Tokens

0

Play! Pokémon Opt in to Rankings!
X
Flip over to view Pokémon
TCG Premier Rating
Inbox Flip Gear

Your Favorite Pokémon

  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
  6. 6

Drag a Pokémon to rearrange its position. When you’re done, click “save” or go to the Fun Zone to edit your 6 favorites!

Save!
SavingLoad Indicator2
Close Drawer

Search Results

1-10 of 144 results

1 of 15
Unown !

Unown !

HP 60 psychic

Hidden Power

colorless

Flip a coin. If heads, put 2 damage counters on 1 of your opponent's Pokémon. If tails, put 2 damage counters on 1 of your Pokémon.

Basic Pokémon

Poke-power

Shuffle

Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Unseen Forces ! Rare

Ampharos

Ampharos

HP 120 lightning

Miraculous Thunder

50

lightning colorless colorless

You may discard all Lightning Energy attached to Ampharos. If you do, the Defending Pokémon is now Burned and Confused.

Stage 2 Pokémon

Evolves from: Flaaffy

Poke-power

Energy Connect

As often as you like during your turn (before your attack), you may move a basic Energy card attached to 1 of your Benched Pokémon to your Active Pokémon. This power can't be used if Ampharos is affected by a Special Condition.


  • Weakness

    fighting
  • Resistance

    metal
  • Retreat Cost


EX

EX Unseen Forces 1/144 Rare Holo

Ariados

Ariados

HP 70 grass

Reactive Poison

10+

colorless

Does 10 damage plus 30 more damage for each Special Condition affecting the Defending Pokémon.

Spider Trap

grass

The Defending Pokémon is now Asleep and Poisoned. Before applying this effect, you may switch 1 of your opponent’s Benched Pokémon with 1 of the Defending Pokémon. If you do, the new Defending Pokémon is now Asleep and Poisoned. Your opponent chooses the Defending Pokémon to switch.

Stage 1 Pokémon

Evolves from: Spinarak


  • Weakness

    psychic
  • Resistance

  • Retreat Cost


EX

EX Unseen Forces 2/144 Rare Holo

Bellossom

Bellossom

HP 90 grass

Green Dance

grass

Search your deck for up to 2 Grass Pokémon, show them to your opponent, and put them into your hand. Shuffle your deck afterward. If you put any Grass Pokémon into your hand, you may switch Bellossom with 1 of your Benched Pokémon.

Full Bloom

50+

colorless colorless colorless

If you have at least 3 Bellossom in play, this attack does 50 damage plus 50 more damage.

Stage 2 Pokémon

Evolves from: Gloom


  • Weakness

    fire
  • Resistance

    water
  • Retreat Cost


EX

EX Unseen Forces 3/144 Rare Holo

Feraligatr

Feraligatr

HP 120 water

Pull Away

30

water colorless

If your opponent has 5 or more cards in his or her hand, your opponent discards a number of cards until your opponent has 4 cards left in his or her hand.

Tonnage

50+

water colorless colorless

You may do 50 damage plus 30 more damage. If you do, Feraligatr does 30 damage to itself.

Stage 2 Pokémon

Evolves from: Croconaw

Poke-body

Intimidating Fang

As long as Feraligatr is your Active Pokémon, any damage done to your Pokémon by an opponent's attack is reduced by 10 (before applying Weakness and Resistance).


  • Weakness

    lightning
  • Resistance

  • Retreat Cost


EX

EX Unseen Forces 4/144 Rare Holo

Flareon

Flareon

HP 70 fire

Fire Dance

20

fire

Search your discard pile for a Fire Energy card and attach it to 1 of your Pokémon.

Multi Burn

40+

colorless colorless colorless

If Flareon has 3 or more different types of basic Energy cards attached to it, this attack does 40 damage plus 20 more damage and the Defending Pokémon is now Burned.

Stage 1 Pokémon

Evolves from: Eevee


  • Weakness

    water
  • Resistance

  • Retreat Cost


EX

EX Unseen Forces 5/144 Rare Holo

Forretress

Forretress

HP 70 metal

Spiky Shell

20

colorless colorless

Put 3 damage counters on the Defending Pokémon at the end of your opponent's next turn.

Pop

100

metal colorless colorless colorless

Put 7 damage counters on Forretress. Move all Energy cards attached to Forretress to your Benched Pokémon in any way you like. (Ignore this effect if you don't have any Benched Pokémon.)

Stage 1 Pokémon

Evolves from: Pineco


  • Weakness

    fire
  • Resistance

    grass
  • Retreat Cost


EX

EX Unseen Forces 6/144 Rare Holo

Houndoom

Houndoom

HP 70 fire

Tight Jaw

20

colorless colorless

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Flamethrower

70

fire fire colorless

Discard a Fire Energy attached to Houndoom.

Stage 1 Pokémon

Evolves from: Houndour

Poke-body

Lonesome

As long as you have less Pokémon in play than your opponent, your opponent can't play any Trainer cards (except for Supporter cards) from his or her hand.


  • Weakness

    water
  • Resistance

  • Retreat Cost


EX

EX Unseen Forces 7/144 Rare Holo

Jolteon

Jolteon

HP 70 lightning

Attract Current

20

lightning

Flip a coin. If heads, search your deck for a Lightning Energy card and attach it to 1 of your Pokémon. Shuffle your deck afterward.

Multi Pulse

40+

colorless colorless colorless

If Jolteon has 3 or more different types of basic Energy cards attached to it, this attack does 40 damage plus 20 more damage and the Defending Pokémon is now Confused.

Stage 1 Pokémon

Evolves from: Eevee


  • Weakness

    fighting
  • Resistance

    metal
  • Retreat Cost


EX

EX Unseen Forces 8/144 Rare Holo

Meganium

Meganium

HP 100 grass

Bouncy Move

50+

grass grass colorless

You may put up to 5 damage counters on Meganium. If you do, this attack does 50 damage plus 10 more damage for each damage counter you put on Meganium in this way.

Stage 2 Pokémon

Evolves from: Bayleef

Poke-body

Healing Aroma

As long as Meganium is your Active Pokémon, remove 1 damage counter from each Pokémon (excluding Pokémon-ex) (both yours and your opponent's) between turns.


  • Weakness

    fire
  • Resistance

    water
  • Retreat Cost


EX

EX Unseen Forces 9/144 Rare Holo

1 of 15

In the Pokémon Trading Card Game section of Pokemon.com, you'll find loads of information about the Pokémon TCG. You can look up descriptions of card expansions, get detailed deck strategies, and search the extensive card database.

You are about to leave Pokémon.com!

Close Window

Please note that some areas of Pokémon.com may not display correctly in your browser.

Please upgrade to one of these more modern browsers:

Click here to continue to Pokémon.com using your current browser.