2 Pokémon

Evolves from: Gloom

Poke-body

Allergy Flower

Each player can't play any Trainer cards from his or her hand.


  • Weakness

    psychic ×2
  • Resistance

  • Retreat Cost


Call of Legends & HGSS Series

HS-Undaunted 24/91 Rare

Vileplume

Vileplume

HP 140 grass

Pollen Spray

50

grass colorless colorless colorless

The Defending Pokémon is now Asleep and Poisoned.

Stage 2 Pokémon

Evolves from: Gloom

Ability

Allergy Panic

Apply Weakness for each Pokémon (both yours and your opponent's) as x4 instead.


  • Weakness

    fire ×2
  • Resistance

    water -20
  • Retreat Cost


Black & White

Black & White-Boundaries Crossed 3/149 Rare Holo

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