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Claydol

Claydol

HP 80 psychic

Muddy Eye

10x

psychic

Does 10 damage times the number of basic Energy cards attached to Claydol and the Defending Pokémon.

Stage 1 Pokémon

Evolves from: Baltoy

Poke-body

Primal Pull

As long as Claydol is your Active Pokémon, each player's Evolved Pokémon pays Colorless more Energy to use its attacks."


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Hidden Legends 2/101 Rare Holo

Claydol

Claydol

HP 80 fighting

Hyper Beam

20

psychic colorless

Flip a coin. If heads, discard 1 Energy attached to the Defending Pokémon.

Ram

50

fighting colorless colorless

Stage 1 Pokémon

Evolves from: Baltoy


  • Weakness

    water
  • Resistance

  • Retreat Cost


EX

EX Hidden Legends 31/101 Uncommon

Claydol

Claydol

HP 80 fighting

Ancient Mantra

20+

colorless colorless

If Claydol has any Psychic Energy attached to it, the Defending Pokémon is now Confused. If Claydol has any Fighting Energy attached to it, this attack does 20 damage plus 20 more damage.

Stage 1 Pokémon

Evolves from: Baltoy

Poke-power

Psychic Trace

Once during your turn (before your attack), if Claydol is your Active Pokémon, you may shuffle your hand into your deck. Then, draw a number of cards equal to the number of cards in your opponent's hand. This power can't be used if Claydol is affected by a Special Condition.


  • Weakness

    water
  • Resistance

  • Retreat Cost


EX

EX Deoxys 5/106 Rare Holo

Claydol

Claydol

HP 80 fighting

Rock Smash

30

fighting colorless

Flip a coin. If heads, this attack does 30 damage plus 10 more damage.

Stage 1 Pokémon

Evolves from: Baltoy

Poke-body

Levitate

As long as Claydol has any Energy attached to it, the Retreat Cost for Claydol is 0.


  • Weakness

    grass
  • Resistance

  • Retreat Cost


EX

EX Emerald 24/106 Uncommon

Claydol

Claydol

HP 80 psychic

Wide Laser

colorless

Does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Hyper Beam

40

psychic colorless colorless

Flip a coin. If heads, discard an Energy card attached to the Defending Pokémon.

Stage 1 Pokémon

Evolves from: Baltoy


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Holon Phantoms 38/111 Uncommon

Claydol ex

Claydol ex

HP 120 psychic

Psychic Boom

20+

colorless colorless

Does 20 damage plus 10 more damage for each Energy attached to the Defending Pokémon.

Shadow Crush

60

psychic psychic colorless

You may discard a Psychic Energy card attached to Claydol ex. If you do, discard an Energy card attached to the Defending Pokémon.

EX Pokémon

Evolves from: Baltoy

Poke-power

Type Shift

Once during your turn (before your attack), you may use this power. Claydol ex's type is Fighting until the end of your turn.

EX Rule

When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Power Keepers 93/108 Rare Holo ex

Claydol

Claydol

HP 80 fighting

Spinning Attack

40

fighting colorless

Stage 1 Pokémon

Evolves from: Baltoy

Poke-power

Cosmic Power

Once during your turn (before your attack), you may choose up to 2 cards from your hand and put them on the bottom of your deck in any order. If you do, draw cards until you have 6 cards in your hand. This power can't be used if Claydol is affected by a Special Condition.


  • Weakness

    grass +20
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl—Great Encounters 15/106 Rare

Claydol

Claydol

HP 90 psychic

Antique Magic

colorless colorless

Put 3 damage counters on any Pokémon (both yours and your opponent's) in any way you like.

Synchro Attack

30

psychic psychic

If the Defending Pokémon has the same remaining HP as Claydol, this attack's base damage is 90 instead of 30.

Stage 1 Pokémon

Evolves from: Baltoy


  • Weakness

    psychic +20
  • Resistance

  • Retreat Cost


Platinum

Platinum—Supreme Victors 22/153 Rare

Claydol

Claydol

HP 90 fighting

Rapid Spin

30

colorless colorless

Switch this Pokémon with 1 of your Benched Pokémon. Then, your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.

Rock Smash

60+

fighting colorless colorless

Flip a coin. If heads, this attack does 30 more damage.

Stage 1 Pokémon

Evolves from: Baltoy


  • Weakness

    grass ×2
  • Resistance

  • Retreat Cost


Black & White

Black & White—Dragons Exalted 64/124 Rare

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