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1-10 of 636 results

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Swampert

Swampert

HP 110 water

Hypno Splash

50

water water colorless colorless

The Defending Pokémon is now Asleep.

Stage 2 Pokémon

Evolves from: Marshtomp

Poke-power

Water Call

Once during your turn (before your attack), you may attach a Water Energy card from your hand to your Active Pokémon. This power can't be used if Swampert is affected by a Special Condition.


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Ruby & Sapphire 13/109 Rare Holo

Wailord

Wailord

HP 120 water

Take Down

50

colorless colorless colorless

Wailord does 20 damage to itself.

Surf

70

water water water colorless colorless

Stage 1 Pokémon

Evolves from: Wailmer


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Ruby & Sapphire 14/109 Rare Holo

Pelipper

Pelipper

HP 70 water

Stockpile

colorless

During your next turn, Spit Up's base damage is 70 instead of 30, and Swallow's base damage is 60 instead of 20.

Spit Up

30

water colorless

Swallow

20

water colorless colorless

After your attack, remove from Pelipper the number of damage counters equal to the damage you did to the Defending Pokémon. If Pelipper has fewer damage counters than that, remove all of them.

Stage 1 Pokémon

Evolves from: Wingull


  • Weakness

    lightning
  • Resistance

    fighting
  • Retreat Cost


EX

EX Ruby & Sapphire 19/109 Rare

Seaking

Seaking

HP 70 water

Water Arrow

water

Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Fast Stream

30

colorless colorless

Move 1 Energy card attached to the Defending Pokémon to the other Defending Pokémon. (Ignore this effect if your opponent has only 1 Defending Pokémon.)

Stage 1 Pokémon

Evolves from: Goldeen


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Ruby & Sapphire 21/109 Rare

Sharpedo

Sharpedo

HP 70 water

Dark Slash

40+

water colorless colorless

You may discard a Darkness Energy card attached to Sharpedo. If you do, this attack does 40 damage plus 30 more damage.

Stage 1 Pokémon

Evolves from: Carvanha

Poke-body

Rough Skin

If Sharpedo is your Active Pokémon and is damaged by an opponent's attack (even if Sharpedo is Knocked Out), put 2 damage counters on the Attacking Pokémon.


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Ruby & Sapphire 22/109 Rare

Swampert

Swampert

HP 100 water

Water Arrow

water

Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Waterfall

50

water colorless colorless

Stage 2 Pokémon

Evolves from: Marshtomp

Poke-body

Natural Remedy

Once during your turn (before your attack), when you attach a Water Energy from your hand to Swampert, remove 1 damage counter from Swampert.


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Ruby & Sapphire 23/109 Rare

Marshtomp

Marshtomp

HP 70 water

Bubble

10

water

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Slash

40

colorless colorless colorless

Stage 1 Pokémon

Evolves from: Mudkip


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Ruby & Sapphire 40/109 Uncommon

Marshtomp

Marshtomp

HP 80 water

Aqua Sonic

20

colorless colorless

This attack's damage is not affected by Resistance.

Stage 1 Pokémon

Evolves from: Mudkip

Poke-body

Natural Cure

When you attach a Water Energy from your hand to Marshtomp, remove all Special Conditions from Marshtomp.


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Ruby & Sapphire 41/109 Uncommon

Wailmer

Wailmer

HP 80 water

Rest

colorless colorless

Remove all Special Conditions and 4 damage counters from Wailmer (all if there are less than 4). Wailmer is now Asleep.

Water Gun

20+

water colorless

This attack does 20 damage plus 10 more damage for each Water Energy attached to Wailmer but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.

Basic Pokémon


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Ruby & Sapphire 48/109 Uncommon

Carvanha

Carvanha

HP 40 water

Big Bite

10

colorless

The Defending Pokémon can't retreat until the end of your opponent's next turn.

Basic Pokémon

Poke-body

Rough Skin

If Carvanha is your Active Pokémon and is damaged by an opponent's attack (even if Carvanha is Knocked Out), put 1 damage counter on the Attacking Pokémon.


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Ruby & Sapphire 51/109 Common

1 of 64

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