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Dialga

Dialga

HP 90 metal

Time Bellow

10

metal

Draw a card.

Flash Cannon

40

metal metal colorless

You may return all Energy cards attached to Dialga to your hand. If you do, remove the highest Stage Evolution card from the Defending Pokémon and shuffle that card into your opponent's deck.

Basic Pokémon


  • Weakness

    fire +20
  • Resistance

    psychic -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl 1/130 Rare Holo

Dusknoir

Dusknoir

HP 120 psychic

Hard Feelings

psychic psychic colorless

Put 5 damage counters on the Defending Pokémon. Then, count the number of Prize cards your opponent has taken and put that many damage counters on the Defending Pokémon.

Stage 2 Pokémon

Evolves from: Dusclops

Poke-power

Dark Palm

Once during your turn (before your attack), if your opponent has 4 or more Benched Pokémon, you may choose 1 of them and shuffle that Pokémon and all cards attached to it into his or her deck. This power can't be used if Dusknoir is affected by a Special Condition.


  • Weakness

    darkness +30
  • Resistance

    colorless -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl 2/130 Rare Holo

Electivire

Electivire

HP 100 lightning

Giga Impact

60

lightning lightning lightning colorless

You may discard all  Lightning Energy attached to Electivire. If you do, this attack's base damage is 120 instead of 60.

Stage 1 Pokémon

Evolves from: Electabuzz

Poke-power

Intense Voltage

As often as you like during your turn (before your attack), if Elekid is anywhere under Electivire, you may move a Lightning Energy attached to 1 of your Pokémon to Electivire. This power can't be used if Electivire is affected by a Special Condition.


  • Weakness

    fighting +20
  • Resistance

    metal -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl 3/130 Rare Holo

Empoleon

Empoleon

HP 130 water

Ice Blade

water colorless

Choose 1 of your opponent's Pokémon. This attack does 40 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Aqua Jet

70

water water colorless

Flip a coin. If heads, this attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Stage 2 Pokémon

Evolves from: Prinplup


  • Weakness

    lightning +30
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl 4/130 Rare Holo

Infernape

Infernape

HP 100 fire

Meteor Punch

30x

colorless

Flip a coin until you get tails. This attack does 30 damage times the number of heads.

Flare Blitz

90

fire fire

Discard all Fire Energy attached to Infernape.

Stage 2 Pokémon

Evolves from: Monferno


  • Weakness

    water +30
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl 5/130 Rare Holo

Lucario

Lucario

HP 90 fighting

Feint

30

colorless

This attack's damage isn't affected by Resistance.

Aura Sphere

40

fighting fighting

Does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Stage 1 Pokémon

Evolves from: Riolu


  • Weakness

    psychic +20
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl 6/130 Rare Holo

Luxray

Luxray

HP 120 lightning

Lightning Star

80

lightning lightning lightning lightning

Move all Lightning Energy attached to Luxray to 1 of your Benched Pokémon. (Ignore this effect if you don't have any Benched Pokémon.)

Stage 2 Pokémon

Evolves from: Luxio

Poke-power

Sharp Eye

Once during your turn, when you play Luxray from your hand to evolve 1 of your Pokémon, you may look at your opponent's hand. If your opponent's Bench isn't full, choose 1 Basic Pokémon from your opponent's hand, and put it onto his or her Bench. Then, switch it with the Defending Pokémon.


  • Weakness

    fighting +30
  • Resistance

    metal -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl 7/130 Rare Holo

Magnezone

Magnezone

HP 120 metal

Metal Blast

50+

metal colorless colorless

Does 50 damage plus 10 more damage for each Metal Energy attached to Magnezone.

Stage 2 Pokémon

Evolves from: Magneton

Poke-body

Magnetize

If you have any Metal Energy attached to your Active Pokémon, the Retreat Cost for that Pokémon is 0.


  • Weakness

    fire +30
  • Resistance

    psychic -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl 8/130 Rare Holo

Manaphy

Manaphy

HP 70 water

Call for Family

colorless

Search your deck for a Basic Pokémon and put it onto your Bench. Shuffle your deck afterward.

Aqua Ring

30

water water

Switch Manaphy with 1 of your Benched Pokémon.

Basic Pokémon


  • Weakness

    lightning +20
  • Resistance

  • Retreat Cost


Diamond & Pearl

Diamond & Pearl 9/130 Rare Holo

Mismagius

Mismagius

HP 90 psychic

Avenge

psychic

Count the number of your Pokémon that have any damage counters on them. Put that many damage counters on the Defending Pokémon.

Psywave

30+

psychic psychic colorless

Does 30 damage plus 20 more damage for each Energy attached to the Defending Pokémon.

Stage 1 Pokémon

Evolves from: Misdreavus


  • Weakness

    darkness +20
  • Resistance

    colorless -20
  • Retreat Cost


Diamond & Pearl

Diamond & Pearl 10/130 Rare Holo

1 of 13

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