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1-7 of 7 results

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Cherrim

Cherrim

HP 80 grass

Worry Seed

20

grass

Flip a coin. If heads, the Defending Pokémon is now Confused.

Magical Leaf

20+

grass grass

Flip a coin. If heads, this attack does 20 damage plus 20 more damage and remove 3 damage counters from Cherrim.

Stage 1 Pokémon

Evolves from: Cherubi


  • Weakness

    fire +20
  • Resistance

    water -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl 45/130 Uncommon

Cherrim

Cherrim

HP 80 grass

Salty-sweet Pollen

20

Remove 2 damage counters from 1 of your Pokémon.

Solarbeam

50

grass colorless colorless

Stage 1 Pokémon

Evolves from: Cherubi

Poke-body

Sunny Day

Each of your Grass Pokémon and Fire Pokémon's attacks does 10 more damage to the Defending Pokémon (before applying Weakness and Resistance).


  • Weakness

    fire +20
  • Resistance

    water -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Stormfront 14/106 Rare

Cherrim

Cherrim

HP 80 grass

Ram

20

Petal Dance

30x

grass

Flip 3 coins. This attack does 30 damage times the number of heads. Cherrim is now Confused.

Stage 1 Pokémon

Evolves from: Cherubi


  • Weakness

    fire +20
  • Resistance

    water -20
  • Retreat Cost


Platinum

Platinum—Supreme Victors 55/153 Uncommon

Cherrim

Cherrim

HP 80 grass

Worry Seed

30

grass colorless

Flip a coin. If heads, the Defending Pokémon is now Confused.

Stage 1 Pokémon

Evolves from: Cherubi

Poke-body

Cloudy Sky

If any of your Grass Pokémon or Fire Pokémon would be damaged by an attack, reduce that damage by 10 (after applying Weakness and Resistance).


  • Weakness

    fire +20
  • Resistance

    water -20
  • Retreat Cost


Platinum

Platinum Arceus 15/111 Rare

Cherrim

Cherrim

HP 80 grass

Seed Bomb

30

grass

Stage 1 Pokémon

Evolves from: Cherubi

Poke-power

Sunny Heal

Once during your turn (before your attack), you may remove 1 damage counter from your Active Pokémon. This power can't be used if Cherrim is affected by a Special Condition.


  • Weakness

    fire ×2
  • Resistance

    water -20
  • Retreat Cost


Call of Legends & HGSS Series

HS-Unleashed 28/96 Uncommon

Cherrim

Cherrim

HP 70 grass

Random Peck

20+

grass colorless

Flip 2 coins. This attack does 20 more damage for each heads.

Stage 1 Pokémon

Evolves from: Cherubi

Ability

Fair-Weather Heal

Once during your turn (before your attack), you may heal 20 damage from 1 of your Pokémon that has any { Grass } Energy attached to it.


  • Weakness

    fire ×2
  • Resistance

    water -20
  • Retreat Cost


Black & White

Black & White-Plasma Storm 7/135 Rare

Cherrim

Cherrim

HP 80 grass

Worry Seed

20

grass

Flip a coin. If heads, the Defending Pokémon is now Confused.

Magical Leaf

20+

grass grass

Flip a coin. If heads, this attack does 20 damage plus 20 more damage and remove 3 damage counters from Cherrim.

Stage 1 Pokémon

Evolves from: Cherubi


  • Weakness

    fire +20
  • Resistance

    water -20
  • Retreat Cost


Pokémon Organized Play

POP Series 8 6/17 Uncommon

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